ExileDB

Jewel Mods

71 prefixes and 92 suffixes that roll on jewels, every tier with its item level✓ Checked against game files · 0.5.5

Jewels in Path of Exile 2 roll 71 prefix and 92 suffix modifiers, 320 tiers in all; the best tiers need item level 1. Not every jewel rolls every one: 9 bases share 8 modifier pools — pick a base to see its own. Patch 0.5.5, from the game files.

Prefixes (71)

(5–15)% increased Magnitude of Ailments you inflict
Not on Ruby and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Acrimonious1
(5–15)% increased Magnitude of Ailments you inflict
T2Acrimonious1
(3–7)% increased Magnitude of Ailments you inflict
(4–6)% increased Area of Effect
Not on Emerald and Time-Lost Emerald
prefix · 2 tiers ›
TierNameItem levelValue
T1Blasting1
(4–6)% increased Area of Effect
T2Blasting1
(2–3)% increased Area of Effect
Break (5–15)% increased Armour
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Shattering1
Break (5–15)% increased Armour
T2Shattering1
Break (1–2)% increased Armour
(5–15)% increased Attack Damage
Not on Sapphire and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Combat1
(5–15)% increased Attack Damage
T2Combat1
(1–2)% increased Attack Damage
Banner Skills have (6–16)% increased Area of Effect
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Rallying1
Banner Skills have (6–16)% increased Area of Effect
T2Rallying1
Banner Skills have (2–3)% increased Area of Effect
(3–7)% chance to inflict Bleeding on Hit
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Bleeding1
(3–7)% chance to inflict Bleeding on Hit
T2Bleeding1
1% chance to inflict Bleeding on Hit
(5–15)% increased Magnitude of Bleeding you inflict
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Haemorrhaging1
(5–15)% increased Magnitude of Bleeding you inflict
T2Haemorrhaging1
(3–7)% increased Magnitude of Bleeding you inflict
(5–10)% increased Blind Effect
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Stifling1
(5–10)% increased Blind Effect
T2Stifling1
(3–5)% increased Blind Effect
(5–15)% increased Accuracy Rating with Bows
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Precise1
(5–15)% increased Accuracy Rating with Bows
T2Precise1
(1–2)% increased Accuracy Rating with Bows
(10–20)% increased Damage while you have an active Charm
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Verdant1
(10–20)% increased Damage while you have an active Charm
T2Verdant1
(2–3)% increased Damage while you have an active Charm
(5–15)% increased Cold Damage
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Chilling1
(5–15)% increased Cold Damage
T2Chilling1
(1–2)% increased Cold Damage
Damage Penetrates (5–10)% Cold Resistance
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Numbing1
Damage Penetrates (5–10)% Cold Resistance
T2Numbing1
Damage Penetrates (1–2)% Cold Resistance
Companions deal (10–20)% increased Damage
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Kinship1
Companions deal (10–20)% increased Damage
T2Kinship1
Companions deal (2–3)% increased Damage
Companions have (10–20)% increased maximum Life
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Kindred1
Companions have (10–20)% increased maximum Life
T2Kindred1
Companions have (2–3)% increased maximum Life
(10–20)% increased Magnitude of Damaging Ailments you inflict with Critical Hits
Not on Ruby and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Rancorous1
(10–20)% increased Magnitude of Damaging Ailments you inflict with Critical Hits
T2Rancorous1
(5–10)% increased Magnitude of Damaging Ailments you inflict with Critical Hits
(6–16)% increased Damage with Crossbows
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Bolting1
(6–16)% increased Damage with Crossbows
T2Bolting1
(2–3)% increased Damage with Crossbows
(8–12)% increased Area of Effect of Curses
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Expanding1
(8–12)% increased Area of Effect of Curses
T2Expanding1
(3–6)% increased Area of Effect of Curses
(2–4)% increased Curse Magnitudes
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Hexing1
(2–4)% increased Curse Magnitudes
T2Hexing1
1% increased Curse Magnitudes
