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Passive Tree

33 keystones, 984 notables, 22 ascendancies✓ Checked against game files · 0.5.5

Keystones (33)

  • Ancestral Bond
    Your Totem Limit is doubled
    No Charge requirement for placing Totems
    Totems reserve 75 Spirit each
  • Avatar of Fire
    75% of Damage Converted to Fire Damage
    Deal no Non-Fire Damage
  • Blackflame Covenant
    Fire Spells Convert 100% of Fire Damage to Chaos Damage
    Chaos Damage from Fire Spells Contributes to Flammability and Ignite Magnitudes
    Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage
  • Blood Magic
    You have no Mana
    Skill Mana Costs Converted to Life Costs
  • Bulwark
    Dodge Roll cannot Avoid Damage
    Take 30% less Damage from Hits while Dodge Rolling
  • Chaos Inoculation
    Maximum Life is 1
    Immune to Chaos Damage and Bleeding
  • Conduit
    If you would gain a Charge, Allies in your Presence gain that Charge instead
  • Crimson Assault
    Bleeding you inflict is Aggravated
    Base Bleeding Duration is 1 second
    50% more Magnitude of Bleeding you inflict
  • Dance with Death
    25% more Skill Speed while Off Hand is empty and you have
    a One-Handed Martial Weapon equipped in your Main Hand
  • Eldritch Battery
    Convert 100% of maximum Energy Shield to maximum Mana
    Mana Costs are Doubled
  • Elemental Equilibrium
    Create Lightning Infusion Remnants instead of Fire
    Create Cold Infusion Remnants instead of Lightning
    Create Fire Infusion Remnants instead of Cold
  • Eternal Youth
    Life Recharges instead of Energy Shield
    50% less Life Recovery from Flasks
  • Giant's Blood
    You can wield Two-Handed Axes, Maces and Swords in one hand
    Triple Attribute requirements of Martial Weapons
    Inherent Life granted by Strength is halved
  • Glancing Blows
    Chance to Evade is Unlucky
    Chance to Deflect is Lucky
  • Heartstopper
    Take 50% less Damage over Time if you've started taking Damage over Time in the past second
    Take 50% more Damage over Time if you haven't started taking Damage over Time in the past second
  • Hollow Palm Technique
    Can Attack as though using a Quarterstaff while both of your hand slots are empty
    Unarmed Attacks that would use an Equipped Quarterstaff's damage have:
    • Base Unarmed Physical damage replaced with damage based on their Skill Level
    • 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items
    • +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
  • Iron Reflexes
    Converts all Evasion Rating to Armour
  • Lord of the Wilds
    You can equip a non-Unique Sceptre while wielding a Talisman
    50% less Spirit
    Non-Minion Skills have 50% less Reservation Efficiency
  • Mind Over Matter
    All Damage is taken from Mana before Life
    50% less Mana Recovery Rate
  • Necromantic Talisman
    All bonuses from Equipped Amulet apply to your Minions instead of you
  • Oasis
    Cannot use Charms
    30% more Recovery from Flasks
  • Pain Attunement
    30% less Critical Damage Bonus when on Full Life
    30% more Critical Damage Bonus when on Low Life
  • Primal Hunger
    100% more Maximum Rage
    Regenerate 1 Rage per second per 4 Rage spent Recently
    No Rage effect
  • Resolute Technique
    Accuracy Rating is Doubled
    Never deal Critical Hits
  • Resonance
    Gain Power Charges instead of Frenzy Charges
    Gain Frenzy Charges instead of Endurance Charges
    Gain Endurance Charges instead of Power Charges
  • Ritual Cadence
    Invocation Skills instead Trigger Spells every 2 seconds
    Invocation Skills cannot gain Energy while Triggering Spells
    Invoked Spells consume 50% less Energy
  • Scarred Faith
    5% of Physical Damage prevented Recouped as Energy Shield per enemy Power
    Energy Shield does not Recharge
    You cannot Recover Energy Shield from Regeneration
    You cannot Recover Energy Shield to above Armour
  • Trusted Kinship
    You can have two Companions of different types
    30% more Reservation Efficiency of Companion Skills
    20% less Reservation Efficiency of non-Companion Skills
  • Unwavering Stance
    Cannot be Light Stunned
    Cannot Dodge Roll or Sprint
  • Vaal Pact
    50% more amount of Life Leeched
    Leech Life 67% less quickly
    Cannot Recover Life other than from Leech
    Life Leech effects are not removed when Unreserved Life is Filled
  • Whispers of Doom
    You can apply an additional Curse
    Double Activation Delay of Curses
  • Wildsurge Incantation
    Storm and Plant Spells:
    • deal 50% more damage
    • cost 50% less
    • have 75% less duration
  • Zealot's Oath
    Excess Life Recovery from Regeneration is applied to Energy Shield
    Energy Shield does not Recharge

Acolyte of Chayula (6 notables)

  • Chayula's Gift
    +10% to Maximum Chaos Resistance
    Chaos Resistance is doubled
  • Deepening Shadows
    1% increased maximum Darkness per 1% Chaos Resistance
  • Embrace the Darkness
    You have no Spirit
    Base Maximum Darkness is 100
    Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
    Darkness Reservation lasts for 5 seconds
    +10 to Maximum Darkness per Level
  • Inner Turmoil
    Gain 1 Volatility on inflicting an Elemental Ailment
    Take no Damage from Volatility
  • Sap of Nightmares
    Leech recovers based on Chaos Damage as well as Physical Damage
  • Unravelling
    Grants Unravelling

Amazon (9 notables)

  • Azmeri Brew
    Life Flasks also recover Mana
    Mana Flasks also recover Life
  • Critical Strike
    Chance to Hit with Attacks can exceed 100%
    Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with Attacks
  • Elemental Surge
    When you Consume a Charge, Trigger Elemental Surge to gain 3 Lightning Surges
  • In for the Kill
    20% increased Movement Speed while an enemy with an Open Weakness is in your Presence
    40% increased Skill Speed while an enemy with an Open Weakness is in your Presence
  • Mystic Harvest
    Life Leech recovers based on your Elemental damage as well as Physical damage
  • Penetrate
    Attacks using your Weapons have Added Physical Damage equal
    to 25% of the Accuracy Rating on the Weapon
  • Predatory Instinct
    Reveal Weaknesses against Rare and Unique enemies
    50% more damage against enemies with an Open Weakness
  • Stalking Panther
    Evasion Rating from Equipped Helmet, Gloves and Boots is doubled
    Evasion Rating from Equipped Body Armour is halved
  • Surging Avatar
    When you Consume a Charge, Trigger Elemental Surge to gain 2 Fire Surges
    When you Consume a Charge, Trigger Elemental Surge to gain 2 Cold Surges
    Gain 1 fewer Lightning Surge from Triggering Elemental Surge

Blood Mage (9 notables)

  • Blood Barbs
    Elemental Damage also Contributes to Bleeding Magnitude
    Bleeding you inflict on Cursed targets is Aggravated
  • Crimson Power
    Gain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour
  • Gore Spike
    1% increased Critical Damage Bonus per 50 current Life
  • Grasping Wounds
    25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
  • Sanguimancy
    Skills gain a Base Life Cost equal to Base Mana Cost
  • Sanguine Tides
    Flasks do not recover Life
    Gain 1 Life Flask Charge per 2% Life spent
    On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
    Gain 1% of damage as Physical damage for 5 seconds per Charge consumed this way
  • Sunder the Flesh
    Base Critical Hit Chance for Spells is 15%
  • Vitality Siphon
    20% of Spell Damage Leeched as Life
  • Whispers of the Flesh
    Targets Cursed by you have 100% reduced Life Regeneration Rate
    Targets Cursed by you have at least 15% of Life Reserved

Chronomancer (4 notables)

  • Apex of the Moment
    Enemies in your Presence are Slowed by 20%
  • Now and Again
    Cascadable Spells have 20% chance to Echo
    Repeatable Spells have 20% chance to Repeat
  • Phased Form
    Take 30% less Damage
    4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's Damage
  • Quicksand Hourglass
    Grants Sands of Time

Deadeye (5 notables)

  • Avidity
    50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
  • Bullseye
    Apply 10 Critical Weakness to Enemies when Consuming a Mark on them
  • Endless Munitions
    Skills fire an additional Projectile
  • Gathering Winds
    Gain Tailwind on Skill use
    Lose all Tailwind when Hit
  • Thrilling Chase
    Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled

Disciple of Varashta (5 notables)

  • Baryanic Leylines
    Non-Unique Time-Lost Jewels have 40% increased radius
  • Instruments of Power
    You can equip a Focus while wielding a Staff
    50% reduced bonuses gained from Equipped Focus
  • Sacred Rituals
    60% of your current Energy Shield is added to your Armour for
    determining your Physical Damage Reduction from Armour
  • The Fourth Teaching
    -1 second to base Energy Shield Recharge delay
    40% more Energy Shield Recharge Rate while on Low Energy Shield
  • Varashta's Intuition
    100% of Elemental Damage is taken from Mana before Life

Gemling Legionnaire (6 notables)

  • Adaptive Capability
    Attribute Requirements of Gems can be satisified by your highest Attribute
  • Advanced Thaumaturgy
    Gem Quality grants Socketed Skills an additional effect
  • Enhanced Effectiveness
    20% less Attributes
    Inherent bonuses gained from Attributes are doubled
  • Gem Studded
    For each colour of Socketed Support Gem that is most numerous, gain:
    •Red: Hits against you have no Critical Damage Bonus
    •Blue: Skills have 30% less cost
    •Green: 40% less Movement Speed Penalty from using Skills while Moving
  • Integrated Efficiency
    Skills deal 20% increased Damage per Connected Red Support Gem
    Skills have 6% increased Skill Speed per Connected Green Support Gem
    Skills have 20% increased Critical Hit Chance per Connected Blue Support Gem
  • Thaumaturgical Infusion
    +1% to Maximum Cold Resistance per 3 Blue Support Gems Socketed
    +1% to Maximum Fire Resistance per 3 Red Support Gems Socketed
    +1% to Maximum Lightning Resistance per 3 Green Support Gems Socketed

Infernalist (9 notables)

  • Altered Flesh
    20% of Physical Damage taken as Chaos Damage
    20% of Lightning Damage taken as Fire Damage
    20% of Cold Damage taken as Fire Damage
  • Beidat's Gaze
    Reserves 25% of Life
    +1 to Maximum Mana per 6 Maximum Life
  • Beidat's Hand
    Reserves 25% of Life
    +1 to Maximum Energy Shield per 8 Maximum Life
  • Beidat's Will
    Reserves 25% of Life
    +1 to Maximum Spirit per 25 Maximum Life
  • Bringer of Flame
    All Damage from you and Allies in your Presence
    contributes to Flammability and Ignite Magnitudes
  • Grinning Immolation
    Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
    50% more Critical Damage Bonus
  • Mastered Darkness
    Demonflame has no maximum
  • Pyromantic Pact
    Maximum Mana is replaced by twice as much Maximum Infernal Flame
    Gain Infernal Flame instead of spending Mana for Skill costs
    Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
    Lose all Infernal Flame on reaching maximum Infernal Flame
    25% of Infernal Flame lost per second if none was gained in the past 2 seconds
  • Seething Body
    Gain Elemental Archon when you cast a Spell while on High Infernal Flame
    Elemental Archon does not expire while on High Infernal Flame
    Lose Elemental Archon on reaching maximum Infernal Flame

Invoker (7 notables)

Lich (9 notables)

  • Blackened Heart
    4% increased Magnitude of Unholy Might Buffs you grant per 100 maximum Mana
  • Crystalline Phylactery
    Can Socket a non-Unique Basic Jewel into the Phylactery
    100% increased Effect of bonuses gained from Socketed Jewel
    50% more Mana Cost of Skills if you have no Energy Shield
  • Eldritch Empowerment
    Sacrificing Energy Shield does not interrupt Recharge
    Sacrifice 5% of maximum Energy Shield when you Cast a Spell
    Spells for which this Sacrifice was fully made deal 30% more Damage
  • Eternal Life
    Your Life cannot change while you have Energy Shield
  • Incessant Cacophony
    Curses you inflict have infinite Duration
    You can apply an additional Curse
  • Necromantic Conduit
    While you are not on Low Mana, you and Allies in your Presence have Unholy Might
    Lose 5% of maximum Mana per Second
  • Price of Power
    Spells consume a Power Charge if able to deal 40% more Damage
  • Rupture the Soul
    Cursed Enemies killed by you, or by Allies in your Presence, have a 33% chance to explode, dealing a quarter of their maximum Life as Chaos damage
  • Soulless Form
    10% of Damage taken bypasses Energy Shield
    No inherent Mana Regeneration
    Regenerate Mana equal to 6% of maximum Life per second

Martial Artist (5 notables)

  • Martial Adept
    When you gain Combo, gain an additional Combo
    -0.2 seconds to current Energy Shield Recharge delay per Combo expended when using Skills
  • Martial Master
    Skills can build and retain Combo regardless of Weapon Set
    Gain Combo from all Attack Hits
  • Runic Meridians
    Can tattoo Runes onto your body, gaining
    additional Rune-only sockets:
    • 1 Helmet socket
    • 2 Body Armour sockets
    • 1 Gloves socket
    • 1 Boots socket
  • Way of the Mountain
    100% Surpassing chance per enemy Power to gain Mountain's Teachings on Immobilising an enemy, up to a maximum of 30
    Lose a Mountain's Teaching when you are Hit, or when you use or Sustain an Attack that benefits from Mountain's Teachings
  • Way of the Stonefist
    Gloves you equip have their Base Type transformed to Fists of Stone while equipped, and
    their Explicit Modifiers are transformed into more powerful related Modifiers
    Ignore Attribute Requirements to equip Gloves

Oracle (6 notables)

  • Entwined Realities
    Non-Keystone Passive Skills in Medium Radius of allocated Keystone Passive Skills can be allocated without being connected to your tree
  • Forced Outcome
    Inevitable Critical Hits
  • Harmony Within
    Hit damage is taken from Mana before Life if your current Mana is higher than your current Life
    15% less maximum Life
    15% less maximum Mana
  • The Lesser Harm
    Enemy Critical Hit Chance against you is Unlucky
    Damage of Enemies Hitting you is Unlucky
  • The Unseen Path
    Walk the Paths Not Taken
  • Unnamed Heartwood
    +1 to maximum number of Summoned Totems
    Totems die 6 seconds after their Life is reduced to 0

Pathfinder (6 notables)

  • Enduring Elixirs
    Life Flask Effects are not removed when Unreserved Life is Filled
    Life Flask Effects do not Queue
  • Overwhelming Toxicity
    Double the number of your Poisons that targets can be affected by at the same time
    50% less Poison Duration
  • Relentless Pursuit
    Your speed is unaffected by Slows
  • Running Assault
    Cannot be Heavy Stunned while Sprinting
    30% less Movement Speed Penalty from using Skills while moving
  • Sustainable Practices
    50% of Evasion Rating also grants Elemental Damage reduction
  • Traveller's Wisdom
    Attribute Passive Skills can instead grant 5% increased Damage
    Attribute Passive Skills can instead grant 5% increased Armour, Evasion and Energy Shield
    Attribute Passive Skills can instead grant 5% increased Cost Efficiency

Ritualist (6 notables)

Shaman (7 notables)

  • Avatar of Evolution
    5% of Physical Damage taken as Fire Damage
    5% of Physical Damage taken as Lightning Damage
    5% of Physical Damage taken as Cold Damage
    Adaptations have a duration of 5 seconds
    Double Adaptation Effect
  • Druidic Champion
    Every 2 Rage also grants 1% more Spell damage
  • Furious Wellspring
    No Inherent loss of Rage
    Regenerate 6% of your maximum Rage per second
    Increases and Reductions to Mana Regeneration Rate also apply to Rage Regeneration Rate
    Skills have +5 to Rage cost
    +7 to Maximum Rage
  • Reactive Growth
    10% less Elemental Damage taken
    Adapt to the highest Elemental Damage Type of each Hit you take
    10% less Damage taken of each Elemental Damage Type per matching Adaptation
  • Sacred Flow
    +40 to Spirit for each of your empty Charm slots
  • Turning of the Seasons
    Enemies in your Presence have Exposure
    Gain 10% of Damage as Extra Damage of a random Element
  • Wisdom of the Maji
    Gain the benefits of Bonded modifiers on Runes and Idols

