Best Ascendancy for Fire Damage
InfernalistWitch · 2 nodesInfernalist (Witch) and Smith of Kitava (Warrior) have the most ascendancy nodes about fire damage: 2 each. 7 of 22 ascendancies have at least one such node. Counted: nodes about dealing fire damage, burning and ignite (resistances and damage you take are left out). Patch 0.5.5, from the game files.
A count is not a damage number: one notable can matter more than four small passives, so each row lists the nodes it counts. Pick the ascendancy, then read them. Abyssal Lich is left out: its nodes are in the files but not on this patch's passive tree.
Ascendancies by nodes about fire damage
- Bringer of Flamecontributes to Flammability and Ignite Magnitudes
- Loyal Hellhound
Grants skill Summon Infernal HoundActivate to summon a Reviving Infernal Hound which Ignites enemies near it.
Grants skill Summon Infernal HoundActivate to summon a Reviving Infernal Hound which Ignites enemies near it.
- Heat of the Forge
Grants skill Fire Spell on HitWhile active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.
Grants skill Fire Spell on HitWhile active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy. - Fire Damage20% increased Fire Damage
- Surging AvatarWhen you Consume a Charge, Trigger Elemental Surge to gain 2 Fire Surges
- Barya of Ruzhan
Grants skill Ruzhan, the Blazing SwordSummon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
Grants skill Ruzhan, the Blazing SwordSummon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
- Tempest Caller
Grants skill Elemental StormCreate a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Grants skill Elemental StormCreate a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
- Unleash Hell!
Grants skill Supporting FireRecruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location.
Grants skill Supporting FireRecruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location.
- Explosive Concoction
Grants skill Explosive ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area. Additional smaller flasks are thrown at nearby Ignited Enemies. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
Grants skill Explosive ConcoctionConsume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area. Additional smaller flasks are thrown at nearby Ignited Enemies. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack.
Other themes
How it is counted: a node counts when one of its lines (or the description of the skill it grants) matches the theme's words, read from the game's passive tree and stat files. Compare two ascendancies to see all their nodes.