(10–20)% increased Damage if you have Consumed a Corpse Recently
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Necromantic1
(10–20)% increased Damage if you have Consumed a Corpse Recently
T2Necromantic1
(2–3)% increased Damage if you have Consumed a Corpse Recently
(15–25)% increased Damage against Enemies with Fully Broken Armour
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Exploiting1
(15–25)% increased Damage against Enemies with Fully Broken Armour
T2Exploiting1
(2–4)% increased Damage against Enemies with Fully Broken Armour
(10–20)% increased Damage with Hits against Rare and Unique Enemies
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Slaying1
(10–20)% increased Damage with Hits against Rare and Unique Enemies
T2Slaying1
(2–3)% increased Damage with Hits against Rare and Unique Enemies
Triggered Spells deal (10–18)% increased Spell Damage
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Triggered1
Triggered Spells deal (10–18)% increased Spell Damage
T2Triggered1
Triggered Spells deal (2–3)% increased Spell Damage
(5–15)% increased Elemental Damage
prefix · 2 tiers ›
TierNameItem levelValue
T1Prismatic1
(5–15)% increased Elemental Damage
T2Prismatic1
(1–2)% increased Elemental Damage
(10–15)% faster start of Energy Shield Recharge
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Serene1
(10–15)% faster start of Energy Shield Recharge
T2Serene1
(5–7)% faster start of Energy Shield Recharge
Empowered Attacks deal (10–20)% increased Damage
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Empowering1
Empowered Attacks deal (10–20)% increased Damage
T2Empowering1
Empowered Attacks deal (2–3)% increased Damage
(5–15)% increased Fire Damage
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Flaming1
(5–15)% increased Fire Damage
T2Flaming1
(1–2)% increased Fire Damage
Damage Penetrates (5–10)% Fire Resistance
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Searing1
Damage Penetrates (5–10)% Fire Resistance
T2Searing1
Damage Penetrates (1–2)% Fire Resistance
(30–50)% increased Energy Shield from Equipped Focus
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Focusing1
(30–50)% increased Energy Shield from Equipped Focus
T2Focusing1
(15–25)% increased Energy Shield from Equipped Focus
(10–20)% increased maximum Energy Shield
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Shimmering1
(10–20)% increased maximum Energy Shield
T2Shimmering1
(2–3)% increased maximum Energy Shield
(10–20)% increased Evasion Rating
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Evasive1
(10–20)% increased Evasion Rating
T2Evasive1
(2–3)% increased Evasion Rating
(10–20)% increased Armour
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Armoured1
(10–20)% increased Armour
T2Armoured1
(2–3)% increased Armour
(10–20)% increased Hazard Damage
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Hazardous1
(10–20)% increased Hazard Damage
T2Hazardous1
(2–3)% increased Hazard Damage
Herald Skills deal (15–25)% increased Damage
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Heralding1
Herald Skills deal (15–25)% increased Damage
T2Heralding1
Herald Skills deal (2–4)% increased Damage
(5–15)% increased Ignite Magnitude
Not on Emerald and Time-Lost Emerald
prefix · 2 tiers ›
TierNameItem levelValue
T1Burning1
(5–15)% increased Ignite Magnitude
T2Burning1
(3–7)% increased Ignite Magnitude
(15–25)% chance for Attack Hits to apply Incision
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Incise1
(15–25)% chance for Attack Hits to apply Incision
T2Incise1
(3–5)% chance for Attack Hits to apply Incision
(5–10)% increased Accuracy Rating
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Accurate1
(5–10)% increased Accuracy Rating
T2Accurate1
(1–2)% increased Accuracy Rating
(3–7)% increased Block chance
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Protecting1
(3–7)% increased Block chance
T2Protecting1
(1–3)% increased Block chance
(6–16)% increased Damage with Bows
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Perforating1
(6–16)% increased Damage with Bows
T2Perforating1
(2–3)% increased Damage with Bows
(7–13)% increased Chaos Damage
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Chaotic1