Smith of Kitava (15 notables)

  • Coal Stoker
    Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
  • Dedication to Kitava
    Body Armour grants +100% of Armour also applies to Chaos Damage
  • Flowing Metal
    Body Armour grants +50% of Armour also applies to Elemental Damage
  • Forged in Flame
    Modifiers to Maximum Fire Resistance also grant Maximum Cold and Lightning Resistance
  • Heatproofing
    Body Armour grants Unaffected by Damaging Ailments
  • Internal Layer
    Body Armour grants Hits against you have 100% reduced Critical Damage Bonus
  • Kitavan Engraving
    Body Armour grants 15% increased maximum Life
  • Kitavan Imprint
    Body Armour grants 60% increased Glory generation
  • Leather Bindings
    Body Armour grants regenerate 3% of maximum Life per second
  • Molten Symbol
    Body Armour grants 25% of Physical Damage from Hits taken as Fire Damage
  • Smith's Masterwork
    Can only use a Normal Body Armour
    +200 to Armour for each Connected Notable Passive Skill Allocated
  • Spiked Plates
    Body Armour grants 100% increased Thorns damage
  • Support Straps
    Body Armour grants 20% increased Strength
  • Tantalum Alloy
    Body Armour grants +75% to Fire Resistance
  • Tribute to Utula
    Body Armour grants 30% increased Spirit

Spirit Walker (8 notables)

  • Idolatry
    Companions deal 10% increased damage per Idol in your Equipment
    2% increased Reservation Efficiency of Skills per Idol in your Equipment
    -4% to all Elemental Resistances per non-Idol Augment in your Equipment
  • Primal Bounty
    Gain a Primal Owl Feather every 4 seconds, up to a maximum of 3
    Expend an Owl Feather when you Dodge to trigger Primal Bounty
  • Sacred Unity
    Bear Spirit gains Embrace of the Wild
    Vivid Stags leap towards enemies
    Central Projectile of Owl Feather-Empowered Skills leaves a trail of Soaring Ground
  • The Catha's Balance
    Companions gain added Attack damage equal to 60% of your main hand Weapon's damage
  • The Mhacha's Gift
    Dodging can expend up to 3 Owl Feathers, granting Primal Bounty 100% more
    Empowerment effect per additional Feather expended
    Gain Owl Feathers 50% faster
  • The Mórrigan's Guidance
    Gain a Vivid Wisp when Vivid Stampede ends
    Stags deal 20% more damage per leap
    Stags have 20% more Shock Magnitude per leap
  • The Natural Order
    Tame Beast can capture Unique Beasts
    Can have up to one Unique Tamed Beast summoned
    Unique Tamed Beasts have 30% increased movement speed
    Unique Tamed Beasts are Possessed by random Azmeri Spirits, changing every 20 seconds
  • Vivid Stampede
    Gain a Vivid Wisp for every 10 metres you move, up to a maximum of 3
    Expend all Vivid Wisps to trigger Vivid Stampede when you Attack

Stormweaver (10 notables)

  • Constant Gale
    You have Arcane Surge
  • Force of Will
    20% of Damage is taken from Mana before Life
    20% increased Effect of Arcane Surge on you per ten percent missing Mana
  • Heavy Snows
    Targets can be affected by two of your Chills at the same time
    Your Chills can Slow targets by up to a maximum of 35%
    25% less Magnitude of Chill you inflict
  • Multiplying Squalls
    +2 to Limit for Elemental Skills
  • Refracted Infusion
    When collecting an Elemental Infusion, gain another different Elemental Infusion
  • Shaper of Storms
    All Damage from Hits Contributes to Shock Chance
  • Shaper of Winter
    All Damage from Hits Contributes to Chill Magnitude
  • Storm's Recollection
    Remnants can be collected from 50% further away
    Remnants you create reappear once, 3 seconds after being collected
  • Strike Twice
    Targets can be affected by two of your Shocks at the same time
    25% less Magnitude of Shock you inflict
  • Tempest Caller
    Trigger Elemental Storm on Critical Hit with Spells

Tactician (9 notables)

  • A Solid Plan
    Persistent Buffs have 50% less Reservation
  • Cannons, Ready!
    +1 to maximum number of Summoned Totems
    Skills used by Totems have 30% more Skill Speed
    Totems only use Skills when you fire an Attack Projectile
  • Polish That Gear
    Gain Deflection Rating equal to 20% of Armour
    Gain 100% of Evasion Rating as extra Ailment Threshold
  • Right Where We Want Them
    Projectile Damage builds Pin
    Pinned enemies cannot perform actions
  • Stay Light, Use Cover
    Defend with 200% of Armour
    Enemies have an Accuracy Penalty against you based on Distance
    Maximum Chance to Evade is 50%
    Maximum Physical Damage Reduction is 50%
  • Strategic Embankments
    Totems you place grant Embankment Auras
  • Suppressing Fire
    40% more Immobilisation buildup
  • Watch How I Do It
    Allies in your Presence gain added Attack Damage equal
    to 25% of your main hand Weapon's damage
  • Whoever Pays Best
    Banners gain 5 Glory per second
    There is no Limit on the number of Banners you can place

Titan (8 notables)

  • Ancestral Empowerment
    Every second Slam Skill you use yourself is Ancestrally Boosted
  • Colossal Capacity
    Carry a Chest which adds 20 Inventory Slots
  • Crushing Impacts
    25% more Damage against Heavy Stunned Enemies
    Your Hits are Crushing Blows
  • Earthbreaker
    25% chance for Slam Skills you use yourself to cause an additional Aftershock
  • Hulking Form
    50% increased effect of Small Passive Skills
  • Mountain Splitter
    Every Third Slam skill that doesn't create Fissures which you use yourself causes 3 additional Aftershocks ahead and to each side of the initial area
  • Mysterious Lineage
    15% more Maximum Life
  • Stone Skin
    50% more Armour from Equipped Body Armour

Warbringer (8 notables)

  • Answered Call
    +1 to maximum number of Summoned Totems
    Trigger Ancestral Spirits when you Summon a Totem
  • Anvil's Weight
    Break Armour equal to 10% of Hit Damage dealt
  • Imploding Impacts
    Fully Broken Armour you inflict increases all Damage Taken from Hits instead
    You can Break Enemy Armour to below 0
  • Jade Heritage
    Gain a stack of Jade every second
  • Renly's Training
    Gain 35% Base Chance to Block from Equipped Shield instead of the Shield's value
  • Turtle Charm
    You take 20% of damage from Blocked Hits
    Maximum Block chance is 75%
  • Warcaller's Bellow
    Warcries Explode Corpses dealing 25% of their Life as Physical Damage
    Ignore Warcry Cooldowns
  • Wooden Wall
    20% of Damage from Hits is taken from your nearest Totem's Life before you

Witchhunter (7 notables)

  • Ceremonial Ablution
    Sorcery Ward's Barrier can also take Physical and Chaos Damage from Hits
  • No Mercy
    Deal up to 40% more Damage to Enemies based on their missing Concentration
  • Obsessive Rituals
    50% less Armour and Evasion Rating
  • Pitiless Killer
    Culling Strike
  • Witchbane
    Enemies have Maximum Concentration equal to 30% of their Maximum Life
    Break enemy Concentration on Hit equal to 100% of Damage Dealt
    Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
  • Zealous Inquisition
    10% chance for Enemies you Kill to Explode, dealing 100%
    of their maximum Life as Physical Damage
    Chance is doubled against Undead and Demons

Notables (984)

