ExileDB

Best Class for Flails

Flail passives near each class start · Path of Exile 2✓ Checked against game files · 0.5.5
Splintered Flail
Druid
Druid
5 flail passives within 20 points

Druid reaches the most flail passives: 5 within 20 points of the class start and 10 within 30 (the tree has 10). Next: Warrior (3), Witch (1). The nearest flail notable for Druid is Ball and Chain, 18 points away. No ascendancy node names flails. Patch 0.5.5, from the game files.

All 8 classes for flails

Passives whose text names Flail, within 15, 20, 30 points of each class start; sorted by the 20-point count.

  1. Druid#1
    Druid
    0 within 155 within 2010 within 30+7 One Handed Weapons within 20
    starts withVoltaic Staff
    Nearest flail notablesBall and Chain18 ptsMorning Star23 ptsRattling Ball23 pts
  2. Warrior#2
    Warrior
    0 within 153 within 2010 within 30+19 One Handed Weapons within 20
    starts withWooden Club
    Nearest flail notablesBall and Chain20 ptsMorning Star25 ptsRattling Ball25 pts
  3. Witch#3
    Witch
    0 within 151 within 2010 within 30
    starts withWithered Wand· same tree start as Sorceress
    Nearest flail notablesBall and Chain22 ptsMorning Star27 ptsRattling Ball27 pts
  4. Sorceress#4
    Sorceress
    0 within 151 within 2010 within 30
    starts withAshen Staff· same tree start as Witch
    Nearest flail notablesBall and Chain22 ptsMorning Star27 ptsRattling Ball27 pts
  5. Mercenary#5
    Mercenary
    0 within 150 within 206 within 30+27 One Handed Weapons within 20
    Nearest flail notablesBall and Chain27 ptsMorning Star32 ptsRattling Ball32 pts
  6. Monk#6
    Monk
    0 within 150 within 203 within 30+2 One Handed Weapons within 20
    Nearest flail notablesBall and Chain30 ptsMorning Star35 ptsRattling Ball35 pts
  7. Ranger#7
    Ranger
    0 within 150 within 200 within 30+17 One Handed Weapons within 20
    starts withCrude Bow· same tree start as Huntress
    Nearest flail notablesBall and Chain35 ptsMorning Star40 ptsRattling Ball40 pts
  8. Huntress#8
    Huntress
    0 within 150 within 200 within 30+17 One Handed Weapons within 20
    starts withHardwood Spear· same tree start as Ranger
    Nearest flail notablesBall and Chain35 ptsMorning Star40 ptsRattling Ball40 pts

4 flail notables on the tree

  • Ball and Chainnearest: Druid, 18 pts
    15% increased Damage with Flails
    6% increased Attack Speed with Flails
  • Morning Starnearest: Druid, 23 pts
    30% increased Critical Hit Chance with Flails
    20% increased Critical Damage Bonus with Flails
  • Rattling Ballnearest: Druid, 23 pts
    25% increased Damage with Flails
  • Spiked Whipnearest: Druid, 23 pts
    25% increased Damage with Flails

How this is counted

Read from the passive tree in the game files (10 passives name Flail; 27 more apply to One Handed Weapons). For each class we count the passives you can allocate with 15, 20 and 30 points from its start: every passive on the shortest path costs a point, and another class's start can't be walked through. One Handed Weapons passives also work with flails but are shared with other weapons, so they only break ties. Ascendancy nodes count the points from the ascendancy start (8 points in total). Ranger and Huntress, and Witch and Sorceress, share a start, so their tree numbers are equal. Plan the path yourself in the passive tree planner.

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