(7–13)% increased Chaos Damage
T2Chaotic1
(1–2)% increased Chaos Damage
(6–16)% increased Damage with Maces
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Beating1
(6–16)% increased Damage with Maces
T2Beating1
(1–2)% increased Damage with Maces
(6–16)% increased Damage with Quarterstaves
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Monk's1
(6–16)% increased Damage with Quarterstaves
T2Monk's1
(1–2)% increased Damage with Quarterstaves
(10–20)% increased Totem Life
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Carved1
(10–20)% increased Totem Life
T2Carved1
(2–3)% increased Totem Life
(5–15)% increased Lightning Damage
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Humming1
(5–15)% increased Lightning Damage
T2Humming1
(1–2)% increased Lightning Damage
Damage Penetrates (5–10)% Lightning Resistance
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Surging1
Damage Penetrates (5–10)% Lightning Resistance
T2Surging1
Damage Penetrates (1–2)% Lightning Resistance
(4–8)% increased Effect of your Mark Skills
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Marking1
(4–8)% increased Effect of your Mark Skills
T2Marking1
(2–3)% increased Effect of your Mark Skills
+(1–2) to Maximum Rage
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Angry1
+(1–2) to Maximum Rage
T2Angry1
+1 to Maximum Rage
(5–15)% increased Melee Damage
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Clashing1
(5–15)% increased Melee Damage
T2Clashing1
(1–2)% increased Melee Damage
(10–20)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Engaging1
(10–20)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
T2Engaging1
(2–3)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
Minions have (5–8)% increased Area of Effect
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Companion1
Minions have (5–8)% increased Area of Effect
T2Companion1
Minions have (3–5)% increased Area of Effect
Minions deal (5–15)% increased Damage
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Authoritative1
Minions deal (5–15)% increased Damage
T2Authoritative1
Minions deal (1–2)% increased Damage
Minions have (5–15)% increased maximum Life
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Fortuitous1
Minions have (5–15)% increased maximum Life
T2Fortuitous1
Minions have (1–2)% increased maximum Life
Offerings have (15–25)% increased Maximum Life
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Sacrificial1
Offerings have (15–25)% increased Maximum Life
T2Sacrificial1
Offerings have (2–3)% increased Maximum Life
(15–25)% increased Parry Damage
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Parrying1
(15–25)% increased Parry Damage
T2Parrying1
(2–3)% increased Parry Damage
(5–15)% increased Global Physical Damage
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Sharpened1
(5–15)% increased Global Physical Damage
T2Sharpened1
(1–2)% increased Global Physical Damage
(5–15)% increased Damage with Plant Skills
prefix · 2 tiers ›
TierNameItem levelValue
T1Overgrown1
(5–15)% increased Damage with Plant Skills
T2Overgrown1
(1–2)% increased Damage with Plant Skills
(5–15)% increased Magnitude of Poison you inflict
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Venomous1
(5–15)% increased Magnitude of Poison you inflict
T2Venomous1
(3–7)% increased Magnitude of Poison you inflict
(15–25)% increased Presence Area of Effect
Not on Emerald and Time-Lost Emerald
prefix · 2 tiers ›
TierNameItem levelValue
T1Iconic1
(15–25)% increased Presence Area of Effect
T2Iconic1
(8–12)% increased Presence Area of Effect
(5–15)% increased Projectile Damage
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Archer's1
(5–15)% increased Projectile Damage
T2Archer's1
(1–2)% increased Projectile Damage
(10–20)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Retreating1
(10–20)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
T2Retreating1
(2–3)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
(4–8)% increased Projectile Speed
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Soaring1
(4–8)% increased Projectile Speed
T2Soaring1
(2–3)% increased Projectile Speed
(4–6)% increased bonuses gained from Equipped Quiver