  • Abasement
    20% increased Stun Recovery
    Gain additional Stun Threshold equal to 30% of maximum Energy Shield
  • Acceleration
    3% increased Movement Speed
    10% increased Skill Speed
  • Adaptable Assault
    +0.4 metres to Melee Strike Range if you've dealt a Projectile Attack Hit in the past eight seconds
    Projectiles have 25% chance to Fork if you've dealt a Melee Hit in the past eight seconds
  • Adaptive Skin
    +1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently
  • Admonisher
    25% increased Warcry Speed
    25% increased Warcry Cooldown Recovery Rate
  • Adrenaline Rush
    4% increased Movement Speed if you've Killed Recently
    8% increased Attack Speed if you've killed Recently
  • Advanced Munitions
    25% increased chance to inflict Ailments with Projectiles
  • Adverse Growth
    20% reduced Life Regeneration rate
    20% of Damage taken Recouped as Mana
  • Affliction Enforcer
    40% increased Flammability Magnitude
    20% increased Freeze Buildup
    20% increased chance to Shock
  • Afterimage
    60% increased Evasion Rating if you have Hit an Enemy Recently
    5% reduced Movement Speed Penalty from using Skills while moving
  • Aftershocks
    Slam Skills you use yourself have 30% increased Aftershock Area of Effect
  • Against the Elements
    30% increased Elemental Ailment Threshold
    15% reduced Slowing Potency of Debuffs on You
  • Aggravation
    10% chance to Aggravate Bleeding on targets you Hit with Attacks
  • Agile Sprinter
    100% increased Evasion Rating while Sprinting
  • Agile Succession
    6% increased Attack Speed
    30% increased Evasion Rating if you have Hit an Enemy Recently
  • Agonising Calamity
    40% increased Chaos Damage while affected by Herald of Plague
    40% increased Physical Damage while affected by Herald of Blood
  • Alchemical Oil
    30% increased Exposure Effect
  • All For One
    20% reduced Presence Area of Effect
    12% increased Area of Effect
  • All Natural
    +5% to all Elemental Resistances
    30% increased Elemental Damage
  • Altered Brain Chemistry
    25% increased Mana Recovery from Flasks
    10% increased Mana Recovery Rate during Effect of any Mana Flask
  • Alternating Current
    25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
    20% increased Magnitude of Shock you inflict
  • Among the Hordes
    3% increased Movement Speed
    15% increased Attack Damage
    Minions have 10% increased Movement Speed
  • Ancestral Alacrity
    30% increased Totem Placement speed
    8% increased Attack and Cast Speed if you've summoned a Totem Recently
  • Ancestral Artifice
    Melee Attack Skills have +1 to maximum number of Summoned Totems
    20% increased Totem Placement range
  • Ancestral Conduits
    12% increased Attack and Cast Speed if you've summoned a Totem Recently
  • Ancestral Mending
    Regenerate 1% of maximum Life per second while you have a Totem
    Totems Regenerate 3% of maximum Life per second
  • Ancestral Reach
    25% increased Totem Placement speed
    50% increased Totem Placement range
  • Ancestral Unity
    Attacks used by Totems have 4% increased Attack Speed per Summoned Totem
  • Ancient Aegis
    60% increased Armour from Equipped Body Armour
    60% increased Energy Shield from Equipped Body Armour
  • Anger Management
    +15 to Maximum Rage
    200% faster start of inherent Rage loss
  • Anticipation
    Sealed Skills have 25% increased Seal gain frequency
  • Apocalypse
    30% reduced Damage
    +8% to Critical Hit Chance of Herald Skills
  • Arcane Alchemy
    Mana Flasks gain 0.1 charges per Second
    +10 to Intelligence
  • Arcane Blossom
    15% increased Mana Recovery rate
  • Arcane Intensity
    3% increased Spell Damage per 100 maximum Mana
  • Arcane Mixtures
    10% increased Cast Speed if you've used a Mana Flask Recently
    Mana Flasks gain 0.1 charges per Second
  • Arcane Nature
    12% increased Area of Effect while you have Arcane Surge
    30% increased Spell Damage while you have Arcane Surge
  • Arcane Remnants
    Recover 3% of Maximum Mana when you collect a Remnant
  • Archon of the Blizzard
    Gain Elemental Archon when your Energy Shield Recharge begins
  • Archon of the Storm
    Gain Elemental Archon after spending 100% of your Maximum Mana
  • Archon of Undeath
    15% chance to gain Archon of Undeath when you use a Command skill
  • Arsonist
    Ignites you inflict deal Damage 18% faster
  • Artillery Strike
    Attack Skills have +1 to maximum number of Summoned Ballista Totems
    15% increased Area of Effect while you have a Totem
  • Asceticism
    Stun Threshold is based on 30% of your Energy Shield instead of Life
  • Aspiring Genius
    20% increased Mana Regeneration Rate
    10% chance to Gain Arcane Surge when you deal a Critical Hit
  • At your Command
    Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
  • Augmented Flesh
    Grants 2 additional Skill Slots
  • Authority
    10% increased Cooldown Recovery Rate
    15% increased Area of Effect for Attacks
  • Avoiding Deflection
    -5% to amount of Damage Prevented by Deflection
    20% increased Deflection Rating
  • Back in Action
    80% increased Stun Recovery
  • Backstabbing
    25% increased Critical Damage Bonus with Daggers
  • Backup Plan
    20% increased Armour and Evasion Rating
    40% increased Evasion Rating if you have been Hit Recently
    40% increased Armour if you haven't been Hit Recently
  • Ball and Chain
    15% increased Damage with Flails
    6% increased Attack Speed with Flails
  • Bannerman
    Banner Buffs linger on you for 2 seconds after you leave the Area
  • Barbaric Strength
    45% increased Critical Damage Bonus
    10% increased Mana Cost of Skills
    +10 to Strength
  • Barrier of Venarius
    20% increased maximum Energy Shield
    25% reduced Armour Break taken
    Defend with 120% of Armour while not on Low Energy Shield
  • Bashing Beast
    Enemies you Heavy Stun while Shapeshifted are Intimidated for 6 seconds
  • Bastion of Light
    Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
    Raise Shield inflicts Parried for 2 seconds on Hit
  • Battle Fever
    5% increased Skill Speed
    25% increased Physical Damage
  • Battle Trance
    +8 to Maximum Rage
  • Battle-hardened
    Hits against you have 20% reduced Critical Damage Bonus
    20% increased Armour and Evasion Rating
    +5 to Strength and Dexterity
  • Bear's Roar
    40% increased Stun buildup if you have Shapeshifted to an Animal form Recently
  • Beastial Skin
    100% increased Evasion Rating from Equipped Body Armour
  • Beef
    +25 to Strength
  • Behemoth
    3% increased maximum Life
    8% increased Area of Effect for Attacks
    5% chance for Slam Skills you use yourself to cause an additional Aftershock
  • Bestial Rage
    Gain 1 Rage on Melee Hit
    Every 10 Rage also grants 12% increased Physical Damage
  • Bhatair's Storm
    +12% of Armour also applies to Elemental Damage
    8% faster start of Energy Shield Recharge
    Archon recovery period expires 10% faster
    10% increased effect of Archon Buffs on you
  • Biting Frost
    20% reduced Freeze Duration on Enemies
    Enemies Frozen by you take 20% increased Cold Damage
  • Blade Catcher
    Defend with 200% of Armour against Critical Hits
    +15 to Strength
  • Blade Flurry
    6% increased Attack Speed while Dual Wielding
    15% increased Attack Critical Hit Chance while Dual Wielding
  • Blazing Arms
    16% increased Fire Damage
    30% increased Flammability Magnitude
    16% increased Attack Damage
  • Bleeding Out
    +250 to Accuracy against Bleeding Enemies
    Bleeding you inflict deals Damage 10% faster
  • Blessing of the Moon
    8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40%
  • Blinding Flash
    20% increased Blind Effect
    Blind Enemies when they Stun you
  • Blinding Strike
    24% increased Attack Damage
    10% chance to Blind Enemies on Hit with Attacks
  • Blood of Rage
    Gain 8 Rage when you use a Life Flask
  • Blood of the Wolf
    15% increased amount of Life Leeched while Shapeshifted
    15% increased Life Regeneration rate while Shapeshifted
    +1% to Maximum Cold Resistance while Shapeshifted
  • Blood Rush
    6% increased Skill Speed
    6% of Skill Mana Costs Converted to Life Costs
  • Blood Tearing
    15% increased Magnitude of Bleeding you inflict
    25% increased Physical Damage
  • Blood Transfusion
    25% increased Life Regeneration rate
    25% of Spell Mana Cost Converted to Life Cost
  • Bloodletting
    10% chance to inflict Bleeding on Hit
    15% increased Magnitude of Bleeding you inflict
  • Bloodthirsty
    20% increased Damage while Leeching
    10% increased Attack Speed while Leeching
    30% increased Armour and Evasion Rating while Leeching
  • Blur
    4% increased Movement Speed
    20% increased Evasion Rating
    +10 to Dexterity
  • Blurred Motion
    5% increased Attack Speed
    10% increased Accuracy Rating
    5% increased Dexterity
  • Bolstering Presence
    Aura Skills have 12% increased Magnitudes
  • Bolstering Yell
    Empowered Attacks deal 30% increased Damage
    Warcry Skills have 30% increased Area of Effect
  • Bond of the Ape
    12% increased Area of Effect
    Companions have 30% increased Area of Effect
  • Bond of the Cat
    Companions have 20% increased Movement Speed
    5% reduced Movement Speed Penalty from using Skills while moving
  • Bond of the Mamba
    Gain 4% of Physical Damage as extra Chaos Damage
    Companions gain 12% Damage as extra Chaos Damage
  • Bond of the Owl
    Gain 6% of Damage as Extra Cold Damage
    Companions gain 12% Damage as extra Cold Damage
  • Bond of the Viper
    16% increased Skill Effect Duration
    Companions have a 40% chance to Poison on Hit
  • Bond of the Wolf
    6% increased Attack Speed
    Companions have 50% chance to gain Onslaught on Kill
  • Bonded Precision
    Allies in your Presence have 25% increased Critical Hit Chance
    25% increased Critical Hit Chance
  • Bone Chains
    Physical Spell Critical Hits build Pin
  • Boon of the Beast
    When you Shapeshift to Human form, gain 10% increased Spell Damage per second you were Shapeshifted, up to a maximum of 80%, for 8 seconds
  • Boundless Growth
    Plants have a 20% chance to immediately Overgrow
  • Bounty Hunter
    Recover 1% of maximum Life on Kill
    Recover 1% of maximum Mana on Kill
    25% increased Culling Strike Threshold
  • Brain Freeze
    20% increased Cold Damage
    Enemies Frozen by you have -8% to Cold Resistance
  • Brain Storm
    20% increased Lightning Damage
    15% increased Mana Cost Efficiency
  • Branching Bolts
    60% chance for Lightning Skills to Chain an additional time
  • Bravado
    Empowered Attacks have 50% increased Stun Buildup
    100% increased Stun Threshold during Empowered Attacks
  • Breakage
    Break 60% increased Armour
    10% chance to Defend with 200% of Armour
  • Breaking Blows
    30% increased Stun Buildup
    12% increased Area of Effect if you have Stunned an Enemy Recently
  • Breaking Point
    10% increased Duration of Elemental Ailments on Enemies
    30% increased Magnitude of Non-Damaging Ailments you inflict
  • Breath of Fire
    Damage Penetrates 15% Fire Resistance
    +10 to Strength
  • Breath of Ice
    Damage Penetrates 15% Cold Resistance
    +10 to Intelligence
  • Breath of Lightning
    Damage Penetrates 15% Lightning Resistance
    +10 to Dexterity
  • Brinerot Ferocity
    4% increased Attack Speed
    +8% to Lightning Resistance
    +30% of Armour also applies to Lightning Damage
  • Bringer of Order
    20% increased Damage
    Minions deal 20% increased Damage
  • Briny Carapace
    100% increased Stun Threshold for each time you've been Stunned Recently
  • Brush Off
    15% increased Armour
    Prevent +15% of Damage from Deflected Critical Hits
  • Brutal
    10% increased Stun Buildup
    16% increased Melee Damage
    +10 to Strength
  • Brute Strength
    10% reduced maximum Mana
    1% increased Damage per 15 Strength
  • Building Toxins
    25% reduced Poison Duration
    Targets can be affected by +1 of your Poisons at the same time
  • Burn Away
    15% increased Fire Damage
    10% increased Ignite Magnitude
    Damage Penetrates 10% Fire Resistance
  • Burning Nature
    25% increased Fire Damage
    15% increased Ignite Duration on Enemies
  • Burning Strikes
    Gain 12% of Physical Damage as Extra Fire Damage
  • Burnout
    Ignites you inflict deal Damage 15% faster
  • Cacophony
    40% increased Damage with Warcries
    Warcry Skills have 25% increased Area of Effect
  • Calculated Hunter
    5% reduced Skill Speed
    50% increased Critical Hit Chance
  • Call Upon the Deep
    Damage Penetrates 20% Elemental Resistances for each time you've used a Skill that Requires Glory in the past 6 seconds
  • Captivating Companionship
    5% of Damage from Hits is taken from your Damageable Companion's Life before you
    20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence
  • Careful Aim
    15% increased Accuracy Rating
    20% increased Projectile Damage
  • Careful Assassin
    20% reduced Critical Damage Bonus
    50% increased Critical Hit Chance
  • Careful Consideration
    30% reduced Evasion Rating if you have been Hit Recently
    100% increased Evasion Rating if you haven't been Hit Recently
  • Carved Earth
    20% increased Totem Damage
    6% increased Attack and Cast Speed if you've summoned a Totem Recently
  • Casting Cascade
    15% reduced Spell Damage
    6% increased Cast Speed for each different Spell you've Cast in the last eight seconds
  • Catalysis
    20% increased Elemental Damage with Attacks
    5% of Physical Damage from Hits taken as Damage of a Random Element
  • Catapult
    15% increased Projectile Speed
    12% increased Area of Effect for Attacks
  • Catlike Agility
    25% increased Evasion Rating
    40% increased Evasion Rating if you've Dodge Rolled Recently
    3% reduced Movement Speed Penalty from using Skills while moving
  • Cautious Concoctions
    15% increased Flask Effect Duration
    15% increased Flask Charges gained
  • Chakra of Breathing
    20% faster start of Energy Shield Recharge when not on Full Life
    20% increased Evasion Rating while you have Energy Shield
  • Chakra of Elements
    Gain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies
    Gain 8% of Physical Damage as Extra Lightning Damage against Chilled Enemies
  • Chakra of Impact
    20% increased Attack Damage
    Skills deal 8% increased Damage per Combo consumed, up to 40%
  • Chakra of Life
    3% increased maximum Life
    10% increased Life Recovery rate
  • Chakra of Rhythm
    6% increased Attack Speed
    20% Chance to build an additional Combo on Hit
  • Chakra of Sight
    20% increased Light Radius
    Cannot be Blinded
    12% chance to Blind Enemies on Hit
  • Chakra of Stability
    30% increased Stun Recovery
    Regenerate 3% of maximum Life over 1 second when Stunned
    +1 to Stun Threshold per Dexterity
  • Chakra of Thought
    8% of Damage is taken from Mana before Life
    15% increased Attack Speed while not on Low Mana
  • Channelled Heritage
    30% increased Area of Effect of Ancestrally Boosted Attacks
  • Chilled to the Bone
    20% increased Chill Duration on Enemies
    30% increased Magnitude of Chill you inflict
  • Chillproof
    10% increased Armour
    30% reduced Effect of Chill on you
    30% increased Freeze Threshold
    +30% of Armour also applies to Cold Damage
  • Chronomancy
    20% increased Skill Effect Duration
    Debuffs you inflict have 10% increased Slow Magnitude
  • Cirel of Tarth's Light
    +10% of Armour also applies to Elemental Damage
    10% faster start of Energy Shield Recharge
    10% increased Light Radius
    10% increased Accuracy Rating
    10% increased Area of Effect
  • Clean Shot
    15% chance to Pierce an Enemy
    15% increased Projectile Damage
  • Clear Space
    20% increased Knockback Distance
    20% chance to Knock Enemies Back with Hits at Close Range
  • Clever Construction
    25% increased Critical Hit Chance with Traps
  • Climate Change
    20% increased Freeze Buildup
    Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies
  • Close Confines
    50% chance for Projectiles to Pierce Enemies within 3m distance of you
  • Cluster Bombs
    50% increased Grenade Detonation Time
    Grenade Skills Fire an additional Projectile
  • Coated Arms
    25% increased Damage with One Handed Weapons
    Attacks with One-Handed Weapons have 20% increased Chance to inflict Ailments
  • Coated Knife
    Critical Hits with Daggers have a 25% chance to Poison the Enemy
  • Cold Coat
    25% increased Freeze Buildup
    25% reduced Freeze Duration on you
    25% increased Freeze Threshold
  • Cold Nature
    25% increased Cold Damage
    15% increased Chill Duration on Enemies
  • Colossal Weapon
    12% increased Area of Effect for Attacks
    +10 to Strength
  • Combat Alchemy
    10% chance for Flasks you use to not consume Charges
    20% increased Life and Mana Recovery from Flasks
  • Coming Calamity
    40% increased Cold Damage while affected by Herald of Ice
    40% increased Fire Damage while affected by Herald of Ash
    40% increased Lightning Damage while affected by Herald of Thunder
  • Commanding Rage
    Every five Rage also grants you 2% increased Minion Attack Speed
    Every Rage also grants you 1% increased Minion Damage
  • Comradery
    30% increased Damage
    Minions deal 30% increased Damage
  • Conall the Hunted
    +15% of Armour also applies to Elemental Damage
    5% faster start of Energy Shield Recharge
