
Monk
The Monk is a Dexterity/Intelligence class: 7 Strength, 11 Dexterity and 11 Intelligence at level 1. The Monk starts with a Wrapped Quarterstaff and the Falling Thunder skill gem. Ascendancies: Martial Artist, Invoker and Acolyte of Chayula. 22 skills need a quarterstaff, the Monk's starting weapon. Patch 0.5.5, from the game files.
Wrapped QuarterstaffQuarterstaff
Falling Thunderfirst skill gem
Monk ascendancies (3)

Martial Artist
They made you a human weapon... but that strength has set you free.
8 notables · 8 small passives · 8 points from the trials
- Hollow Focus TechniqueNotable
Grants skill Hollow FocusWhile active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits. - Hollow Form TechniqueNotable
Grants skill Hollow FormChannel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images. - Hollow Resonance TechniqueNotable
Grants skill Hollow ResonanceAttaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies. - Martial AdeptNotableWhen you gain Combo, gain an additional Combo-0.2 seconds to current Energy Shield Recharge delay per Combo expended when using Skills
- Martial MasterNotableSkills can build and retain Combo regardless of Weapon SetGain Combo from all Attack Hits
- Runic MeridiansNotableCan tattoo Runes onto your body, gainingadditional Rune-only sockets:• 1 Helmet socket• 2 Body Armour sockets• 1 Gloves socket• 1 Boots socket
- Way of the MountainNotable100% Surpassing chance per enemy Power to gain Mountain's Teachings on Immobilising an enemy, up to a maximum of 30Lose a Mountain's Teaching when you are Hit, or when you use or Sustain an Attack that benefits from Mountain's Teachings
- Way of the StonefistNotableGloves you equip have their Base Type transformed to Fists of Stone while equipped, andtheir Explicit Modifiers are transformed into more powerful related ModifiersIgnore Attribute Requirements to equip Gloves
Small passives
- Additional Power Charge Chance10% chance when you gain a Power Charge to gain an additional Power Charge
- Area of Effect×28% increased Area of Effect
- Attack Speed×24% increased Attack Speed
- Attributes+5 to all Attributes
- Evasion and Energy Shield15% increased Evasion Rating15% increased maximum Energy Shield
- Immobilisation Buildup20% increased Immobilisation buildup

Invoker
True strength lies within. One must only focus... and believe.
9 notables · 10 small passives · 8 points from the trials
- ...and I Shall RageNotable
Grants skill Unbound AvatarGain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess. - ...and Protect me from HarmNotablePhysical Damage Reduction from Armour is based on your combined Armour and Evasion Rating35% less Evasion Rating
- Trigger Elemental Expression on Melee Critical Hit
Grants skill Elemental ExpressionCreate a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence. - Faith is a ChoiceNotable
Grants skill MeditateChannel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed. - I am the Blizzard...NotableGain 10% of Damage as Extra Cold DamageOn Freezing Enemies create Chilled Ground
- I am the Thunder...NotableGain 10% of Damage as Extra Lightning Damage25% chance on Shocking Enemies to created Shocked Ground
- Lead me through Grace...Notable+1 to Spirit for every 8 Item Energy Shield on Equipped Body Armour+1 to Spirit for every 20 Evasion Rating on Equipped Body ArmourCannot gain Spirit from Equipment
- Sunder my Enemies...NotableCritical Hits ignore non-negative Enemy Monster Elemental Resistances
- The Soul Springs EternalNotableMeta Skills gain 35% more EnergyMeta Skills have 50% increased Reservation Efficiency
Small passives
- Chill Effect15% increased Magnitude of Chill you inflict
- Critical Chance×212% increased Critical Hit Chance
- Elemental Damage×212% increased Elemental Damage
- Energy Shield Recharge Rate20% increased Energy Shield Recharge Rate
- Evasion20% increased Evasion Rating
- Evasion and Energy Shield15% increased Evasion Rating15% increased maximum Energy Shield
- Shock Effect15% increased Magnitude of Shock you inflict
- Triggered Spell DamageTriggered Spells deal 16% increased Spell Damage

Acolyte of Chayula
The truth of your faith threatens to break your very soul... but in that struggle lies power beyond belief.