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Fletching1
(4–6)% increased bonuses gained from Equipped Quiver
T2Fletching1
(2–3)% increased bonuses gained from Equipped Quiver
(5–15)% increased Damage while Shapeshifted
Not on Emerald and Time-Lost Emerald
prefix · 2 tiers ›
TierNameItem levelValue
T1Bestial1
(5–15)% increased Damage while Shapeshifted
T2Bestial1
(1–2)% increased Damage while Shapeshifted
(18–32)% increased Armour, Evasion and Energy Shield from Equipped Shield
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Shielding1
(18–32)% increased Armour, Evasion and Energy Shield from Equipped Shield
T2Shielding1
(8–15)% increased Armour, Evasion and Energy Shield from Equipped Shield
(10–15)% increased Magnitude of Shock you inflict
Not on Ruby and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Jolting1
(10–15)% increased Magnitude of Shock you inflict
T2Jolting1
(5–7)% increased Magnitude of Shock you inflict
(6–16)% increased Damage with Spears
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Spearheaded1
(6–16)% increased Damage with Spears
T2Spearheaded1
(1–2)% increased Damage with Spears
(10–20)% increased Thorns damage
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Retaliating1
(10–20)% increased Thorns damage
T2Retaliating1
(2–3)% increased Thorns damage
(10–18)% increased Totem Damage
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Shaman's1
(10–18)% increased Totem Damage
T2Shaman's1
(2–3)% increased Totem Damage
(10–20)% increased Damage with Warcries
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Yelling1
(10–20)% increased Damage with Warcries
T2Yelling1
(2–3)% increased Damage with Warcries
(5–15)% increased Spell Damage
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Mystic1
(5–15)% increased Spell Damage
T2Mystic1
(1–2)% increased Spell Damage
(5–10)% increased Withered Magnitude
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
prefix · 2 tiers ›
TierNameItem levelValue
T1Withering1
(5–10)% increased Withered Magnitude
T2Withering1
(3–5)% increased Withered Magnitude
Upgrades Radius to Medium
Only on Time-Lost Diamond, Time-Lost Emerald, Time-Lost Ruby and Time-Lost Sapphire
prefix · 2 tiers ›
TierNameItem levelValue
T1Greater1
Upgrades Radius to Medium
T2Grand1
Upgrades Radius to Large

Suffixes (92)

(5–15)% increased chance to inflict Ailments
Not on Ruby and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Ailing1
(5–15)% increased chance to inflict Ailments
T2of Ailing1
(3–7)% increased chance to inflict Ailments
Gain additional Ailment Threshold equal to (5–15)% of maximum Energy Shield
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Inuring1
Gain additional Ailment Threshold equal to (5–15)% of maximum Energy Shield
T2of Inuring1
Gain additional Ailment Threshold equal to (1–2)% of maximum Energy Shield
(10–20)% increased Armour Break Duration
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1Resonating1
(10–20)% increased Armour Break Duration
T2Resonating1
(5–10)% increased Armour Break Duration
(6–16)% increased Critical Hit Chance for Attacks
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Deadliness1
(6–16)% increased Critical Hit Chance for Attacks
T2of Deadliness1
(3–7)% increased Critical Hit Chance for Attacks
(10–20)% increased Critical Damage Bonus for Attack Damage
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Demolishing1
(10–20)% increased Critical Damage Bonus for Attack Damage
T2of Demolishing1
(5–10)% increased Critical Damage Bonus for Attack Damage
(3–7)% chance to Blind Enemies on Hit with Attacks
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Blinding1
(3–7)% chance to Blind Enemies on Hit with Attacks
T2of Blinding1
1% chance to Blind Enemies on Hit with Attacks
Banner Skills have (15–25)% increased Duration
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Inspiring1
Banner Skills have (15–25)% increased Duration
T2of Inspiring1
Banner Skills have (3–4)% increased Duration
(15–20)% increased Glory generation for Banner Skills
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Valour1
(15–20)% increased Glory generation for Banner Skills
T2of Valour1