    Immune to Bleeding while Shapeshifted
    Immune to Maim while Shapeshifted
  • Concussive Attack
    25% increased Attack Damage
    5% chance to Daze on Hit
  • Conductive Embrace
    +10% to Lightning Resistance
    +2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed
  • Conservative Casting
    20% increased Mana Regeneration Rate
    15% increased Mana Cost Efficiency
  • Consistent Intake
    15% increased Parried Debuff Magnitude
    Cannot be Critically Hit while Parrying
  • Constricting
    Debuffs you inflict have 5% increased Slow Magnitude
    25% increased Physical Damage
  • Controlled Chaos
    Maximum Volatility is 30
  • Controlling Magic
    25% increased Critical Hit Chance for Spells
    Hits have 25% reduced Critical Hit Chance against you
  • Convalescence
    10% reduced Energy Shield Recharge Rate
    20% faster start of Energy Shield Recharge
  • Cooked
    60% increased Critical Damage Bonus
    25% reduced Armour, Evasion and Energy Shield
  • Core of the Guardian
    20% reduced maximum Energy Shield
    30% increased Block chance
  • Corruption Endures
    7% chance to Avoid Death from Hits
  • Counterstancing
    Successfully Parrying a Melee Hit grants 40% increased Damage to your next Ranged Attack
    Successfully Parrying a Projectile Hit grants 40% increased Damage to your next Melee Attack
  • Coursing Energy
    40% increased Electrocute Buildup
    30% increased Shock Chance against Electrocuted Enemies
  • Cower Before the First Ones
    30% increased Fire Damage
    30% increased Cold Damage
    30% increased Lightning Damage
    30% increased Chaos Damage
    30% increased Physical Damage
  • Cranial Impact
    30% increased Stun Buildup
    Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
  • Crashing Wave
    25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
  • Craving Slaughter
    +15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds
  • Cremating Cries
    Empowered Attacks Gain 15% of Physical Damage as Extra Fire damage
  • Cremation
    Damage Penetrates 18% Fire Resistance
    Gain 6% of Elemental Damage as Extra Fire Damage
  • Crippling Toxins
    25% chance for Attacks to Maim on Hit against Poisoned Enemies
    25% increased Magnitude of Poison you inflict
  • Critical Exploit
    25% increased Critical Hit Chance
  • Critical Overload
    15% increased Critical Hit Chance for Spells
    15% increased Critical Spell Damage Bonus
  • Cross Strike
    20% increased Accuracy Rating while Dual Wielding
    3% increased Movement Speed while Dual Wielding
  • Cruel Fate
    20% increased Critical Damage Bonus
    20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
  • Cruel Methods
    Break 40% increased Armour
    25% increased Physical Damage
  • Crushing Judgement
    25% increased Armour Break Duration
    25% increased Attack Area Damage
  • Crushing Verdict
    5% reduced Attack Speed
    30% increased Stun Buildup
    50% increased Attack Damage
  • Crystal Elixir
    40% increased Elemental Damage with Attack Skills during any Flask Effect
  • Crystalline Flesh
    Minions have +20% to all Elemental Resistances
    Minions have +5% to all Maximum Elemental Resistances
  • Crystalline Resistance
    +1% to all Maximum Elemental Resistances if you have at
    least 5 Red, Green and Blue Support Gems Socketed
  • Crystallised Immunities
    Immune to Chill if a majority of your Socketed Support Gems are Blue
    Immune to Ignite if a majority of your Socketed Support Gems are Red
    Immune to Shock if a majority of your Socketed Support Gems are Green
  • Cull the Hordes
    40% increased Culling Strike Threshold against Rare or Unique Enemies
  • Curved Weapon
    15% increased Accuracy Rating
    +10 to Dexterity
  • Cut to the Bone
    Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt
    20% increased Magnitude of Impales inflicted with Spells
    20% increased Physical Damage
  • Dampening Shield
    28% increased maximum Energy Shield
    Gain additional Ailment Threshold equal to 12% of maximum Energy Shield
    Gain additional Stun Threshold equal to 12% of maximum Energy Shield
  • Dangerous Blossom
    Gain 10% of Damage as Extra Physical Damage
  • Dark Entries
    +1 to Level of all Chaos Skills
  • Dark Entropy
    Withered also causes enemies to deal 1% reduced Damage
  • Dazing Blocks
    100% chance to Daze Enemies whose Hits you Block with a raised Shield
  • Dead can Dance
    Minions have 25% increased maximum Life
    Minions have 25% increased Evasion Rating
  • Deadly Flourish
    25% increased Melee Critical Hit Chance
  • Deadly Force
    15% increased Damage if you've dealt a Critical Hit in the past 8 seconds
    15% increased Critical Hit Chance
  • Deadly Invocations
    Invocation Spells have 50% increased Critical Damage Bonus
  • Deadly Swarm
    Minions deal 15% increased Damage
    Minions have 20% increased Critical Hit Chance
  • Deadly Thorns
    35% increased Physical Damage
  • Deafening Cries
    25% increased Warcry Cooldown Recovery Rate
    8% increased Damage for each time you've Warcried Recently
  • Death from Afar
    Projectiles have 25% increased Critical Hit Chance against Enemies further than 6m
    Projectiles deal 25% increased Damage with Hits against Enemies further than 6m
  • Decisive Retreat
    50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently
  • Decrepifying Curse
    20% increased duration of Ailments you inflict against Cursed Enemies
  • Deep Freeze
    20% increased Freeze Buildup
    Enemies Frozen by you have -8% to Cold Resistance
  • Deep Trance
    8% increased Attack Speed
    15% increased Cost Efficiency
  • Deep Wounds
    Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds
  • Defender's Resolve
    12% increased Block chance
    Your Heavy Stun buildup empties 50% faster
  • Defensive Reflexes
    12% increased Block chance
    5 Mana gained when you Block
  • Defensive Stance
    +4% to maximum Block chance
  • Defiance
    20% increased Armour and Evasion Rating
    80% increased Armour and Evasion Rating when on Low Life
  • Delayed Danger
    30% increased Hazard Duration
    40% increased Hazard Damage
  • Demolitionist
    Gain 4% of Damage as Extra Fire Damage for
    every different Grenade fired in the past 8 seconds
  • Dependable Ward
    +8% to Chaos Resistance
    12% faster start of Energy Shield Recharge
  • Desensitisation
    25% increased Critical Damage Bonus
    Hits against you have 25% reduced Critical Damage Bonus
  • Desert's Scorn
    Enemies standing on Chilled Ground take 25% increased Fire Damage
    Enemies standing on Ignited Ground take 25% increased Cold Damage
  • Desperate Times
    Regenerate 1.5% of maximum Life per second while on Low Life
    40% increased Life Recovery from Flasks used when on Low Life
  • Destructive Apparatus
    25% increased Trap Damage
  • Deterioration
    Damaging Ailments Cannot Be inflicted on you while you already have one
    20% increased Magnitude of Damaging Ailments you inflict
  • Determined Precision
    30% increased Accuracy Rating at Close Range
    +10 to Dexterity
  • Devastating Devices
    25% increased Trap Damage
  • Devastation
    15% increased Attack Area Damage
    12% increased Area of Effect for Attacks
  • Devoted Protector
    15% increased Armour
    +15% of Armour also applies to Elemental Damage
    10% faster start of Energy Shield Recharge
    +5 to Strength and Intelligence
  • Dimensional Weakspot
    Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
  • Direct Approach
    35% increased Critical Hit Chance against Enemies that are affected
    by no Elemental Ailments
  • Disciplined Training
    10% increased Skill Effect Duration
    10% increased Area of Effect for Attacks
    Skills lose Combo 20% slower
  • Disorientation
    25% increased Blind duration
    25% increased Damage with Hits against Blinded Enemies
  • Dispatch Foes
    40% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently
  • Distant Dreamer
    +10% to Chaos Resistance
    Gain 5% of Damage as Extra Chaos Damage
    50% reduced effect of Withered on you
  • Distracted Target
    30% increased Critical Hit Chance against Blinded Enemies
  • Distracting Presence
    10% increased Cooldown Recovery Rate
    Enemies in your Presence have 10% reduced Cooldown Recovery Rate
  • Dizzying Hits
    10% chance to Daze on Hit
    25% increased Critical Hit Chance against Dazed Enemies
  • Dizzying Sweep
    15% increased Attack Area Damage
    10% increased Area of Effect for Attacks
    5% chance to Daze on Hit
  • Dominion
    50% reduced effect of Archon Buffs on you
    Archon Buffs have no recovery period after you lose one
  • Dominus' Providence
    +8% of Armour also applies to Elemental Damage
    10% faster start of Energy Shield Recharge
    30% reduced effect of Curses on you
    Immune to Exposure
  • Doomsayer
    Herald Skills have 25% increased Area of Effect
    Herald Skills deal 30% increased Damage
  • Draiocht Cleansing
    Channelling Skills deal 20% increased Damage
    Remove a Curse after Channelling for 2 seconds
  • Dread Engineer's Concoction
    35% increased Magnitude of Ignite against Poisoned enemies
  • Dreamcatcher
    25% increased Spell Damage while on Full Energy Shield
    75% increased Energy Shield from Equipped Focus
  • Drenched
    40% increased chance to Shock
    Gain 5% of Lightning damage as Extra Cold damage
  • Dynamism
    40% increased Damage if you've Triggered a Skill Recently
    Meta Skills gain 15% increased Energy
  • Eagle Eye
    +30 to Accuracy Rating
    10% increased Accuracy Rating
  • Easy Going
    25% increased Reservation Efficiency of Companion Skills
  • Easy Target
    Your Hits cannot be Evaded by Heavy Stunned Enemies
  • Echoes of Ferocity
    15% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock
  • Echoing Flames
    30% increased Elemental Damage if you've Ignited an Enemy Recently
  • Echoing Frost
    30% increased Elemental Damage if you've Chilled an Enemy Recently
  • Echoing Pulse
    Echoed Spells have 25% increased Area of Effect
  • Echoing Thunder
    30% increased Elemental Damage if you've Shocked an Enemy Recently
  • Effervescent
    4% increased Cast Speed for each different Spell you've Cast in the last eight seconds
  • Efficient Alchemy
    20% increased Flask and Charm Charges gained
    40% increased Life and Mana Recovery from Flasks while you have an active Charm
  • Efficient Casting
    15% increased Mana Regeneration Rate
    20% increased Mana Cost Efficiency
  • Efficient Contraptions
    Hazards have 15% chance to rearm after they are triggered
  • Efficient Inscriptions
    Meta Skills have 20% increased Reservation Efficiency
  • Efficient Killing
    15% increased Mana Regeneration Rate
    Recover 2% of maximum Mana on Kill
  • Efficient Loading
    30% chance when you Reload a Crossbow to be immediate
  • Eldritch Will
    3% increased maximum Life, Mana and Energy Shield
    Gain additional Ailment Threshold equal to 15% of maximum Energy Shield
    Gain additional Stun Threshold equal to 15% of maximum Energy Shield
  • Electric Amplification
    Damage Penetrates 18% Lightning Resistance
    Gain 6% of Elemental Damage as Extra Lightning Damage
  • Electric Blood
    +1% to Maximum Lightning Resistance
    50% reduced effect of Shock on you
  • Electrified Claw
    Gain 8% of Damage as Extra Lightning Damage while Shapeshifted
  • Electrifying Daze
    5% chance to Daze on Hit
    Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies
  • Electrifying Nature
    25% increased Lightning Damage
    15% increased Shock Duration
  • Electrocuting Exposure
    Gain 25% of Physical Damage as Extra Lightning Damage against Electrocuted Enemies
  • Electrocution
    Enemies you Electrocute have 20% increased Damage taken
  • Electrotherapy
    5% increased Skill Speed
    30% increased Electrocute Buildup
  • Elemental Force
    +3% to all Elemental Resistances
    20% increased Elemental Damage
  • Embodiment of Death
    Immune to Bleeding while affected by an Archon Buff
  • Embodiment of Frost
    Immune to Freeze and Chill while affected by an Archon Buff
  • Embodiment of Lightning
    Immune to Shock while affected by an Archon Buff
  • Emboldened Avatar
    50% increased Flammability Magnitude
    25% increased Freeze Buildup
    25% increased chance to Shock
    25% increased Electrocute Buildup
  • Emboldening Casts
    12% increased Attack Damage for each different Non-Instant Spell you've used in the past 8 seconds
  • Emboldening Lead
    Minions deal 30% increased Damage if you've Hit Recently
  • Embracing Frost
    +1% to Maximum Cold Resistance
    +10% to Cold Resistance
  • Empowering Infusions
    35% increased Spell Damage if you have consumed an Elemental Infusion Recently
  • Empowering Remains
    40% increased Spell Damage if one of your Minions has died Recently
  • Empowering Remnants
    15% chance for Remnants you create to grant their effects twice
  • Encompassing Domain
    10% increased Area Damage
    12% increased Area of Effect if you have Stunned an Enemy Recently
  • Endless Blizzard
    +1 to Level of all Cold Skills
  • Endless Circuit
    25% chance on Consuming a Shock on an Enemy to reapply it
  • Endlessly Soaring
    Shapeshift Skills have 30% increased Skill Effect Duration
  • Endurance
    +2 to Maximum Endurance Charges
  • Endured Suffering
    10% of Physical Damage taken Recouped as Life
    20% increased Physical Damage
  • Enduring Archon
    30% increased Archon Buff duration
  • Enduring Deflection
    20% increased Evasion Rating
    Prevent +3% of Damage from Deflected Hits
  • Energise
    25% chance for Trigger skills to refund half of Energy Spent
  • Energising Archon
    30% increased Archon Buff duration
    20% faster start of Energy Shield Recharge while affected by an Archon Buff
  • Energising Deflection
    12% faster start of Energy Shield Recharge
    6% increased Deflection Rating
  • Engineered Blaze
    4% increased Area of Effect for Attacks per Enemy you've Ignited in the last 8 seconds, up to 40%
  • Enhanced Barrier
    25% increased maximum Energy Shield
    5% of Maximum Life Converted to Energy Shield
  • Enhanced Reflexes
    20% increased Evasion Rating
    Gain Deflection Rating equal to 5% of Evasion Rating
    8% increased Dexterity
  • Enhancing Attacks
    12% increased Spell Damage for each different Non-Instant Attack you've used in the past 8 seconds
  • Enraged Reaver
    +10 to Maximum Rage while wielding an Axe
  • Entropic Incarnation
    Minions have +13% to Chaos Resistance
    Minions gain 10% of Physical Damage as Chaos Damage
  • Enveloping Presence
    30% increased Presence Area of Effect
    Aura Skills have 6% increased Magnitudes
  • Equilibrium
    30% increased Attack Damage if you've Cast a Spell Recently
    10% increased Cast Speed if you've Attacked Recently
  • Eroding Chains
    Break 50% of Armour on Pinning an Enemy
  • Erraticism
    16% increased Cast Speed if you've dealt a Critical Hit Recently
    10% reduced Critical Hit Chance
  • Escalating Mayhem
    10% increased Damage for each Hazard triggered Recently, up to 50%
  • Escalating Toxins
    10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
  • Escalation
    25% increased Warcry Speed
    20% increased Damage for each different Warcry you've used Recently
  • Escape Strategy
    100% increased Evasion Rating if you have been Hit Recently
    30% reduced Evasion Rating if you haven't been Hit Recently
  • Escape Velocity
    3% increased Movement Speed
    30% increased Evasion Rating
  • Essence Infusion
    12% faster start of Energy Shield Recharge
    +12 to Intelligence
  • Essence of the Mountain
    Gain 5% of Damage as Extra Cold Damage
    20% increased Freeze Buildup
  • Essence of the Storm
    Gain 5% of Damage as Extra Lightning Damage
    30% increased chance to Shock
  • Ether Flow
    25% reduced Mana Regeneration Rate while stationary
    50% increased Mana Regeneration Rate while moving
    5% reduced Movement Speed Penalty from using Skills while moving
  • Event Horizon
    53% increased Chaos Damage
    Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill
  • Everlasting Bloom
    30% increased Skill Effect Duration
  • Everlasting Glory
    Skills have a 15% chance to not consume Glory
  • Everlasting Infusions
    Skills have 10% chance to not remove Elemental Infusions but still count as consuming them
  • Evocational Practitioner
    25% increased Critical Hit Chance if you've Triggered a Skill Recently
    Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
  • Exhaust All Power
    Archon recovery period expires 30% slower
    Archon Buffs also grant 50% increased Critical Damage Bonus
    Archon Buffs also grant 30% increased Critical Hit Chance
  • Expendable Army
    20% increased Minion Duration
    Temporary Minion Skills have +2 to Limit of Minions summoned
  • Exploit
    25% increased Damage with Hits against Enemies affected by Elemental Ailments
    15% increased Duration of Ignite, Shock and Chill on Enemies
  • Exploit the Elements
    24% increased Damage with Hits against Enemies affected by Elemental Ailments
    30% increased chance to inflict Ailments against Rare or Unique Enemies
  • Explosive Empowerment
    Empowered Attacks deal 20% increased Damage
    Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
  • Explosive Impact
    15% increased Area of Effect
    Burning Enemies you kill have a 5% chance to Explode, dealing a
    tenth of their maximum Life as Fire Damage
