
Tactician
Mercenary ascendancy · Path of Exile 2✓ Checked against game files · 0.5.5
Tactician is a Mercenary ascendancy with 10 notables and 10 small passives. You get 8 ascendancy points from the four trials. Most of its nodes are about totems (4), armour (4) and evasion (4). It grants the skill Supporting Fire. Patch 0.5.5, from the game files.
Countless wars have left you with skills somewhat resembling a decent officer...
Tactician notables (10)
- A Solid PlanNotablePersistent Buffs have 50% less Reservation
- Cannons, Ready!Notable+1 to maximum number of Summoned TotemsSkills used by Totems have 30% more Skill SpeedTotems only use Skills when you fire an Attack Projectile
- Polish That GearNotableGain Deflection Rating equal to 20% of ArmourGain 100% of Evasion Rating as extra Ailment Threshold
- Stay Light, Use CoverNotableDefend with 200% of ArmourEnemies have an Accuracy Penalty against you based on DistanceMaximum Chance to Evade is 50%Maximum Physical Damage Reduction is 50%
- Strategic EmbankmentsNotableTotems you place grant Embankment Auras
- Suppressing FireNotable40% more Immobilisation buildup
- Unleash Hell!Notable
Grants skill Supporting FireRecruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location. - Watch How I Do ItNotableAllies in your Presence gain added Attack Damage equalto 25% of your main hand Weapon's damage
- Whoever Pays BestNotableBanners gain 5 Glory per secondThere is no Limit on the number of Banners you can place
Small passives (10)
- Armour and Evasion×215% increased Armour and Evasion Rating
- Banner AreaBanner Skills have 16% increased Area of Effect
- Minion DamageMinions deal 20% increased Damage
- Pin Buildup×220% increased Pin Buildup
- Presence Area20% increased Presence Area of Effect
- Spirit8% increased Spirit
- Totem Damage×220% increased Totem Damage
Where Tactician ranks: best ascendancy for…
- Totems#1 of 3 · 4 nodes
- Armour#1 of 9 · 4 nodes
- Evasion#2 of 7 · 4 nodes
- Projectiles#2 of 5 · 3 nodes
- Minions#3 of 4 · 2 nodes
- Spirit#3 of 8 · 2 nodes
- Area of effect#5 of 10 · 2 nodes
- Attack speed#6 of 9 · 1 node
- Fire#6 of 7 · 1 node










