ExileDB

Infernalist vs Lich

Witch ascendancies compared · Path of Exile 2✓ Checked against game files · 0.5.5
InfernalistvsLich

Infernalist and Lich are both Witch ascendancies. Infernalist has 11 notables and 11 small passives, mostly about life (11), spells (4) and mana (4). Lich has 9 notables and 9 small passives, mostly about energy shield (7), mana (6) and curses (4). The biggest differences: life (11 vs 4), curses (0 vs 4) and energy shield (3 vs 7). Patch 0.5.5, from the game files.

Nodes by theme

Nodes about…InfernalistLich
Minions
2
–
Spells
4
2
Critical hits
2
–
Fire
2
–
Chaos
–
1
Elemental
1
–
Ignite
3
–
Curses
–
4
Life
11
4
Energy shield
3
7
Mana
4
6
Spirit
1
–
Charges
–
2
Area of effect
–
2
Shapeshifting
1
–

Each number counts the nodes (notables and small passives) whose text is about the theme.

Skills they grant

Infernalist

Lich

No skill.

Every node, side by side

Infernalist
Infernalist
11 notables · 11 small
  • 20% of Physical Damage taken as Chaos Damage
    20% of Lightning Damage taken as Fire Damage
    20% of Cold Damage taken as Fire Damage
  • Reserves 25% of Life
    +1 to Maximum Mana per 6 Maximum Life
  • Reserves 25% of Life
    +1 to Maximum Energy Shield per 8 Maximum Life
  • Reserves 25% of Life
    +1 to Maximum Spirit per 25 Maximum Life
  • All Damage from you and Allies in your Presence
    contributes to Flammability and Ignite Magnitudes
  • Grants skill Demon FormShapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.
  • Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
    50% more Critical Damage Bonus
  • Grants skill Summon Infernal HoundActivate to summon a Reviving Infernal Hound which Ignites enemies near it.
  • Demonflame has no maximum
  • Maximum Mana is replaced by twice as much Maximum Infernal Flame
    Gain Infernal Flame instead of spending Mana for Skill costs
    Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
    Lose all Infernal Flame on reaching maximum Infernal Flame
    25% of Infernal Flame lost per second if none was gained in the past 2 seconds
  • Gain Elemental Archon when you cast a Spell while on High Infernal Flame
    Elemental Archon does not expire while on High Infernal Flame
    Lose Elemental Archon on reaching maximum Infernal Flame

Small passives

  • Critical Chance
    12% increased Critical Hit Chance
  • Flammability Magnitude
    40% increased Flammability Magnitude
  • Life×4
    3% increased maximum Life
  • Mana×2
    3% increased maximum Mana
  • Minion Life
    Minions have 12% increased maximum Life
  • Spell Damage×2
    12% increased Spell Damage
Lich
Lich
9 notables · 9 small
  • 4% increased Magnitude of Unholy Might Buffs you grant per 100 maximum Mana
  • Can Socket a non-Unique Basic Jewel into the Phylactery
    100% increased Effect of bonuses gained from Socketed Jewel
    50% more Mana Cost of Skills if you have no Energy Shield
  • Sacrificing Energy Shield does not interrupt Recharge
    Sacrifice 5% of maximum Energy Shield when you Cast a Spell
    Spells for which this Sacrifice was fully made deal 30% more Damage
  • Your Life cannot change while you have Energy Shield
  • Curses you inflict have infinite Duration
    You can apply an additional Curse
  • While you are not on Low Mana, you and Allies in your Presence have Unholy Might
    Lose 5% of maximum Mana per Second
  • Spells consume a Power Charge if able to deal 40% more Damage
  • Cursed Enemies killed by you, or by Allies in your Presence, have a 33% chance to explode, dealing a quarter of their maximum Life as Chaos damage
  • 10% of Damage taken bypasses Energy Shield
    No inherent Mana Regeneration
    Regenerate Mana equal to 6% of maximum Life per second

Small passives

  • Curse Area×2
    15% increased Area of Effect of Curses
  • Energy Shield×2
    20% increased maximum Energy Shield
  • Energy Shield if Consumed Power Charge
    30% increased maximum Energy Shield if you've consumed a Power Charge Recently
  • Life×2
    3% increased maximum Life
  • Mana×2
    3% increased maximum Mana

Other Witch pairs: Blood Mage vs Infernalist · Abyssal Lich vs Infernalist · Blood Mage vs Lich · Abyssal Lich vs Blood Mage · Abyssal Lich vs Lich. Compare with an ascendancy of another class →