  • Exposed to the Cosmos
    Damage Penetrates 18% Cold Resistance
    20% increased chance to inflict Ailments against Enemies with Exposure
  • Exposed to the Inferno
    Damage Penetrates 18% Fire Resistance
    15% increased Duration of Ailments against Enemies with Exposure
  • Exposed to the Storm
    Damage Penetrates 18% Lightning Resistance
    15% increased Critical Hit Chance against enemies with Exposure
  • Exposed Wounds
    15% increased chance to inflict Ailments
    Hits Break 30% increased Armour on targets with Ailments
  • Extinguishing Exhalation
    Remove Ignite when you Warcry
  • Falcon Dive
    4% increased Attack Speed
    1% increased Attack Speed per 400 Accuracy Rating, up to 20%
  • Falcon Technique
    1% increased Attack Speed per 25 Dexterity
  • Fan the Flames
    25% reduced Ignite Duration on you
    40% increased Elemental Ailment Threshold
  • Far Sighted
    30% reduced penalty to Accuracy Rating at range
  • Fast Acting Toxins
    Damaging Ailments deal damage 12% faster
  • Fast Metabolism
    40% increased Damage while Leeching Life
  • Fate Finding
    20% increased Reservation Efficiency of Herald Skills
  • Fated End
    30% increased Curse Duration
    Targets Cursed by you have 50% reduced Life Regeneration Rate
    Enemies you Curse cannot Recharge Energy Shield
  • Favourable Odds
    30% increased Block chance while Surrounded
    10% increased Deflection Rating while Surrounded
    40% increased Ailment and Stun Threshold while Surrounded
  • Fearful Paralysis
    Enemies are Intimidated for 4 seconds when you Immobilise them
  • Feathered Fletching
    Increases and Reductions to Projectile Speed also apply to Damage with Bows
  • Feel no Pain
    20% increased Armour and Evasion Rating
    20% increased Stun Threshold
  • Feel the Earth
    25% reduced Shock duration on you
    40% increased Elemental Ailment Threshold
  • Fervour
    +2 to Maximum Frenzy Charges
  • Final Barrage
    20% increased Cast Speed when on Low Life
    10% reduced Cast Speed when on Full Life
  • Finality
    120% increased Damage with Hits against Enemies that are on Low Life
    5% increased Damage taken while on Low Life
  • Finesse
    10% increased Accuracy Rating
    Gain Accuracy Rating equal to your Intelligence
  • Finish Them
    40% increased Culling Strike Threshold against Immobilised Enemies
  • Finishing Blows
    60% increased Damage with Hits against Enemies that are on Low Life
    30% increased Stun Buildup against Enemies that are on Low Life
  • Firestarter
    80% increased Flammability Magnitude
    Enemies Ignited by you have -5% to Fire Resistance
  • First Approach
    40% increased Critical Hit Chance against Enemies that are on Full Life
    Cannot be Blinded while on Full Life
    80% increased Damage with Hits against Enemies that are on Full Life
  • First Principle of the Hollow
    20% increased Evasion Rating
    20% increased maximum Energy Shield
    +5% to Cold Resistance
    +5% to Lightning Resistance
  • First Sting
    30% chance to Poison on Hit against Enemies that are not Poisoned
    80% increased Magnitude of Poison you inflict on targets that are not Poisoned
  • First Teachings of the Keeper
    +5% to Fire Resistance
    +5% to Chaos Resistance
    Gain Deflection Rating equal to 8% of Evasion Rating
    10% faster start of Energy Shield Recharge
  • Flamekeeper
    20% increased Fire Damage
    15% increased Ignite Magnitude
    30% reduced Magnitude of Ignite on you
  • Flamewalker
    40% reduced Magnitude of Ignite on you
    Gain 15% of Damage as Extra Fire Damage while on Ignited Ground
  • Flare
    Gain 2% of Damage as Extra Fire Damage per Endurance Charge consumed Recently
  • Flash Storm
    30% increased chance to Shock
    Damage Penetrates 15% Lightning Resistance
  • Flashy Parrying
    12% increased Block chance
    20% increased Parried Debuff Duration
  • Flesh Withstands
    30% increased Mana Regeneration Rate while Shocked
    +500 to Armour while Frozen
    21% increased Stun Threshold
    21% increased Elemental Ailment Threshold
    30% increased Life Regeneration rate while Ignited
  • Fleshcrafting
    Minions gain 15% of their maximum Life as Extra maximum Energy Shield
    4% of Maximum Life Converted to Energy Shield
  • Flip the Script
    Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
  • Flow Like Water
    8% increased Attack and Cast Speed
    +5 to Dexterity and Intelligence
  • Flow of Life
    Debuffs on you expire 10% faster
    20% increased speed of Recoup Effects
  • Flow of Time
    Buffs on you expire 10% slower
    20% increased speed of Recoup Effects
  • Flow State
    5% increased Skill Speed
    15% increased Mana Regeneration Rate
  • Flurry
    20% increased Cold Damage
    10% increased Cast Speed while Chilled
    5% reduced Movement Speed Penalty from using Cold Skills while moving
  • Focused Channel
    Channelling Skills deal 25% increased Damage
    50% increased Stun Threshold while Channelling
  • Focused Thrust
    75% increased Melee Damage with Spears while Surrounded
    40% increased Projectile Damage with Spears while there are no Enemies within 3m
  • For the Jugular
    25% increased Critical Damage Bonus
    +10 to Intelligence
  • Forbidden Path
    5% reduced maximum Life
    -10% to all Elemental Resistances
    Minions Recoup 30% of Damage taken as Life
    Minions Gain 20% of Elemental Damage as Extra Chaos Damage
  • Forces of Nature
    Attack Damage Penetrates 15% of Enemy Elemental Resistances
  • Forcewave
    20% increased Stun Buildup
    20% increased Knockback Distance
    20% increased Physical Damage
  • Forthcoming
    16% reduced Skill Effect Duration
    10% increased Cooldown Recovery Rate
  • Fortified Aegis
    100% increased Armour, Evasion and Energy Shield from Equipped Shield
  • Fortified Location
    10% increased Armour and Evasion Rating per Summoned Totem in your Presence
    10% increased Attack Damage per Summoned Totem in your Presence
  • Fortifying Blood
    15% increased amount of Life Leeched
    40% increased Armour and Evasion Rating while Leeching
  • Frantic Fighter
    30% reduced Accuracy Rating while Surrounded
    100% increased Attack Damage while Surrounded
  • Frantic Reach
    20% reduced Accuracy Rating
    18% increased Area of Effect for Attacks
  • Frantic Swings
    Enemies Blinded by you have 50% reduced Critical Hit Chance
  • Frazzled
    15% increased Mana Regeneration Rate
    30% increased Magnitude of Shock you inflict
  • Freedom of Movement
    20% increased Evasion Rating
    10% reduced Slowing Potency of Debuffs on You
    5% reduced Movement Speed Penalty from using Skills while moving
  • Frenetic
    10% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
    +1 to Maximum Frenzy Charges
  • Friend to Many
    Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
  • Frightening Shield
    Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raised
  • Frostwalker
    40% reduced Effect of Chill on you
    Gain 15% of Damage as Extra Cold Damage while on Chilled Ground
  • Frozen Claw
    Gain 8% of Damage as Extra Cold Damage while Shapeshifted
  • Frozen Limit
    +1 to maximum Cold Infusions
  • Full Recovery
    15% increased Life Regeneration rate
    15% increased Mana Regeneration Rate
    12% increased Cast Speed while on Full Mana
  • Full Salvo
    25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds
  • Fulmination
    80% increased Flammability Magnitude
    40% increased Damage with Hits against Ignited Enemies
  • Gem Enthusiast
    5% increased Maximum Life if you have at least 10 Red Support Gems Socketed
    5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed
    5% increased Movement Speed if you have at least 10 Green Support Gems Socketed
  • General Electric
    40% increased chance to Shock
    5% increased Attack and Cast Speed with Lightning Skills
  • General's Bindings
    Gain 8% of Evasion Rating as extra Armour
  • Giantslayer
    25% increased Damage with Hits against Rare and Unique Enemies
    20% increased Accuracy Rating against Rare or Unique Enemies
    20% increased chance to inflict Ailments against Rare or Unique Enemies
  • Gift of the Plains
    2% chance that if you would gain Power Charges, you instead gain up to
    your maximum number of Power Charges
    +1 to Maximum Power Charges
  • Gigantic Following
    Your Minions are Gigantic
    25% reduced Reservation Efficiency of Minion Skills
  • Give Up Your Essence
    Allies in your Presence Regenerate 2% of your Maximum Life per second
    30% increased Life Cost of Skills
  • Glaciation
    Damage Penetrates 18% Cold Resistance
    Gain 6% of Elemental Damage as Extra Cold Damage
  • Glancing Deflection
    10% increased Deflection Rating
  • Glazed Flesh
    3% of Damage Taken Recouped as Life, Mana and Energy Shield
  • Glorious Anticipation
    Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
  • Goring
    3% increased maximum Life
    20% increased amount of Life Leeched
  • Grace of the Ancestors
    10% increased Attack Speed
    Every Rage also grants 1% increased Evasion Rating
  • Gravedigger
    Minions Revive 15% faster
    Recover 2% of maximum Life when one of your Minions is Revived
  • Greatest Defence
    4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
  • Grenadier
    Grenade Skills have +1 Cooldown Use
  • Grip of Evil
    Minions have 40% increased Critical Damage Bonus
  • Grit
    10% chance when you gain an Endurance Charge to gain an additional Endurance Charge
    +1 to Maximum Endurance Charges
  • Grounded in the Earth
    16% increased Skill Effect Duration
    16% increased Stun Threshold
  • Growing Peril
    1% increased Chaos Damage over Time per Volatility
  • Growing Swarm
    Minions have 20% increased Area of Effect
    Minions have 20% increased Cooldown Recovery Rate
  • Guided Hand
    The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted
    Ancestrally Boosted Attacks deal 30% increased Damage
  • Guts
    Recover 3% of maximum Life for each Endurance Charge consumed
    +1 to Maximum Endurance Charges
  • Guttural Roar
    25% increased Warcry Speed
    Warcries Debilitate Enemies
    Warcry Skills have 25% increased Area of Effect
  • Haemorrhaging Cuts
    Enemies you inflict Bleeding on cannot Regenerate Life
  • Hail
    Empowered Attacks Gain 16% of Damage as Extra Cold Damage
  • Hale Heart
    15% increased Life Recovery rate
  • Hale Traveller
    20% increased Life Recovery from Flasks
    Life Flasks gain 0.1 charges per Second
  • Hallowed
    Gain additional Ailment Threshold equal to 20% of maximum Energy Shield
    Gain additional Stun Threshold equal to 20% of maximum Energy Shield
  • Hard to Kill
    40% increased Flask Life Recovery rate
    Regenerate 0.75% of maximum Life per second
  • Hardened Wood
    Totems gain +20% to all Elemental Resistances
    Totems have 20% additional Physical Damage Reduction
  • Harmonic Generator
    15% increased Critical Hit Chance against Shocked Enemies
    40% increased Magnitude of Shock you inflict with Critical Hits
  • Harness the Elements
    20% increased Damage for each type of Elemental Ailment on Enemy
  • Harsh Winter
    8% increased Cast Speed with Cold Skills
    16% increased Skill Effect Duration
  • Hastening Barrier
    5% increased Cast Speed
    10% increased Cast Speed when on Full Life
  • Headshot
    Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m
    Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m
    25% chance to inflict Daze with Hits against Enemies further than 6m
  • Heart Tissue
    Regenerate 0.5% of maximum Life per second if you have been Hit Recently
    8% of Damage taken Recouped as Life
  • Heartbreaking
    25% increased Critical Damage Bonus
    +10 to Strength
  • Heartstopping
    +10 to Intelligence
    20% increased Critical Hit Chance
  • Heartstopping Presence
    Enemies in your Presence have 75% reduced Life Regeneration rate
  • Heatproof
    10% increased Armour
    +30% of Armour also applies to Fire Damage
    30% reduced Magnitude of Ignite on you
  • Heavy Ammunition
    5% reduced Attack Speed
    40% increased Projectile Damage
    40% increased Projectile Stun Buildup
  • Heavy Armour
    Gain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet
  • Heavy Blade
    25% increased Damage with Swords
  • Heavy Buffer
    40% increased maximum Energy Shield
    5% of Damage taken bypasses Energy Shield
  • Heavy Contact
    Hits that Heavy Stun Enemies have Culling Strike
  • Heavy Drinker
    20% increased Life Recovery from Flasks
    Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply
  • Heavy Frost
    20% increased Freeze Buildup
    Hits ignore non-negative Elemental Resistances of Frozen Enemies
  • Heavy Weaponry
    15% increased Melee Damage
    15% increased Stun Buildup with Melee Damage
    +15 to Strength
  • Hefty Unit
    +3 to Stun Threshold per Strength
  • Her Final Bite
    20% increased Physical Damage with Bows
    Bow Attacks have Culling Strike
  • Hidden Barb
    20% increased chance to inflict Ailments
    20% increased Physical Damage
  • Hidden Forms
    Gain 8% of Damage as Extra Damage of a random Element while Shapeshifted
  • Hide of the Bear
    40% increased Armour while Shapeshifted
    +1% to Maximum Fire Resistance while Shapeshifted
    25% increased Stun Threshold while Shapeshifted
  • High Alert
    50% increased Evasion Rating when on Full Life
    25% increased Stun Threshold while on Full Life
  • Hindered Capabilities
    30% increased Damage with Hits against Hindered Enemies
    Debuffs you inflict have 10% increased Slow Magnitude
  • Hindering Obstacles
    Debuffs inflicted by Hazards have 30% increased Slow Magnitude
    30% increased Hazard Immobilisation buildup
  • Holy Protector
    Minions have 25% increased maximum Life
    10% increased Block chance
  • Honed Instincts
    8% increased Projectile Speed
    8% increased Attack Speed
    +10 to Dexterity
  • Honourless
    25% increased Armour if you've Hit an Enemy with a Melee Attack Recently
    50% increased Melee Damage against Immobilised Enemies
  • Howling Beast
    Warcries inflict 3 Critical Weakness on Enemies
  • Hulking Smash
    30% increased Stun Buildup
    +15 to Strength
  • Hunker Down
    Recover 20 Life when you Block
    +2% to maximum Block chance
    80% less Knockback Distance for Blocked Hits
  • Hunter
    50% increased Damage against Demons
    50% increased Duration of Ailments on Beasts
    50% increased Critical Hit Chance against Humanoids
    50% increased Immobilisation buildup against Constructs
  • Hunter's Talisman
    +1 Charm Slot
  • Hunting Companion
    20% increased Culling Strike Threshold
    Culling Strike against Beasts while your Companion is in your Presence
  • Ice Storm
    15% reduced Effect of Chill on you
    Gain 6% of Cold damage as Extra Lightning damage
    15% increased Magnitude of Chill you inflict
  • Ice Walls
    200% increased Ice Crystal Life
  • Icebreaker
    Gain 50% of maximum Energy Shield as additional Freeze Threshold
  • Ichlotl's Inferno
    Every Rage also grants 1% increased Fire Damage
  • Ignore Pain
    Gain 3 Rage when Hit by an Enemy
    Every Rage also grants 2% increased Stun Threshold
  • Illuminated Crown
    20% increased Light Radius
    70% increased Energy Shield from Equipped Helmet
  • Imbibed Power
    6% increased Attack Speed during any Flask Effect
    25% increased Damage during any Flask Effect
  • Immaterial
    50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
    30% increased Evasion Rating while you have Energy Shield
  • Immolation
    25% increased Ignite Magnitude
    +10 to Strength
  • Immortal Infamy
    6% increased Life Recovery rate
    Recover 2% of maximum Life on Kill
    +10 to Intelligence
  • Immortal Thirst
    15% increased maximum Energy Shield
    25% increased amount of Mana Leeched
  • Impact Area
    12% increased Area of Effect if you have Stunned an Enemy Recently
    12% increased Area of Effect for Attacks
  • Impact Force
    20% increased Stun Buildup
    25% increased Attack Area Damage
  • Impair
    25% increased Damage with One Handed Weapons
    Attacks have 10% chance to Maim on Hit
  • Impending Doom
    40% faster Curse Activation
    Your Curses have 20% increased Magnitudes if 50% of Curse Duration expired
  • Impenetrable Shell
    Defend with 150% of Armour against Hits from Enemies that are further than 6m away
  • In the Thick of It
    Regenerate 2.5% of maximum Life per second while Surrounded
  • In Your Face
    40% increased Melee Damage with Hits at Close Range
  • Incendiary
    60% increased Flammability Magnitude
    30% increased Damage with Hits against Burning Enemies
  • Incision
    50% increased effect of Incision
  • Inescapable Cold
    40% increased Freeze Buildup
    20% increased Freeze Duration on Enemies
  • Inevitable Rupture
    10% chance for Attack Hits to apply ten Incision
  • Infernal Limit
    +1 to maximum Fire Infusions
  • Infused Flesh
    +20 to maximum Life
    8% of Damage taken Recouped as Life
  • Infused Limits
    +1 to maximum number of Elemental Infusions
  • Infusing Power
    10% chance when collecting an Elemental Infusion to gain an
    additional Elemental Infusion of the same type
  • Infusion of Power
    Gain a Power Charge when you consume an Elemental Infusion
  • Ingenuity
    +25 to Intelligence
  • Inherited Strength
    Warcries have 15% chance to Empower 3 additional Attacks
  • Initiative
    30% increased Melee Damage when on Full Life