(8–12)% increased Glory generation for Banner Skills
(5–10)% chance to Poison on Hit
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Poisoning1
(5–10)% chance to Poison on Hit
T2of Poisoning1
1% chance to Poison on Hit
(15–25)% increased Curse Duration
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Continuation1
(15–25)% increased Curse Duration
T2of Continuation1
(2–4)% increased Curse Duration
(5–10)% increased Bleeding Duration
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Haemophilia1
(5–10)% increased Bleeding Duration
T2of Haemophilia1
(3–7)% increased Bleeding Duration
(2–4)% increased Attack Speed with Bows
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Nocking1
(2–4)% increased Attack Speed with Bows
T2of Nocking1
(1–2)% increased Attack Speed with Bows
Projectiles have (3–5)% chance to Chain an additional time from terrain
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Chaining1
Projectiles have (3–5)% chance to Chain an additional time from terrain
T2of Chaining1
Projectiles have (1–2)% chance to Chain an additional time from terrain
(10–20)% chance to Pierce an Enemy
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Piercing1
(10–20)% chance to Pierce an Enemy
T2of Piercing1
(5–10)% chance to Pierce an Enemy
(5–15)% increased Charm Charges gained
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of the Thicker1
(5–15)% increased Charm Charges gained
T2of the Thicker1
(3–7)% increased Charm Charges gained
(5–15)% increased Charm Effect Duration
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of the Woodland1
(5–15)% increased Charm Effect Duration
T2of the Woodland1
(1–2)% increased Charm Effect Duration
(5–15)% increased Critical Hit Chance
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Annihilation1
(5–15)% increased Critical Hit Chance
T2of Annihilation1
(3–7)% increased Critical Hit Chance
(10–20)% increased Critical Damage Bonus
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Potency1
(10–20)% increased Critical Damage Bonus
T2of Potency1
(5–10)% increased Critical Damage Bonus
(10–15)% increased Crossbow Reload Speed
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Reloading1
(10–15)% increased Crossbow Reload Speed
T2of Reloading1
(5–7)% increased Crossbow Reload Speed
(2–4)% increased Attack Speed with Crossbows
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Rapidity1
(2–4)% increased Attack Speed with Crossbows
T2of Rapidity1
(1–2)% increased Attack Speed with Crossbows
(5–15)% faster Curse Activation
Only on Diamond, Sapphire and Timeless Jewel
suffix · 1 tier ›
TierNameItem levelValue
T1of Chanting1
(5–15)% faster Curse Activation
(2–4)% of Damage is taken from Mana before Life
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Mind1
(2–4)% of Damage is taken from Mana before Life
T2of Mind1
1% of Damage is taken from Mana before Life
(5–10)% increased Duration of Damaging Ailments on Enemies
Not on Ruby and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Suffusion1
(5–10)% increased Duration of Damaging Ailments on Enemies
T2of Suffusion1
(3–5)% increased Duration of Damaging Ailments on Enemies
(5–10)% chance to Daze on Hit
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Dazing1
(5–10)% chance to Daze on Hit
T2of Dazing1
1% chance to Daze on Hit
Debuffs on you expire (5–10)% faster
Not on Ruby and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Diminishing1
Debuffs on you expire (5–10)% faster
T2of Diminishing1
Debuffs on you expire (3–5)% faster
(5–10)% increased Duration of Ignite, Shock and Chill on Enemies
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Suffering1
(5–10)% increased Duration of Ignite, Shock and Chill on Enemies
T2of Suffering1
(3–5)% increased Duration of Ignite, Shock and Chill on Enemies
Meta Skills gain (4–8)% increased Energy
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Generation1
Meta Skills gain (4–8)% increased Energy
T2of Generation1
Meta Skills gain (2–4)% increased Energy
Damaging Ailments deal damage (3–7)% faster
Not on Ruby and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Decrepifying1
Damaging Ailments deal damage (3–7)% faster
T2of Decrepifying1
