Druid vs Warrior
The Druid is a Strength/Intelligence class (11/7/11 Str/Dex/Int) that starts with a Voltaic Staff and a Changeling Talisman; the Warrior is a Strength class (15/7/7) that starts with a Wooden Club and a Splintered Tower Shield. They begin at different points of the passive tree. Across their ascendancies the biggest differences are melee (0 vs 9 nodes), armour (1 vs 9 nodes) and elemental (4 vs 0 nodes). Patch 0.5.5, from the game files.
Side by side
| Druid | Warrior | |
|---|---|---|
| Attributes | Str11 Dex7 Int11 | Str15 Dex7 Int7 |
| Trait | Natural resilience to Lightning | Knockback opponents when attacking |
| Starts with | ||
| First skill gem | ||
| Gems that need its weapon | 16 (staff, talisman) | 20 (one hand mace, shield) |
| Ascendancies |
Their ascendancies' nodes by theme
| Nodes about… | Druid | Warrior |
|---|---|---|
| Minions | – | 1 |
| Companions | – | 1 |
| Spells | 4 | 1 |
| Melee | – | 9 |
| Attack speed | 1 | – |
| Critical hits | 2 | – |
| Fire | – | 2 |
| Physical | – | 1 |
| Elemental | 4 | – |
| Totems | 2 | 4 |
| Block and shields | – | 4 |
| Life | 3 | 5 |
| Energy shield | 1 | – |
| Mana | 4 | – |
| Armour | 1 | 9 |
| Evasion | 1 | – |
| Resistances | 2 | 5 |
| Spirit | 1 | 1 |
| Flasks and charms | 2 | – |
| Stun | 1 | 3 |
| Area of effect | – | 2 |
| Cooldowns | 1 | 1 |
| Warcries | – | 2 |
| Strength stacking | – | 4 |
Nodes of all the class's ascendancies added up; each ascendancy's own counts are on its page.
Druid ascendancies
Warrior ascendancies
Titanmelee 5, stun 3 and life 2
Warbringertotems 4, block and shields 4 and armour 4
Smith of Kitavaresistances 5, melee 4 and armour 3
Titan vs Warbringer · Smith of Kitava vs Titan · Smith of Kitava vs Warbringer
More class comparisons: Druid vs Huntress · Druid vs Mercenary · Druid vs Monk · Druid vs Ranger · Druid vs Sorceress · Druid vs Witch · Huntress vs Warrior · Mercenary vs Warrior · Monk vs Warrior · Ranger vs Warrior · Sorceress vs Warrior · Warrior vs Witch.