    16% increased Attack Speed if you haven't Attacked Recently
  • Innate Rune
    Adds 1 to 37 Lightning damage to Attacks
  • Inner Faith
    20% increased Evasion Rating
    20% increased maximum Energy Shield
    25% reduced effect of Curses on you
  • Insightfulness
    18% increased maximum Energy Shield
    12% increased Mana Regeneration Rate
    6% increased Intelligence
  • Inspiring Ally
    Increases and Reductions to Companion Damage also apply to you
  • Inspiring Leader
    Banners also grant +25% to all Elemental Resistances affected targets
  • Instability
    25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
  • Insulated Treads
    25% increased Armour and Evasion Rating
    Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots
  • Insulating Hide
    20% faster start of Energy Shield Recharge while Shapeshifted
    +20% of Armour also applies to Elemental Damage while Shapeshifted
  • Intense Dose
    20% increased chance to inflict Ailments
    15% increased Duration of Damaging Ailments on Enemies
  • Intense Flames
    35% increased Damage with Hits against Burning Enemies
  • Internal Bleeding
    20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks
    Empowered Attacks deal 30% increased Damage
  • Investing Energies
    35% increased Mana Regeneration Rate while stationary
  • Invigorating Archon
    Archon Buffs also grant +20% to all Elemental Resistances
    Archon Buffs also grant 10% increased Movement Speed
  • Invigorating Grandeur
    Recover 1% of maximum Life per Glory consumed
  • Invigorating Hate
    Consume all Rage when Shapeshifting to Human form to recover 1% of maximum life per Rage Consumed
  • Invocated Echoes
    Invocated Spells have 40% chance to consume half as much Energy
  • Invocated Efficiency
    10% increased Mana Cost Efficiency
    Triggered Spells deal 40% increased Spell Damage
  • Invocated Limit
    Invocated skills have 30% increased Maximum Energy
  • Iron Slippers
    +2 to Armour per 1 Item Energy Shield on Equipped Boots
    12% reduced Slowing Potency of Debuffs on You
  • Irreparable
    100% increased Armour Break Duration
  • Jack of all Trades
    2% increased Damage per 5 of your lowest Attribute
  • Javelin
    40% increased Critical Damage Bonus with Spears
  • Kaom's Blessing
    The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted
  • Kept at Bay
    Attacks used by Ballistas have 10% increased Attack Speed
    50% increased Ballista Immobilisation buildup
  • Killer Instinct
    40% increased Attack Damage while on Full Life
    60% increased Attack Damage while on Low Life
  • Kite Runner
    3% increased Movement Speed
    15% increased Projectile Speed
    15% increased Projectile Damage
  • Knight of Chitus
    Gain Deflection Rating equal to 12% of Evasion Rating
    15% increased Block chance
    15% increased Parried Debuff Magnitude
  • Knight of Izaro
    +12% of Armour also applies to Elemental Damage
    Gain Deflection Rating equal to 10% of Evasion Rating
    Banner Skills have 15% increased Aura Magnitudes
    25% reduced Armour Break taken
  • Knight of Tarcus
    +20% of Armour also applies to Elemental Damage
    30% increased Presence Area of Effect
    15% increased Glory generation
  • Known by All
    Temporary Minion Skills have +2 to Limit of Minions summoned
  • Last Stand
    25% increased Attack Damage if you have been Heavy Stunned Recently
    25% increased Attack Damage while you have no Life Flask uses left
    25% increased Attack Damage while Surrounded
    25% increased Attack Damage while on Low Life
  • Lasting Boons
    20% reduced Slowing Potency of Debuffs on You
    Buffs on you expire 10% slower
  • Lasting Incantations
    20% increased Spell Damage
    15% increased Skill Effect Duration
  • Lasting Toxins
    10% increased Skill Effect Duration
    40% increased Poison Duration
  • Lasting Trauma
    5% reduced Attack Speed
    30% increased Magnitude of Ailments you inflict
    20% increased Duration of Damaging Ailments on Enemies
  • Lavianga's Brew
    30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect
  • Lay Siege
    1% increased Damage per 1% Chance to Block
  • Lead by Example
    30% increased Presence Area of Effect
    Allies in your Presence have 30% increased Glory generation
  • Leaping Ambush
    50% increased Critical Hit Chance against Enemies that are on Full Life
  • Leather Bound Gauntlets
    +1 to Evasion Rating per 1 Item Armour on Equipped Gloves
  • Leeching Toxins
    30% increased Magnitude of Poison you inflict
    Recover 2% of maximum Life on Killing a Poisoned Enemy
  • Left Hand of Darkness
    Minions have 20% additional Physical Damage Reduction
    Minions have +23% to Chaos Resistance
    Attacks Gain 5% of Damage as extra Chaos Damage
  • Left Ventricle
    20% increased speed of Recoup Effects
  • Licking Wounds
    Minions have 15% increased maximum Life
    5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40%
  • Life from Death
    Recover 3% of maximum Life on Kill
  • Lifelong Friend
    Minions Revive 35% faster if all your Minions are Companions
  • Light on your Feet
    3% increased Movement Speed
    Immune to Hinder
    Immune to Maim
  • Lightning Quick
    14% increased Lightning Damage
    8% increased Attack and Cast Speed with Lightning Skills
  • Lightning Rod
    30% chance for Lightning Damage with Hits to be Lucky
  • Lightning Storm
    Gain 6% of Lightning damage as Extra Cold damage
    15% reduced effect of Shock on you
    15% increased Magnitude of Shock you inflict
  • Limitless Pursuit
    4% increased Movement Speed
    14% increased Cooldown Recovery Rate
  • Lingering Horror
    23% increased Chaos Damage
    15% increased Skill Effect Duration
  • Lingering Whispers
    40% increased Curse Duration
    10% increased Curse Magnitudes
  • Living Death
    Minions have +22% to all Elemental Resistances
    Minions have +3% to all Maximum Elemental Resistances
  • Lockdown
    40% increased Attack Damage against Maimed Enemies
    Enemies are Maimed for 4 seconds after becoming Unpinned
  • Locked On
    15% increased Critical Hit Chance for Attacks
    15% increased Accuracy Rating
  • Lone Warrior
    Aura Skills have 14% increased Magnitudes
    Your Aura Buffs do not affect Allies
  • Long Distance Relationship
    30% increased Presence Area of Effect
    Minions have 15% increased Area of Effect
  • Loose Flesh
    20% of Elemental Damage taken Recouped as Life
  • Lord of Horrors
    12% increased Reservation Efficiency of Minion Skills
  • Lord of the Squall
    Grant Elemental Archon to your Minions for 5 seconds when they Revive
  • Low Tolerance
    60% increased Magnitude of Poison you inflict on targets that are not Poisoned
  • Lucidity
    8% of Damage is taken from Mana before Life
    +15 to Intelligence
  • Lucky Rabbit Foot
    30% increased Damage while you have an active Charm
    6% increased Movement Speed while you have an active Charm
  • Lunar Boon
    40% increased Mana Regeneration Rate while Shapeshifted
  • Lust for Power
    10% chance when you gain a Power Charge to gain an additional Power Charge
    +1 to Maximum Power Charges
  • Lust for Sacrifice
    50% increased Minion Damage while you have at least two different active Offerings
  • Made to Last
    30% increased Armour
    5% of Physical Damage prevented Recouped as Life
  • Madness in the Bones
    Gain 8% of Physical Damage as extra Chaos Damage
  • Magnum Opus
    Charms applied to you have 100% increased Effect per empty Charm slot
  • Maiming Strike
    25% increased Attack Damage
    Attacks have 25% chance to Maim on Hit
  • Mana Blessing
    +20 to maximum Mana
    20% increased Mana Regeneration Rate
  • Manifold Method
    50% increased amount of Mana Leeched
    25% increased chance to inflict Ailments against Rare or Unique Enemies
  • Marathon Runner
    12% increased Movement Speed while Sprinting
  • Marked Agility
    60% increased Mana Cost Efficiency of Marks
    4% increased Movement Speed if you've used a Mark Recently
  • Marked for Death
    Culling Strike against Enemies you Mark
  • Marked for Sickness
    Enemies you Mark have 10% reduced Accuracy Rating
    Enemies you Mark take 10% increased Damage
  • Martial Artistry
    25% increased Accuracy Rating with Quarterstaves
    25% increased Critical Damage Bonus with Quarterstaves
    +25 to Dexterity
  • Mass Hysteria
    Allies in your Presence have 6% increased Attack Speed
    6% increased Attack Speed
  • Mass Rejuvenation
    Allies in your Presence Regenerate 1% of your Maximum Life per second
    Regenerate 0.5% of maximum Life per second
  • Master Fletching
    20% increased bonuses gained from Equipped Quiver
  • Master of Hexes
    25% reduced Curse Duration
    18% increased Curse Magnitudes
  • Material Solidification
    Gain 8% of Damage as Extra Physical Damage
    15% increased effect of Fully Broken Armour
  • Mauling Stuns
    40% increased Stun Buildup against enemies within 2 metres
    20% increased Melee Damage against Heavy Stunned enemies
  • Meat Recycling
    15% chance to not destroy Corpses when Consuming Corpses
  • Meditative Focus
    60% increased Stun Threshold while Channelling
    30% of Damage taken Recouped as Life while Channelling
  • Melding
    40% increased maximum Energy Shield
    10% reduced maximum Mana
  • Melting Flames
    Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
  • Mending Deflection
    15% of Damage taken from Deflected Hits Recouped as Life
    20% faster start of Energy Shield Recharge when not on Full Life
  • Mental Alacrity
    5% increased Cast Speed
    15% increased Mana Regeneration Rate
    +10 to Intelligence
  • Mental Perseverance
    10% of Damage is taken from Mana before Life
    +15 to Intelligence
  • Mental Toughness
    18% increased Mana Regeneration Rate
    25% increased Mana Cost Efficiency while on Low Mana
  • Mentorship
    Minions have 15% reduced Attack Speed
    Minions have 15% reduced Cast Speed
    Minions deal 100% increased Damage with Command Skills
  • Mighty Trunk
    Totems gain +3% to all Maximum Elemental Resistances
    20% increased Area of Effect for Skills used by Totems
  • Mind Eraser
    20% increased Mana Regeneration Rate
    15% increased Mana Cost Efficiency
  • Mindful Awareness
    24% increased Evasion Rating
    24% increased maximum Energy Shield
  • Molten Being
    Gain 5% of Damage as Extra Fire Damage
    5% of Physical Damage taken as Fire Damage
  • Molten Carapace
    50% increased Armour while Ignited
    +2% to Maximum Fire Resistance while Ignited
    50% increased Fire Damage while Ignited
  • Molten Claw
    Gain 8% of Damage as Extra Fire Damage while Shapeshifted
  • Moment of Truth
    25% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently
    15% increased Critical Hit Chance
  • Momentum
    Ignore all Movement Penalties from Armour
    5% reduced Slowing Potency of Debuffs on You
  • Morgana, the Storm Seer
    +8% of Armour also applies to Elemental Damage
    10% faster start of Energy Shield Recharge
    You cannot be Electrocuted
    50% reduced effect of Shock on you
  • Morning Star
    30% increased Critical Hit Chance with Flails
    20% increased Critical Damage Bonus with Flails
  • Multi Shot
    +24% Surpassing chance to fire an additional Projectile
  • Multitasking
    15% increased Skill Effect Duration
    12% increased Cooldown Recovery Rate
  • Mutewind Agility
    3% increased Movement Speed
    +8% to Cold Resistance
    +30% of Armour also applies to Cold Damage
  • Mystic Avalanche
    Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis
  • Mystic Stance
    12% faster start of Energy Shield Recharge
    30% increased Stun Threshold while on Full Life
  • Mystical Rage
    Every Rage also grants 2% increased Spell Damage
  • Natural Immunity
    +4 to Ailment Threshold per Dexterity
  • Nature's Bite
    20% increased Elemental Damage
    15% increased chance to inflict Ailments
  • Near at Hand
    16% reduced Skill Effect Duration
    10% reduced Slowing Potency of Debuffs on You
  • Near Sighted
    30% increased Critical Hit Chance for Attacks
    30% increased penalty to Accuracy Rating at range
  • Necromantic Ward
    20% increased Life Regeneration rate
    30% reduced effect of Curses on you
    30% increased damage against Undead Enemies
  • Necrotic Touch
    Minions have 40% increased Critical Hit Chance
  • Necrotised Flesh
    Minions have 40% increased maximum Life
    Minions have 10% reduced Life Recovery rate
  • Night's Bite
    Spells Gain 12% of Damage as extra Chaos Damage
  • Nimble Strength
    10% increased Attack Damage
    Gain Accuracy Rating equal to your Strength
  • Nourishing Ally
    Companions have 20% increased maximum Life
    20% increased Life Recovery Rate while your Companion is in your Presence
  • Nurturing Guardian
    Life Recovery from your Flasks also applies to your Companions
  • Nurturing Nature
    40% increased Mana Regeneration Rate while on Full Life
  • Off-Balancing Retort
    30% increased Parried Debuff Duration
  • One For All
    40% increased Presence Area of Effect
    8% reduced Area of Effect
  • One With Flame
    50% reduced Magnitude of Ignite on you
  • One with the River
    10% chance to Daze on Hit
    30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff
    30% increased Freeze Buildup with Quarterstaves
    30% increased Stun Buildup with Quarterstaves
  • One with the Storm
    Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge
  • Open Mind
    25% increased Mana Regeneration Rate
  • Overexposure
    30% increased Exposure Effect
  • Overflowing Power
    +2 to Maximum Power Charges
  • Overheating Blow
    Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies
  • Overload
    Damage Penetrates 10% Lightning Resistance if on Low Mana
    Damage Penetrates 15% Lightning Resistance
  • Overwhelm
    5% reduced Attack Speed
    20% increased Stun Buildup
    40% increased Damage with Two Handed Weapons
  • Overwhelming Strike
    15% increased Critical Hit Chance for Attacks
    20% increased Critical Damage Bonus for Attack Damage
    20% more Stun Buildup with Critical Hits
  • Overzealous
    16% increased Cast Speed
    15% increased Mana Cost of Skills
  • Pack Encouragement
    5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%
  • Paragon
    +5% to Quality of all Skills
    +5 to all Attributes
  • Paranoia
    50% increased Surrounded Area of Effect
  • Passthrough Rounds
    Projectiles Pierce enemies with Fully Broken Armour
  • Path of the Renegade
    +8% to Chaos Resistance
    +20% of Armour also applies to Chaos Damage
  • Patient Barrier
    50% increased maximum Energy Shield
    20% slower start of Energy Shield Recharge
  • Perfect Opportunity
    30% increased Stun Buildup
    Damage with Hits is Lucky against Heavy Stunned Enemies
  • Perfectly Placed Knife
    25% increased Critical Hit Chance against Bleeding Enemies
    20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
  • Perforation
    20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
    40% increased Jagged Ground Duration
  • Perpetual Freeze
    20% increased Freeze Buildup
    15% increased Chill and Freeze Duration on Enemies
    15% increased Magnitude of Chill you inflict
  • Personal Touch
    20% increased Attack Damage
    12% increased Immobilisation buildup
  • Pierce the Heart
    Arrows Pierce an additional Target
  • Piercing Claw
    Damage Penetrates 15% of Enemy Elemental Resistances while Shapeshifted
  • Piercing Shot
    50% chance to Pierce an Enemy
  • Pile On
    30% increased effect of Fully Broken Armour
  • Pin and Run
    30% increased Pin Buildup
    5% increased Movement Speed if you've Pinned an Enemy Recently
  • Pin their Motivation
    20% increased Pin duration
    Pinned Enemies cannot deal Critical Hits
  • Pinpoint Shot
    Attacks gain increased Accuracy Rating equal to their Critical Hit Chance
  • Pliable Flesh
    6% of Damage taken Recouped as Life
    25% increased speed of Recoup Effects
  • Pocket Sand
    50% increased Blind Effect
  • Polished Iron
    25% increased Armour
    Gain additional Stun Threshold equal to 30% of Item Armour on Equipped Armour Items
  • Polymathy
    7% increased Attributes
  • Potent Incantation
    30% increased Spell Damage
    5% reduced Cast Speed
  • Power Conduction
    25% increased Shock Duration
    25% increased Magnitude of Shock you inflict
  • Power of the Storm
    50% increased Damage if you've Triggered a Skill Recently
  • Power Shots
    15% reduced Attack Speed with Crossbows
    80% increased Critical Damage Bonus with Crossbows
  • Powerful Casting
    2% increased Spell Damage per 10 Strength
  • Practiced Signs
    6% increased Cast Speed
  • Precise Invocations
    Invocated Spells have 30% increased Critical Hit Chance
  • Precise Point
    25% increased Damage with Spears
    25% increased Accuracy Rating with Spears
  • Precise Volatility
    Volatile Power also grants 1% increased Critical Hit chance per Volatility exploded
  • Precision Salvo
    8% increased Projectile Speed
    6% increased Attack Speed
    12% increased Accuracy Rating
  • Preemptive Strike
    100% increased Critical Damage Bonus against Enemies that are on Full Life
  • Presence Present
    Allies in your Presence have +100 to Accuracy Rating
    35% increased Attack Damage while you have an Ally in your Presence
  • Preservation
    25% increased Skill Effect Duration
  • Pressure Points
    35% increased Stun Buildup
    35% increased Freeze Buildup
