
Sorceress
The Sorceress is an Intelligence class: 7 Strength, 7 Dexterity and 15 Intelligence at level 1. The Sorceress starts with an Ashen Staff and the Spark skill gem, and begins on the passive tree at the same point as the Witch. Ascendancies: Stormweaver, Chronomancer and Disciple of Varashta. No skill gem needs the Sorceress's starting staff: spells work with any weapon. Patch 0.5.5, from the game files.
Ashen StaffStaff · grants Firebolt
Sparkfirst skill gem
Sorceress ascendancies (3)

Stormweaver
The rumble of thunder heralds your approach. Woe to those that draw your ire.
10 notables · 10 small passives · 8 points from the trials
- Constant GaleNotableYou have Arcane Surge
- Force of WillNotable20% of Damage is taken from Mana before Life20% increased Effect of Arcane Surge on you per ten percent missing Mana
- Heavy SnowsNotableTargets can be affected by two of your Chills at the same timeYour Chills can Slow targets by up to a maximum of 35%25% less Magnitude of Chill you inflict
- Multiplying SquallsNotable+2 to Limit for Elemental Skills
- Refracted InfusionNotableWhen collecting an Elemental Infusion, gain another different Elemental Infusion
- Shaper of StormsNotableAll Damage from Hits Contributes to Shock Chance
- Shaper of WinterNotableAll Damage from Hits Contributes to Chill Magnitude
- Storm's RecollectionNotableRemnants can be collected from 50% further awayRemnants you create reappear once, 3 seconds after being collected
- Strike TwiceNotableTargets can be affected by two of your Shocks at the same time25% less Magnitude of Shock you inflict
- Tempest CallerNotableTrigger Elemental Storm on Critical Hit with Spells
Grants skill Elemental StormCreate a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Small passives
- Chill Duration×225% increased Chill Duration on Enemies
- Mana Regeneration×212% increased Mana Regeneration Rate
- Remnant Range×2Remnants can be collected from 25% further away
- Shock Chance×220% increased chance to Shock
- Spell Critical Chance×212% increased Critical Hit Chance for Spells

Chronomancer
The tapestry of time is yours to weave; an element you alone may master.
8 notables · 8 small passives · 8 points from the trials
- Apex of the MomentNotableEnemies in your Presence are Slowed by 20%
- Footprints in the SandNotable
Grants skill Temporal RiftWhile active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use. - InevitabilityNotable
Grants skill Inevitable AgonyDebuff all targets in an area, causing a portion of Damage they take from Hits to be tracked by the Debuff. When the debuff's duration expires or can kill the target, the target loses life equal to that tracked damage all at once. - Now and AgainNotableCascadable Spells have 20% chance to EchoRepeatable Spells have 20% chance to Repeat
- Phased FormNotableTake 30% less Damage4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's Damage
- Quicksand HourglassNotableGrants Sands of Time
- Ultimate CommandNotable
Grants skill Time FreezeRelease a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them. - Unbound EncoreNotable
Grants skill Time SnapManipulate time, resetting the cooldowns of your other Skills.
Small passives
- Area of Effect8% increased Area of Effect
- Buff Expiry Rate×2Buffs on you expire 10% slower
- Cast Speed6% increased Cast Speed
- Cooldown Recovery Rate×26% increased Cooldown Recovery Rate
- Skill Speed and Area of Effect4% increased Skill Speed6% increased Area of Effect
- Slow EffectDebuffs you inflict have 6% increased Slow Magnitude