10 notables · 10 small passives · 8 points from the trials
- Archon of ChayulaNotable
Grants skill Archon of ChayulaBuild Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon. - Deepening ShadowsNotable1% increased maximum Darkness per 1% Chaos Resistance
- Embrace the DarknessNotableYou have no SpiritBase Maximum Darkness is 100Damage taken is Reserved from Darkness before being taken from Life or Energy ShieldDarkness Reservation lasts for 5 seconds+10 to Maximum Darkness per Level
- Grasp of the VoidNotable
Grants skill Void IllusionWhile active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life. - Inner TurmoilNotableGain 1 Volatility on inflicting an Elemental AilmentTake no Damage from Volatility
- Lucid DreamingNotable · choose one optionChoose one of 3 options:
- Choice of LifeRemnants you create have 50% increased effectRemnants can be collected from 50% further awayAll Flames of Chayula that you manifest are Red
- Choice of ManaRemnants you create have 50% increased effectRemnants can be collected from 50% further awayAll Flames of Chayula that you manifest are Blue
- Choice of PowerRemnants you create have 50% increased effectRemnants can be collected from 50% further awayAll Flames of Chayula that you manifest are Purple
- Sap of NightmaresNotableLeech recovers based on Chaos Damage as well as Physical Damage
- UnravellingNotableGrants Unravelling
- Waking DreamNotable
Grants skill Into the BreachCreate a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
Small passives
- Chaos Damage×211% increased Chaos Damage
- Chaos Resistance+7% to Chaos Resistance
- Damage as ChaosGain 4% of Damage as Extra Chaos Damage
- Darkness×210% increased maximum Darkness
- Leech11% increased amount of Life Leeched11% increased amount of Mana Leeched
- Skill Speed×24% increased Skill Speed
- Volatility10% chance to gain Volatility on Kill
Which Monk ascendancy? Nodes by theme
| Nodes about… | |||
|---|---|---|---|
| Spells | – | 1 | – |
| Melee | 1 | 1 | – |
| Projectiles | – | 1 | – |
| Attack speed | 2 | – | 2 |
| Critical hits | 2 | 4 | – |
| Cold and freeze | – | 2 | – |
| Lightning and shock | 1 | 3 | – |
| Chaos | – | – | 5 |
| Physical | – | – | 1 |
| Elemental | – | 4 | 1 |
| Life | – | – | 3 |
| Energy shield | 2 | 4 | 1 |
| Mana | – | – | 1 |
| Armour | – | 1 | – |
| Evasion | 1 | 4 | – |
| Resistances | – | 1 | 3 |
| Spirit | – | 2 | 1 |
| Charges | 2 | – | – |
| Stun | 1 | – | – |
| Area of effect | 2 | – | – |
| Leech | – | – | 2 |
| Strength stacking | – | 1 | – |
| Dexterity stacking | – | 1 | – |
| Intelligence stacking | – | 1 | – |
Counts of nodes (notables and small passives) whose text is about each theme. Side by side: Invoker vs Martial Artist · Acolyte of Chayula vs Martial Artist · Acolyte of Chayula vs Invoker.
Monk skills
Path of Exile 2 does not lock skill gems to a class: any class can use any gem its weapon allows. These are the skills only the Monk's ascendancies grant, and the gems built for the weapons the Monk starts with.
Skills only Monk ascendancies grant (9)
Grants skill Hollow Focus · Martial Artist: Hollow Focus TechniqueWhile active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Grants skill Hollow Form · Martial Artist: Hollow Form TechniqueChannel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.
Grants skill Hollow Resonance · Martial Artist: Hollow Resonance TechniqueAttaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.
Grants skill Unbound Avatar · Invoker: ...and I Shall RageGain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
Grants skill Elemental Expression · Invoker: ...and Scatter Them to the WindsCreate a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
Grants skill Meditate · Invoker: Faith is a ChoiceChannel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.
Grants skill Archon of Chayula · Acolyte of Chayula: Archon of ChayulaBuild Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
Grants skill Void Illusion · Acolyte of Chayula: Grasp of the VoidWhile active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
Grants skill Into the Breach · Acolyte of Chayula: Waking DreamCreate a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
Quarterstaff skills (22)
Charged StaffSpell, Attack, Buff, AoE, Lightning, Duration, Conditional
Crushing Fearnot a gemAttack, AoE, Melee, Strike, Physical, Chaos
Falling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
Flicker StrikeAttack, AoE, Melee, Strike
Frozen LocusAttack, AoE, Melee, Cold, Duration
Gathering StormAttack, AoE, Melee, Lightning, Duration, Channelling, Travel
Glacial CascadeAttack, AoE, Melee, Cold, Payoff
Hand of ChayulaAttack, AoE, Melee, Strike, Chaos, Meta
Ice StrikeAttack, AoE, Melee, Strike, Cold
Killing PalmAttack, AoE, Melee, Strike, Physical
Mantra of DestructionBuff, Chaos, Duration, Conditional
Quarterstaff Strikenot a gemAttack, AoE, Melee, Strike
Shattering PalmAttack, AoE, Melee, Strike, Trigger, Cold
Siphoning StrikeAttack, AoE, Melee, Strike, Lightning, Payoff
Staggering PalmAttack, Buff, AoE, Melee, Strike, Projectile, Physical, Duration, Wind
Storm WaveAttack, AoE, Melee, Lightning
Tempest BellAttack, AoE, Melee, Sustained, Duration, Conditional
Tempest FlurryAttack, AoE, Melee, Strike, Lightning
Vaulting ImpactAttack, AoE, Melee, Slam, Physical, Duration, Travel, Payoff
Wave of FrostAttack, AoE, Melee, Cold
Whirling AssaultAttack, AoE, Melee, Strike
Wind BlastAttack, AoE, Melee, Wind
Supports the game recommends for them
×N: recommended for N of these quarterstaff skills. Top 18 of 124.