  • Price of Freedom
    15% increased Cost Efficiency of Attacks
    18% of Skill Mana Costs Converted to Life Costs
  • Primal Growth
    15% increased Area of Effect if you've Killed Recently
    8% increased Area of Effect for Attacks
  • Primal Protection
    40% increased Charm Effect Duration
    40% increased Charm Charges gained
  • Primal Rage
    +12 to maximum Rage while Shapeshifted
  • Primal Sundering
    Damage Penetrates 12% Elemental Resistances
    8% increased Area of Effect for Attacks
  • Primed to Explode
    Detonator skills have 40% increased Area of Effect
    Detonator skills have 80% reduced damage
  • Principal Infusion
    30% increased Elemental Infusion duration
    Remnants can be collected from 30% further away
  • Prism Guard
    +30% of Armour also applies to Elemental Damage
  • Prize of the Hunt
    2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
    +1 to Maximum Frenzy Charges
  • Profane Commander
    30% increased Presence Area of Effect
    4% increased Spirit
  • Proficiency
    +25 to Dexterity
  • Projectile Bulwark
    30% increased Armour
    Defend with 120% of Armour against Projectile Attacks
  • Proliferating Weeds
    Fissure Skills have +1 to Limit
  • Prolonged Assault
    16% increased Attack Damage
    16% increased Skill Effect Duration
    Buffs on you expire 10% slower
  • Prolonged Fury
    Inherent loss of Rage is 25% slower
  • Protraction
    20% increased Skill Effect Duration
    15% increased Duration of Damaging Ailments on Enemies
  • Psychic Fragmentation
    12% chance for Spell Skills to fire 2 additional Projectiles
  • Punctured Lung
    Enemies you Fully Armour Break cannot Regenerate Life
    Enemies you Fully Armour Break are Maimed
  • Puppet Master chance
    15% increased Mana Cost Efficiency of Command Skills
    +1 maximum stacks of Puppet Master
  • Puppet Master chance
    35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
  • Pure Chaos
    Gain 11% of Damage as Extra Chaos Damage
  • Pure Energy
    30% increased maximum Energy Shield
    +10 to Intelligence
  • Pure Power
    10% more Maximum Lightning Damage
  • Push the Advantage
    40% increased Critical Damage Bonus with One Handed Melee Weapons
  • Pyromancer
    20% increased Fire Damage
    10% increased Cast Speed while Ignited
    5% reduced Movement Speed Penalty from using Fire Skills while moving
  • Quick Fingers
    +24% Surpassing chance to fire an additional Arrow
  • Quick Recovery
    40% increased Stun Recovery
    Regenerate 5% of maximum Life over 1 second when Stunned
  • Radial Force
    10% increased Area of Effect
    12% increased Immobilisation buildup
  • Rallying Form
    Companions in your Presence have Onslaught while you are Shapeshifted
  • Rallying Icon
    When a Banner expires, recover 15% of the Glory required for that Banner
  • Rapid Recharge
    12% increased Energy Shield Recharge Rate
    12% faster start of Energy Shield Recharge
  • Rapid Reload
    40% increased Crossbow Reload Speed
  • Rapid Strike
    +30 to Accuracy Rating
    8% increased Melee Attack Speed
  • Rattled
    +20 to maximum Mana
    50% increased Shock Duration
  • Rattling Ball
    25% increased Damage with Flails
  • Raw Mana
    8% increased maximum Mana
    10% increased Mana Cost of Skills
  • Raw Power
    20% increased Spell Damage
    +10 to Intelligence
  • Reaching Strike
    25% increased Melee Damage
    +0.2 metres to Melee Strike Range
  • Reaving
    8% increased Attack Speed with One Handed Weapons
    +15 to Dexterity
  • Redblade Discipline
    +8% to Fire Resistance
    20% increased Stun Threshold
    +30% of Armour also applies to Fire Damage
  • Refills
    Life Flasks gain 0.15 charges per Second
  • Refocus
    20% increased Mana Regeneration Rate
    20% increased Mana Regeneration Rate while stationary
  • Regenerative Flesh
    6% of Damage taken Recouped as Life
    Minions Recoup 15% of Damage taken as Life
  • Reinforced Rallying
    +1 to maximum number of placed Banners
  • Reinvigoration
    Regenerate 1% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
  • Relentless
    15% increased Armour
    Regenerate 0.5% of maximum Life per second
    +10 to Strength
  • Relentless Fallen
    3% increased Movement Speed
    Minions have 20% increased Movement Speed
    Minions have 8% increased Attack and Cast Speed
  • Relentless Vindicator
    10% increased Damage
    10% increased Critical Hit Chance
    +5 to Strength and Intelligence
  • Relinquish Your Life
    53% increased Life Cost of Skills
    Gain 21% of Damage as Extra Chaos Damage
  • Remnant Attraction
    10% chance to create an additional Remnant
    Remnants can be collected from 50% further away
  • Remorseless
    15% increased Projectile Damage
    30% increased Stun Buildup against enemies within 2 metres
    +5 to Strength and Dexterity
  • Repeating Explosives
    Grenades have 15% chance to activate a second time
  • Replenishing Horde
    25% Chance to revive a random Permanent Minion whenever you use a Command Skill
    25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
  • Reprisal
    25% increased Parried Debuff Magnitude
  • Repulsion
    Area Skills have 20% chance to Knock Enemies Back on Hit
    20% increased Spell Area Damage
  • Resilient Soul
    20% increased Life Regeneration rate
    5% of Damage taken Recouped as Life
  • Resolute Reach
    18% increased Area of Effect for Attacks
    20% reduced Critical Hit Chance
  • Resolute Reprisal
    30% increased Parry Range
    Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently
  • Resolution
    25% increased Stun Threshold
    10% increased Armour, Evasion and Energy Shield
  • Restless Dead
    Minions Revive 25% faster
  • Resurging Archon
    Archon recovery period expires 25% faster
  • Retaliation
    75% increased Thorns damage if you've Blocked Recently
  • Return to Nature
    Overgrown Plant Skills Break 50% increased Armour
  • Reusable Ammunition
    Bolts fired by Crossbow Attacks have 30% chance to not
    expend Ammunition if you've Reloaded Recently
  • Revenge
    Gain Physical Thorns damage equal to 10% of Item Armour on Equipped Body Armour
  • Reverberating Impact
    Break 25% increased Armour
    12% increased Area of Effect for Attacks
  • Reverberating Parry
    15% increased Parried Debuff Magnitude
    20% increased Parry Hit Area of Effect
  • Reverberation
    Spell Skills have 15% increased Area of Effect
  • Rhythm of Fire
    20% increased Fire Damage
    5% chance for Slam Skills to cause an additional Aftershock
  • Rhythm of Ice
    20% increased Cold Damage
    6% increased Cast Speed per Spell Echoed Recently, up to 30%
  • Ricochet
    15% increased Projectile Damage
    Projectiles have 10% chance to Chain an additional time from terrain
  • Right Hand of Darkness
    Minions have 20% increased Area of Effect
    Minions have 10% chance to inflict Withered on Hit
    Spells Gain 5% of Damage as extra Chaos Damage
  • Ripping Blade
    25% increased Damage with Swords
  • Roaring Cries
    Warcries have a minimum of 10 Power
  • Roil
    10% reduced Spell Area Damage
    Spell Skills have 25% increased Area of Effect
  • Roll and Strike
    25% increased Damage with Spears
    10% increased Attack Speed with Spears
  • Rough Carapace
    Gain Physical Thorns damage equal to 8% of maximum Life while Shapeshifted
  • Ruin
    35% increased Spell Area Damage
    Spell Skills have 10% reduced Area of Effect
  • Ruinic Helm
    +1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet
  • Run and Gun
    5% reduced Movement Speed Penalty from using Skills while moving
    Projectile Attacks have a 12% chance to fire two additional Projectiles while moving
  • Rupturing Pins
    40% increased Magnitude of Bleeding you inflict against Pinned Enemies
  • Rusted Pins
    30% increased Pin Buildup
    Bleeding you inflict on Pinned Enemies is Aggravated
  • Rustle of the Leaves
    40% increased Totem Placement speed
    Spells Cast by Totems have 6% increased Cast Speed
    Attacks used by Totems have 6% increased Attack Speed
  • Sacrificial Blood
    15% increased Life Cost of Skills
    40% increased Spell Damage with Spells that cost Life
  • Sand in the Eyes
    10% increased Attack Speed
    15% chance to Blind Enemies on Hit with Attacks
  • Sanguimantic Rituals
    Regenerate 1% of maximum Life per second
    Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
  • Sanguine Tolerance
    Immune to Corrupted Blood
    40% reduced Duration of Bleeding on You
  • Saqawal's Guidance
    20% increased Elemental Damage with Attacks
    15% increased Accuracy Rating
    +10 to Dexterity
  • Saqawal's Hide
    +5% to Lightning Resistance
    25% increased Armour and Evasion Rating
  • Saqawal's Talon
    +5% to Cold Resistance
    25% increased Armour and Evasion Rating
  • Savagery
    50% increased Evasion Rating if you've consumed a Frenzy Charge Recently
    +1 to Maximum Frenzy Charges
  • Savoured Blood
    35% increased amount of Life Leeched
    Leech Life 20% slower
  • Savouring
    20% increased Flask Effect Duration
    20% chance for Flasks you use to not consume Charges
  • Scales of the Wyvern
    20% faster start of Energy Shield Recharge while Shapeshifted
    20% increased Energy Shield Recharge Rate while Shapeshifted
    +1% to Maximum Lightning Resistance while Shapeshifted
  • Scent of Blood
    3% increased Movement Speed
    20% increased Bleeding Duration
    40% chance for Attack Hits to apply Incision
  • Searing Heat
    100% increased Flammability Magnitude
    Ignites you inflict deal Damage 10% faster
  • Secrets of the Orb
    Orb Skills have +1 to Limit
  • Seeing Stars
    10% chance to Daze on Hit
    25% increased Daze Duration
  • Self Immolation
    Ignites you cause are reflected back to you
    40% reduced Magnitude of Ignite on you
  • Self Mortification
    Gain additional Stun Threshold equal to 20% of maximum Energy Shield
    20% increased Stun Threshold while on Full Life
  • Self Sacrificing
    20% reduced Spirit Reservation Efficiency of Skills
    40% increased Reservation Efficiency of Minion Skills
  • Serrated Edges
    10% increased Critical Hit Chance for Attacks
    30% increased Attack Damage against Rare or Unique Enemies
  • Shadow Dancing
    40% increased Evasion Rating if you have been Hit Recently
    40% faster start of Energy Shield Recharge if you've been Stunned Recently
  • Sharp Sight
    5% increased Attack Speed
    30% increased Accuracy Rating against Rare or Unique Enemies
  • Sharpened Claw
    30% increased Physical Damage while Shapeshifted
  • Shatter Palm
    20% increased Critical Damage Bonus
    30% increased Stun Buildup
  • Shattered Crystal
    60% reduced Ice Crystal Life
  • Shattering
    30% increased Freeze Buildup
    20% increased Chill Duration on Enemies
    20% increased Magnitude of Chill you inflict
  • Shattering Blow
    Break 50% of Armour on Heavy Stunning an Enemy
  • Shattering Daze
    5% chance to Daze on Hit
    Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies
  • Shedding Skin
    40% increased Elemental Ailment Threshold
    10% reduced Duration of Ailments on You
  • Shelter from the Rain
    20% faster start of Energy Shield Recharge
    15% increased Block chance
  • Shield Expertise
    12% increased Block chance
    40% increased Block Recovery
  • Shifted Strikes
    30% increased Attack Damage if you have Shapeshifted to an Animal form Recently
  • Shimmering
    10% faster start of Energy Shield Recharge
    20% increased Evasion Rating if you haven't been Hit Recently
    3% increased Movement Speed while you have Energy Shield
  • Shimmering Mirage
    Gain additional Ailment Threshold equal to 30% of maximum Energy Shield
    10% reduced Duration of Ailments on You
  • Shocking Limit
    +1 to maximum Lightning Infusions
  • Shockproof
    10% increased Armour
    +30% of Armour also applies to Lightning Damage
    30% reduced effect of Shock on you
  • Shockwaves
    25% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
  • Short Shot
    10% reduced Projectile Speed
    20% increased Projectile Damage
  • Shrapnel
    30% chance to Pierce an Enemy
    Projectiles have 10% chance to Chain an additional time from terrain
  • Shredding Contraptions
    Enemies affected by your Hazards Recently have 25% reduced Armour
    Enemies affected by your Hazards Recently have 25% reduced Evasion Rating
  • Shredding Force
    15% increased Critical Hit Chance for Spells
    15% increased Critical Spell Damage Bonus
    15% increased Magnitude of Damaging Ailments you inflict with Critical Hits
  • Sic 'Em
    Companions deal 60% increased damage against Immobilised enemies
  • Sigil of Fire
    30% increased Damage with Hits against Ignited Enemies
  • Sigil of Ice
    30% increased Damage with Hits against Chilled Enemies
  • Sigil of Lightning
    30% increased Damage with Hits against Shocked Enemies
  • Silent Guardian
    Minions have +20% to all Elemental Resistances
    20% increased Elemental Ailment Threshold
  • Silent Shiv
    5% increased Attack Speed with Daggers
    15% increased Critical Hit Chance with Daggers
  • Singular Purpose
    5% reduced Attack Speed
    20% increased Stun Buildup
    40% increased Damage with Two Handed Weapons
  • Siphon
    Recover 2% of maximum Mana on Kill
    25% increased amount of Mana Leeched
  • Sitting Duck
    35% increased Critical Hit Chance against Immobilised enemies
    Your Hits cannot be Evaded by Pinned Enemies
  • Skullcrusher
    20% more Damage against Heavy Stunned Enemies with Maces
  • Sling Shots
    20% increased Projectile Damage
    20% increased chance to inflict Ailments with Projectiles
  • Slippery Ice
    25% reduced Effect of Chill on you
    Unaffected by Chill during Dodge Roll
  • Slow Burn
    20% increased Ignite Magnitude
    20% increased Ignite Duration on Enemies
  • Smash
    20% increased Melee Damage
    40% increased Melee Damage against Heavy Stunned enemies
  • Smoke Inhalation
    Damage Penetrates 15% Fire Resistance
    15% increased Duration of Damaging Ailments on Enemies
  • Sniper
    Arrows gain Critical Hit Chance as they travel farther, up to
    40% increased Critical Hit Chance after 7 metres
  • Snowpiercer
    Damage Penetrates 15% Cold Resistance
    +10 to Intelligence
  • Soul Bloom
    15% faster start of Energy Shield Recharge
  • Spaghettification
    3% increased Movement Speed
    29% increased Chaos Damage
    +13 to all Attributes
    -7% to Chaos Resistance
    23% reduced Light Radius
  • Specialised Shots
    15% increased Bolt Speed
    20% increased Damage with Crossbows
  • Spectral Ward
    +1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour
  • Spell Haste
    15% increased Evasion Rating
    8% increased Cast Speed
  • Spellblade
    32% increased Spell Damage while wielding a Melee Weapon
    +10 to Dexterity
  • Spike Pit
    Enemies in Jagged Ground you create take 10% increased Damage
  • Spiked Armour
    Thorns Damage has 50% chance to ignore Enemy Armour
  • Spiked Shield
    2% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
    50% increased Armour, Evasion and Energy Shield from Equipped Shield
  • Spiked Whip
    25% increased Damage with Flails
  • Spiral into Depression
    3% increased Movement Speed
    25% increased Armour
    25% increased maximum Energy Shield
  • Spiral into Insanity
    29% increased Chaos Damage
    20% increased Armour, Evasion and Energy Shield
  • Spiral into Mania
    10% increased Cast Speed
    +13% to Chaos Resistance
  • Spirit Bond
    30% increased Totem Life
    30% increased Totem Duration
  • Spirit of the Bear
    50% increased Damage against Immobilised Enemies while Shapeshifted
    25% increased Stun buildup while Shapeshifted
  • Spirit of the Wolf
    20% increased Critical Hit Chance while Shapeshifted
    8% increased Skill Speed while Shapeshifted
  • Spirit of the Wyvern
    20% increased Accuracy Rating while Shapeshifted
    25% increased Elemental Damage while Shapeshifted
  • Splintering Force
    Minions Break Armour equal to 3% of Physical damage dealt
  • Splinters
    30% increased Stun Buildup
    Hits Break 50% increased Armour on targets with Ailments
  • Split Shot
    Projectiles have 75% chance for an additional Projectile when Forking
  • Split the Earth
    10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock
    Strike Skills you use yourself with Maces have 10% chance to deal Splash Damage
  • Splitting Ground
    Skills which create Fissures have a 20% chance to create an additional Fissure
  • Spray and Pray
    20% reduced Accuracy Rating while moving
    50% increased Attack Damage while moving
    5% reduced Movement Speed Penalty from using Skills while moving
  • Spreading Shocks
    Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius
  • Stacking Toxins
    Targets can be affected by +1 of your Poisons at the same time
    20% reduced Magnitude of Poison you inflict
  • Staggering Palm
    20% increased Knockback Distance
    10% chance to Daze on Hit
    25% increased Physical Damage
  • Staggering Wounds
    50% chance to Knock Back Bleeding Enemies with Hits
  • Stance Breaker
    25% increased Damage with Swords
  • Stand and Deliver
    Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m
    Projectiles deal 25% increased Damage with Hits against Enemies within 2m
  • Stand Ground
    Regenerate 1% of maximum Life per second while affected by any Damaging Ailment
    Regenerate 1% of maximum Life per second while stationary
  • Stars Aligned