Disciple of Varashta
By your command, they will earn redemption...one duty at a time.
17 notables · 5 small passives · 8 points from the trials
- Barya of KelariNotable
Grants skill Kelari, the Tainted SandsSummon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential. - Barya of NaviraNotable
Grants skill Navira, the Last MirageSummon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells. - Barya of RuzhanNotable
Grants skill Ruzhan, the Blazing SwordSummon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so. - Baryanic LeylinesNotableNon-Unique Time-Lost Jewels have 40% increased radius
- Instruments of PowerNotableYou can equip a Focus while wielding a Staff50% reduced bonuses gained from Equipped Focus
- Kelari's DeceptionNotable
Grants skill Kelari's Deception - Kelari's JudgmentNotable
Grants skill Kelari's Judgment - Kelari's MaledictionNotable
Grants skill Kelari's MaledictionHarness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode. - Navira's FracturingNotable
Grants skill Navira's Fracturing - Navira's OasisNotable
Grants skill Navira's Oasis - Navira's WellNotable
Grants skill Navira's Well - Ruzhan's FuryNotable
Grants skill Ruzhan's Fury - Ruzhan's ReckoningNotable
Grants skill Ruzhan's Reckoning - Ruzhan's TrapNotable
Grants skill Ruzhan's Trap - Sacred RitualsNotable60% of your current Energy Shield is added to your Armour fordetermining your Physical Damage Reduction from Armour
- The Fourth TeachingNotable-1 second to base Energy Shield Recharge delay40% more Energy Shield Recharge Rate while on Low Energy Shield
- Varashta's IntuitionNotable100% of Elemental Damage is taken from Mana before Life
Small passives
- Area of Effect8% increased Area of Effect
- Cast Speed4% increased Cast Speed
- Energy Shield×220% increased maximum Energy Shield
- Mana3% increased maximum Mana
Which Sorceress ascendancy? Nodes by theme
| Nodes about… | |||
|---|---|---|---|
| Minions | – | – | 4 |
| Spells | 3 | 3 | 3 |
| Attack speed | – | 1 | – |
| Critical hits | 3 | – | 1 |
| Fire | 1 | – | 1 |
| Cold and freeze | 5 | 1 | – |
| Lightning and shock | 5 | – | – |
| Elemental | 3 | – | – |
| Life | 1 | 2 | 1 |
| Energy shield | – | 1 | 4 |
| Mana | 3 | 1 | 2 |
| Armour | – | – | 1 |
| Area of effect | – | 3 | 1 |
| Cooldowns | – | 3 | – |
Counts of nodes (notables and small passives) whose text is about each theme. Side by side: Chronomancer vs Stormweaver · Disciple of Varashta vs Stormweaver · Chronomancer vs Disciple of Varashta.
Sorceress skills
Path of Exile 2 does not lock skill gems to a class: any class can use any gem its weapon allows. These are the skills only the Sorceress's ascendancies grant, and the gems built for the weapons the Sorceress starts with.
Skills only Sorceress ascendancies grant (17)
Grants skill Elemental Storm · Stormweaver: Tempest CallerCreate a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Grants skill Temporal Rift · Chronomancer: Footprints in the SandWhile active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.
Grants skill Inevitable Agony · Chronomancer: InevitabilityDebuff all targets in an area, causing a portion of Damage they take from Hits to be tracked by the Debuff. When the debuff's duration expires or can kill the target, the target loses life equal to that tracked damage all at once.
Grants skill Time Freeze · Chronomancer: Ultimate CommandRelease a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.
Grants skill Time Snap · Chronomancer: Unbound EncoreManipulate time, resetting the cooldowns of your other Skills.
Grants skill Kelari, the Tainted Sands · Disciple of Varashta: Barya of KelariSummon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
Grants skill Navira, the Last Mirage · Disciple of Varashta: Barya of NaviraSummon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
Grants skill Ruzhan, the Blazing Sword · Disciple of Varashta: Barya of RuzhanSummon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
Grants skill Kelari's Deception · Disciple of Varashta: Kelari's Deception
Grants skill Kelari's Judgment · Disciple of Varashta: Kelari's Judgment
Grants skill Kelari's Malediction · Disciple of Varashta: Kelari's MaledictionHarness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
Grants skill Navira's Fracturing · Disciple of Varashta: Navira's Fracturing
Grants skill Navira's Oasis · Disciple of Varashta: Navira's Oasis
Grants skill Navira's Well · Disciple of Varashta: Navira's Well
Grants skill Ruzhan's Fury · Disciple of Varashta: Ruzhan's Fury
Grants skill Ruzhan's Reckoning · Disciple of Varashta: Ruzhan's Reckoning
Grants skill Ruzhan's Trap · Disciple of Varashta: Ruzhan's Trap
Spells and minions for an Intelligence caster (91)
Spells and minions need no particular weapon. These are the Intelligence spell and minion gems (the gem colour that matches the Sorceress's highest attribute), by type.
Minions (22)
Curses (8)
Fire (14)
Cold (12)
Lightning (11)
Chaos (10)
Start on the passive tree
The Sorceress begins at the same point as the Witch. Open the tree planner with the Sorceress →
Rankings and tools for this class
- Best energy shield bases — the armour type for Intelligence
- Best spectres — Disciple of Varashta has minion nodes
- Compare any two ascendancies
- Best ascendancy for each theme






























































































