×11
×9
×7
×6
×6
×6
×4
×4
×4
×4
×4
×4
×4
×4
×4
×3
×3
×3
Meta gems that can hold them
Summon Companion×18holds 18 of these skills
Animus Splinters×17holds 17 of these skills
Hollow Form×15holds 15 of these skills
Demon Magus×1holds 1 of these skills
20 more skills take any martial or melee weapon, this one included
Ancestral CryAny Melee Martial Weapon or Unarmed · Warcry, Attack, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Archon of Chayulanot a gem · Acolyte of Chayula: Archon of ChayulaAny Martial Weapon · Buff, Attack, AoE, Trigger, Physical, Chaos, Duration, Conditional, Storm
Fragments Of The PastAny Martial Weapon, Unarmed · Attack, AoE, Projectile, Trigger, Sustained, Cold, Duration
Herald of AshAny Martial Weapon · Buff, Persistent, AoE, Fire, Duration, Herald
Herald of BloodAny Martial Weapon · Buff, Attack, Persistent, AoE, Physical, Herald, Payoff
Herald of IceAny Martial Weapon · Buff, Attack, Persistent, AoE, Cold, Herald, Payoff
Herald of PlagueAny Martial Weapon · Buff, Persistent, Chaos, Herald
Herald of ThunderAny Martial Weapon · Buff, Attack, Persistent, AoE, Lightning, Herald, Payoff
Hollow Focusnot a gem · Martial Artist: Hollow Focus TechniqueAny Melee Martial Weapon · Attack, Buff, Persistent, AoE, Duration
Hollow Formnot a gem · Martial Artist: Hollow Form TechniqueAny Melee Martial Weapon · Attack, Melee, Sustained, Channelling, Meta
Hollow Resonancenot a gem · Martial Artist: Hollow Resonance TechniqueAny non-Talisman Melee Martial Weapon · Attack, AoE, Trigger
Manifest Weaponnot a gem · Smith of Kitava: Living WeaponAny Melee Martial Weapon · Minion, Companion, Persistent
Rain of BladesAny Martial Weapon · Attack, Buff, AoE, Trigger, Duration
Shockwave TotemAny Martial Weapon · Attack, Totem, AoE, Melee, Slam, Duration, Nova
Smash to Smithereensnot a gemAny Martial Weapon, Unarmed · Attack, AoE, Trigger, Fire
Temper Weaponnot a gem · Smith of Kitava: Against the AnvilAny non-Talisman Melee Martial Weapon · Attack, Buff, AoE, Melee, Trigger, Fire, Channelling
Vivid Stampedenot a gem · Spirit Walker: Vivid StampedeAny Martial Weapon, Unarmed · Attack, AoE, Trigger, Lightning, Duration
Void Illusionnot a gem · Acolyte of Chayula: Grasp of the VoidAny Martial Weapon, Unarmed · Attack, Buff, Persistent, AoE, Trigger, Duration
Voltaic BarrierAny non-Talisman Martial Weapon · Attack, AoE, Trigger, Lightning, Chaining
Wind DancerAny Martial Weapon · Buff, Attack, Persistent, AoE, Melee, Trigger, Staged
Start on the passive tree
The Monk has a starting point of its own. Open the tree planner with the Monk →
Rankings and tools for this class
- Best quarterstaves — Monk starts with a Wrapped Quarterstaff
- Best evasion and energy shield bases — the armour type for Dexterity/Intelligence
- Spirit planner — Invoker, Acolyte of Chayula change Spirit or reservation
- Compare any two ascendancies
- Best ascendancy for each theme