    Damage with Hits is Lucky against Enemies that are on Low Life
  • Staunch Deflection
    Gain Deflection Rating equal to 8% of Evasion Rating
    Deflected Hits cannot inflict Maim on you
    Deflected Hits cannot inflict Bleeding on you
  • Staunching
    Life Flasks gain 0.1 charges per Second
    +10 to Strength
  • Steadfast Resolve
    You cannot be Light Stunned if you've been Stunned Recently
  • Steady Footing
    40% increased Stun Threshold
    20% increased Stun Threshold if you haven't been Stunned Recently
  • Step Like Mist
    4% increased Movement Speed
    15% increased Mana Regeneration Rate
    +5 to Dexterity and Intelligence
  • Stigmata
    Offerings have 30% increased Maximum Life
    Recover 3% of maximum Life when you create an Offering
  • Stimulants
    16% increased Attack Speed during any Flask Effect
  • Storm Driven
    15% of Elemental Damage taken Recouped as Energy Shield
  • Storm Surge
    Damage Penetrates 8% Cold Resistance
    Damage Penetrates 15% Lightning Resistance
  • Storm Swell
    Damage Penetrates 15% Cold Resistance
    Damage Penetrates 8% Lightning Resistance
  • Storm's Rebuke
    Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits
  • Stormbreaker
    20% increased Damage for each type of Elemental Ailment on Enemy
  • Stormcharged
    Damage Penetrates 8% of Enemy Elemental Resistances
    5% increased Attack and Cast Speed with Elemental Skills
  • Stormkeeper
    20% increased Lightning Damage
    30% reduced effect of Shock on you
    15% increased Magnitude of Shock you inflict
  • Stormwalker
    Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground
    40% reduced effect of Shock on you
  • Strength of the Deep
    2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
    +1 to Maximum Endurance Charges
  • Strike True
    20% increased Accuracy Rating
    +10 to Dexterity
  • Stripped Defences
    Exposure you inflict lowers Resistances by an additional 5%
  • Strong Chin
    25% increased Armour and Evasion Rating
    Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
  • Struck Through
    Attacks have +1% to Critical Hit Chance
  • Stupefy
    10% chance to Daze on Hit
    30% increased Damage against Dazed Enemies
  • Sturdy Ally
    Companions gain your Strength
    +15 to Strength
  • Sturdy Metal
    80% increased Armour from Equipped Body Armour
  • Sturdy Mind
    +30 to maximum Mana
    14% increased Mana Regeneration Rate
  • Stylebender
    Hits Break 30% increased Armour on targets with Ailments
    +10 to Strength
    25% increased Physical Damage
  • Subterfuge Mask
    +1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
  • Succour
    30% increased Life Regeneration rate during Effect of any Life Flask
  • Sudden Escalation
    16% increased Critical Hit Chance for Spells
    8% increased Cast Speed if you've dealt a Critical Hit Recently
  • Sudden Infuriation
    4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
  • Suffusion
    30% increased amount of Mana Leeched
    Unaffected by Chill while Leeching Mana
  • Sundering
    25% increased Critical Damage Bonus for Attack Damage
    +25% to Critical Damage Bonus against Stunned Enemies
  • Supportive Ancestors
    25% increased Damage while you have a Totem
    Spells Cast by Totems have 3% increased Cast Speed per Summoned Totem
    Attacks used by Totems have 3% increased Attack Speed per Summoned Totem
  • Surging Beast
    Gain Arcane Surge when you Shapeshift to Human form after
    being Shapeshifted for at least 8 seconds
  • Surging Currents
    Damage Penetrates 15% Lightning Resistance
    +10 to Dexterity
  • Swift Blocking
    12% increased Block chance
    1% increased Movement Speed for each time you've Blocked in the past 10 seconds
  • Swift Claw
    10% increased Skill Speed while Shapeshifted
  • Swift Flight
    15% increased Projectile Speed
    20% increased Physical Damage
  • Swift Interruption
    12% increased Attack Speed if you've successfully Parried Recently
    6% increased Movement Speed if you've successfully Parried Recently
  • Symbol of Defiance
    Banner Skills have 30% increased Area of Effect
    Banner Skills have 30% increased Duration
  • Tactical Retreat
    +0.5 metres to Dodge Roll distance while Surrounded
    10% increased Movement Speed while Surrounded
  • Tainted Strike
    20% increased Critical Hit Chance for Attacks
    30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
  • Taste for Blood
    Gain 20 Life per enemy killed
    2% chance to Recover all Life when you Kill an Enemy
  • Taut Flesh
    20% of Physical Damage taken Recouped as Life
  • Tempered Defences
    25% increased Armour
    +15% of Armour also applies to Elemental Damage
  • Tempered Mind
    15% increased effect of Fully Broken Armour
    +10 to Strength
    20% increased Physical Damage
  • Temporal Mastery
    16% increased Cooldown Recovery Rate
  • Tenfold Attacks
    4% increased Attack Speed
    6% increased Attack Speed if you've been Hit Recently
    +10 to Strength
  • Thaumaturgic Generator
    Grants Thaumaturgical Dynamism
  • The Ancient Serpent
    40% reduced Poison Duration on you
    Life Flasks gain 0.1 charges per Second
    +10 to Intelligence
  • The Fabled Stag
    40% increased Endurance, Frenzy and Power Charge Duration
    +10 to Dexterity
    Skills have 10% chance to not remove Charges but still count as consuming them
  • The Frenzied Bear
    30% increased Damage if you've consumed a Frenzy Charge Recently
    10% increased Skill Speed if you've consumed a Frenzy Charge Recently
    +10 to Strength
  • The Great Boar
    +1 Life per 4 Dexterity
    +1 to Stun Threshold per Dexterity
    +5 to Strength
  • The Hollowkeeper
    50% reduced effect of Curses on you
    35% reduced Effect of Non-Damaging Ailments on you
  • The Howling Primate
    15% increased Presence Area of Effect
    Aura Skills have 10% increased Magnitudes
    +10 to Intelligence
  • The Molten One's Gift
    +10% to Fire Resistance
    15% increased effect of Fully Broken Armour
    Fully Broken Armour you inflict also increases Fire Damage Taken from Hits
  • The Noble Wolf
    25% increased Magnitude of Ailments you inflict against Marked Enemies
    20% increased Critical Hit Chance against Marked Enemies
    +10 to Dexterity
  • The Power Within
    20% increased Critical Damage Bonus if you've gained a Power Charge Recently
    +1 to Maximum Power Charges
  • The Quick Fox
    20% increased Deflection Rating while moving
  • The Raging Ox
    Hits against you have 30% reduced Critical Damage Bonus
    15% reduced Duration of Ailments on You
    +10 to Strength
  • The Soul Meridian
    Gain Deflection Rating equal to 8% of Evasion Rating
    8% faster start of Energy Shield Recharge
    10% increased Mana Cost Efficiency
    10% increased Reservation Efficiency of Minion Skills
  • The Spring Hare
    20% chance for Damage of Enemies Hitting you to be Unlucky
    20% chance for Damage with Hits to be Lucky
  • The Wild Cat
    Gain Deflection Rating equal to 12% of Evasion Rating
    40% increased Evasion Rating while moving
    +10 to Dexterity
  • The Winter Owl
    3% increased Evasion Rating per 10 Intelligence
    Gain Accuracy Rating equal to your Intelligence
    +10 to Intelligence
  • Thickened Arteries
    Regenerate 0.5% of maximum Life per second
    40% increased Life Regeneration Rate while stationary
  • Thicket Warding
    20% chance for Charms you use to not consume Charges
    Recover 5% of maximum Mana when a Charm is used
  • Thin Ice
    20% increased Freeze Buildup
    50% increased Damage with Hits against Frozen Enemies
  • Thirst for Endurance
    25% chance when you gain an Endurance Charge to gain an additional Endurance Charge
  • Thirst for Power
    25% chance when you gain a Power Charge to gain an additional Power Charge
  • Thirsting Ally
    Leeching Life from your Hits causes your Companion to also Leech the same amount of Life
  • Thornhide
    +6% to Thorns Critical Hit Chance
  • Thousand Cuts
    Enemies you apply Incision to take 2% increased Physical Damage per Incision
  • Thrill of Battle
    20% increased Attack Speed while Surrounded
  • Thrill of the Fight
    Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60%
  • Throatseeker
    60% increased Critical Damage Bonus
    20% reduced Critical Hit Chance
  • Thunderstruck
    50% increased Electrocute Buildup against Shocked Enemies
    50% increased Shock Chance against Electrocuted Enemies
  • Tides of Change
    25% increased Skill Effect Duration
  • Time Manipulation
    Debuffs you inflict have 10% increased Slow Magnitude
    Debuffs on you expire 20% faster
  • Titan's Determination
    25% increased Stun Threshold
    20% increased Life Regeneration Rate while moving
  • Titanic
    30% increased Stun Buildup
    30% increased Stun Threshold
    5% increased Strength
  • Tolerant Equipment
    15% increased Armour and Evasion Rating
    Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
    Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
  • Total Incineration
    10% increased Ignite Duration on Enemies
    25% increased Damage with Hits against Ignited Enemies
  • Touch the Arcane
    40% increased effect of Arcane Surge on you
  • Towering Shield
    25% increased Chance to Block if you've Blocked with a raised Shield Recently
    50% increased Armour, Evasion and Energy Shield from Equipped Shield
  • Toxic Sludge
    40% increased Duration of Poisons you inflict against Slowed Enemies
  • Toxic Tolerance
    Immune to Poison
  • Trained Deflection
    Prevent +6% of Damage from Deflected Hits
  • Trained Turrets
    25% increased Ballista Critical Damage Bonus
    20% increased Ballista Critical Hit Chance
  • Tribal Fury
    Strikes deal Splash Damage
  • Trick Shot
    Projectiles have 15% chance to Chain an additional time from terrain
  • True Strike
    +10 to Dexterity
    20% increased Critical Hit Chance
  • Trusted Partner
    Companions have 20% increased maximum Life
    5% of Damage from Hits is taken from your Damageable Companion's Life before you
  • Tukohama's Brew
    50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect
  • Turn the Clock Back
    15% increased Spell Damage
    10% reduced Projectile Speed for Spell Skills
  • Turn the Clock Forward
    20% increased Spell Damage
    15% increased Projectile Speed for Spell Skills
  • Unbending
    3% increased maximum Life
    10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100%
  • Unbothering Cold
    +10% to Cold Resistance
    +2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed
  • Unbound Forces
    40% increased Chill Duration on Enemies
    40% increased Shock Duration
    25% increased Magnitude of Chill you inflict
    25% increased Magnitude of Shock you inflict
  • Unbreakable
    15% increased Armour
    50% reduced Armour Break taken
    10% reduced Slowing Potency of Debuffs on You
  • Unbreaking
    30% increased Stun Threshold
    30% increased Elemental Ailment Threshold
  • Unerring Impact
    16% increased Accuracy Rating with One Handed Melee Weapons
    16% increased Accuracy Rating with Two Handed Melee Weapons
    +0.2 metres to Melee Strike Range
  • Unexpected Finesse
    20% increased Attack Damage
    30% increased Accuracy Rating while moving
  • Unfettered
    50% increased Armour while Bleeding
    10% increased Movement Speed while Sprinting
  • Unforgiving
    +4 to Maximum Rage
    Inherent loss of Rage is 20% slower
  • Unhindered
    20% reduced Slowing Potency of Debuffs on You
    6% reduced Movement Speed Penalty from using Skills while moving
  • Unimpeded
    24% reduced Slowing Potency of Debuffs on You
  • Unleash Fire
    30% increased Stun Buildup with Melee Damage
    Projectiles deal 75% increased Damage against Heavy Stunned Enemies
  • Unmoving Craiceann
    30% increased Armour while stationary
    30% increased Life Regeneration Rate while stationary
  • Unnatural Resilience
    +3% to all Elemental Resistances
    +2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed
  • Unquenchable Iron
    Gain 18% of Physical Damage as Extra Lightning Damage
  • Unsight
    Enemies near Enemies you Mark are Blinded
    Enemies you Mark cannot deal Critical Hits
  • Unspoken Bond
    Companions have +30% to Chaos Resistance
    Companions have +30% to all Elemental Resistances
  • Unstable Bond
    Gain 3 Volatility when an Allied Persistent Reviving Minion is Killed
  • Unstoppable Barrier
    10% increased Block chance
    15% reduced Slowing Potency of Debuffs on You
  • Unyielding
    15% increased Attack Speed if you've been Hit Recently
    8% reduced Slowing Potency of Debuffs on You
  • Urgent Call
    Recover 2% of maximum Life and Mana when you use a Warcry
    24% increased Warcry Speed
    18% increased Warcry Cooldown Recovery Rate
  • Utility Ordnance
    40% increased Cooldown Recovery Rate for Grenade Skills
    80% reduced Grenade Damage
  • Utmost Offering
    Offerings cannot be damaged if they have been created Recently
  • Vale Dweller
    50% increased Armour while Bleeding
    50% reduced Magnitude of Bleeding on You
  • Vale Shelter
    Charms gain 0.15 charges per Second
  • Vengeance
    10% of Thorns Damage Leeched as Life
  • Vengeful Fury
    Gain 5 Rage when Hit by an Enemy
    Every Rage also grants 1% increased Armour
  • Versatile Arms
    6% increased Attack Speed with One Handed Melee Weapons
    15% increased Accuracy Rating with One Handed Melee Weapons
    +10 to Strength and Dexterity
  • Viciousness
    3% increased Attack Speed per Enemy in Close Range
    +10 to Dexterity
  • Vigilance
    12% increased Block chance
    10 Life gained when you Block
    +2% to maximum Block chance
  • Vigorous Remnants
    Recover 3% of Maximum Life when you collect a Remnant
  • Vile Mending
    Minions have 20% increased maximum Life
    Minions Regenerate 3% of maximum Life per second
    Minions have +13% to Chaos Resistance
  • Vile Wounds
    33% increased Damage with Hits against Enemies affected by Ailments
  • Vocal Empowerment
    Warcries Empower an additional Attack
  • Void
    29% increased Chaos Damage
    Enemies you Curse have -3% to Chaos Resistance
  • Volatile Catalyst
    8% increased Area of Effect
    10% increased Cooldown Recovery Rate
  • Volatile Grenades
    25% reduced Grenade Detonation Time
  • Volcanic Skin
    Gain 8% of Damage as Extra Fire Damage
    +20% to Fire Resistance
  • Voll's Protection
    +15% of Armour also applies to Elemental Damage
    10% faster start of Energy Shield Recharge
    10% increased Block chance
    Gain 10 Energy Shield when you Block
    Recover 10 Life when you Block
  • Voracious
    15% increased Attack Speed while Leeching
  • Vulgar Methods
    10% reduced maximum Mana
    +10 to Strength
    30% increased Critical Hit Chance
  • Waning Hindrances
    Debuffs on you expire 25% faster
  • Warding Fetish
    30% increased Damage per Curse on you
    30% reduced effect of Curses on you
    60% increased Energy Shield from Equipped Focus
  • Warding Potions
    10% reduced Flask Charges used from Mana Flasks
    Remove a Curse when you use a Mana Flask
  • Warlord Berserker
    40% reduced Presence Area of Effect
    Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently
  • Warlord Leader
    Allies in your Presence deal 40% increased Damage
    40% increased Presence Area of Effect
  • Warm the Heart
    25% reduced Freeze Duration on you
    60% increased Freeze Threshold
  • Wary Dodging
    Cannot be Light Stunned if you haven't been Hit Recently
  • Wasting
    15% increased Duration of Damaging Ailments on Enemies
    30% increased Damage with Hits against Enemies affected by Ailments
  • Wasting Casts
    25% increased Damage with Hits against Hindered Enemies
    15% chance to Hinder Enemies on Hit with Spells
  • Watchtowers
    Recoup 5% of damage taken by your Totems as Life
    Each Totem applies 2% increased Damage taken to Enemies in their Presence
  • Waters of Life
    Recover 2% of maximum Life when you use a Mana Flask
    Mana Flasks gain 0.1 charges per Second
  • Well of Power
    20% increased Critical Damage Bonus if you've consumed a Power Charge Recently
    Recover 5% of maximum Mana when you consume a Power Charge
  • Wellspring
    30% increased Mana Recovery from Flasks
    8% increased Attack and Cast Speed during Effect of any Mana Flask
  • Whirling Assault
    8% increased Attack Speed with Quarterstaves
    Knocks Back Enemies if you get a Critical Hit with a Quarterstaff
  • Whirling Onslaught
    50% chance to gain Onslaught on Killing Blow with Axes
  • Wide Barrier
    20% reduced Armour
    30% increased Block chance
  • Widespread Coverage
    50% increased Hazard Area of Effect
    20% reduced Hazard Damage
  • Wild Storm
    Gain 4% of Damage as Extra Cold Damage
    Gain 4% of Damage as Extra Lightning Damage
    +10 to Dexterity
  • Wither Away
    Unwithered enemies are Withered for 8 seconds when they enter your Presence
    20% increased Withered Magnitude
  • Wolf's Howl
    30% increased Critical Hit Chance if you have Shapeshifted to an Animal form Recently
  • Woodland Aspect
    Charms applied to you have 25% increased Effect
  • Wrapped Quiver
    20% increased bonuses gained from Equipped Quiver
  • Wyvern's Breath
    40% increased Elemental Ailment Application if you have Shapeshifted to an Animal form Recently
  • Zone of Control
    20% increased Area of Effect of Curses
    10% increased Curse Magnitudes
    Enemies you Curse are Hindered, with 15% reduced Movement Speed