Best Ascendancy for Area Of Effect
PathfinderRanger · 5 nodesPathfinder (Ranger) has the most ascendancy nodes about area of effect: 5, among them Acidic Concoction, Bleeding Concoction and Explosive Concoction. Next: Chronomancer (3), Lich (2) and Martial Artist (2). 10 of 22 ascendancies have at least one such node. Counted: nodes about area of effect. Patch 0.5.5, from the game files.
A count is not a damage number: one notable can matter more than four small passives, so each row lists the nodes it counts. Pick the ascendancy, then read them. Abyssal Lich is left out: its nodes are in the files but not on this patch's passive tree.
Ascendancies by nodes about area of effect
- Acidic Concoction
Grants skill Acidic ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
Grants skill Acidic ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack. - Bleeding Concoction
Grants skill Bleeding ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
Grants skill Bleeding ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack. - Explosive Concoction
Grants skill Explosive ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area. Additional smaller flasks are thrown at nearby Ignited Enemies. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
Grants skill Explosive ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area. Additional smaller flasks are thrown at nearby Ignited Enemies. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack. - Fulminating Concoction
Grants skill Fulminating ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Lightning Attack damage in an area with high chance to Shock. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
Grants skill Fulminating ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Lightning Attack damage in an area with high chance to Shock. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack. - Shattering Concoction
Grants skill Shattering ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
Grants skill Shattering ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
- Inevitability
Grants skill Inevitable AgonyDebuff all targets in an area, causing a portion of Damage they take from Hits to be tracked by the Debuff. When the debuff's duration expires or can kill the target, the target loses life equal to that tracked damage all at once.
Grants skill Inevitable AgonyDebuff all targets in an area, causing a portion of Damage they take from Hits to be tracked by the Debuff. When the debuff's duration expires or can kill the target, the target loses life equal to that tracked damage all at once. - Area of Effect8% increased Area of Effect
- Skill Speed and Area of Effect6% increased Area of Effect
- Curse Area15% increased Area of Effect of Curses
- Curse Area15% increased Area of Effect of Curses
- Area of Effect8% increased Area of Effect
- Area of Effect8% increased Area of Effect
- Banner AreaBanner Skills have 16% increased Area of Effect
- Presence Area20% increased Presence Area of Effect
- Slam Area of EffectSlam Skills have 8% increased Area of Effect
- Slam Area of EffectSlam Skills have 8% increased Area of Effect
- Devotion to the King
Grants skill Queen's ProcessionWhile active, Sprinting turns you into a locust swarm which deals Physical Attack damage, which is not based on your Weapon's damage, in an area around you. You take damage and gain Heavy Stun buildup if this Hits any targets, but damage you take from other sources while sprinting will not apply Heavy Stun or interrupt your sprinting.
Grants skill Queen's ProcessionWhile active, Sprinting turns you into a locust swarm which deals Physical Attack damage, which is not based on your Weapon's damage, in an area around you. You take damage and gain Heavy Stun buildup if this Hits any targets, but damage you take from other sources while sprinting will not apply Heavy Stun or interrupt your sprinting.
- Area of Effect8% increased Area of Effect
- Companion Life and AreaCompanions have 10% increased Area of Effect
- Area of Effect8% increased Area of Effect
Other themes
How it is counted: a node counts when one of its lines (or the description of the skill it grants) matches the theme's words, read from the game's passive tree and stat files. Compare two ascendancies to see all their nodes.