Damaging Ailments deal damage (2–3)% faster
(5–10)% increased Flask Effect Duration
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Prolonging1
(5–10)% increased Flask Effect Duration
T2of Prolonging1
(1–2)% increased Flask Effect Duration
(5–15)% increased Mana Recovery from Flasks
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Quenching1
(5–15)% increased Mana Recovery from Flasks
T2of Quenching1
(1–2)% increased Mana Recovery from Flasks
Projectiles have (10–15)% chance for an additional Projectile when Forking
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Forking1
Projectiles have (10–15)% chance for an additional Projectile when Forking
T2of Forking1
Projectiles have (5–7)% chance for an additional Projectile when Forking
(10–20)% increased Freeze Buildup
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Freezing1
(10–20)% increased Freeze Buildup
T2of Freezing1
(5–10)% increased Freeze Buildup
(18–32)% increased Freeze Threshold
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Snowbreathing1
(18–32)% increased Freeze Threshold
T2of Snowbreathing1
(2–4)% increased Freeze Threshold
Gain (1–3) Rage when Hit by an Enemy
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Retribution1
Gain (1–3) Rage when Hit by an Enemy
T2of Retribution1
Gain (1–2) Rage when Hit by an Enemy
(3–5)% increased Cooldown Recovery Rate
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Chronomancy1
(3–5)% increased Cooldown Recovery Rate
T2of Chronomancy1
(1–3)% increased Cooldown Recovery Rate
(5–15)% increased Life Recovery from Flasks
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Recovery1
(5–15)% increased Life Recovery from Flasks
T2of Recovery1
(2–3)% increased Life Recovery from Flasks
(10–20)% increased Flammability Magnitude
Not on Emerald and Time-Lost Emerald
suffix · 2 tiers ›
TierNameItem levelValue
T1of Ignition1
(10–20)% increased Flammability Magnitude
T2of Ignition1
(2–3)% increased Flammability Magnitude
(10–20)% increased Elemental Ailment Threshold
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Enduring1
(10–20)% increased Elemental Ailment Threshold
T2of Enduring1
(2–3)% increased Elemental Ailment Threshold
(2–4)% increased Attack Speed
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Alacrity1
(2–4)% increased Attack Speed
T2of Alacrity1
(1–2)% increased Attack Speed
(2–4)% increased Cast Speed
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Enchanting1
(2–4)% increased Cast Speed
T2of Enchanting1
(1–2)% increased Cast Speed
(15–25)% increased Chill Duration on Enemies
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Frost1
(15–25)% increased Chill Duration on Enemies
T2of Frost1
(6–12)% increased Chill Duration on Enemies
(5–10)% increased Flask Charges gained
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Gathering1
(5–10)% increased Flask Charges gained
T2of Gathering1
(3–5)% increased Flask Charges gained
(6–16)% increased Stun Threshold
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Withstanding1
(6–16)% increased Stun Threshold
T2of Withstanding1
(1–2)% increased Stun Threshold
(15–25)% increased Stun Threshold if you haven't been Stunned Recently
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Stoutness1
(15–25)% increased Stun Threshold if you haven't been Stunned Recently
T2of Stoutness1
(2–3)% increased Stun Threshold if you haven't been Stunned Recently
(5–15)% increased Knockback Distance
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Fending1
(5–15)% increased Knockback Distance
T2of Fending1
(3–7)% increased Knockback Distance
(4–6)% of Skill Mana Costs Converted to Life Costs
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Sacrifice1
(4–6)% of Skill Mana Costs Converted to Life Costs
T2of Sacrifice1
(2–3)% of Skill Mana Costs Converted to Life Costs
(10–20)% increased Life Flask Charges gained
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Pathfinding1
(10–20)% increased Life Flask Charges gained
T2of Pathfinding1
(5–10)% increased Life Flask Charges gained
(5–15)% increased amount of Life Leeched
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Frenzy1
(5–15)% increased amount of Life Leeched
T2of Frenzy1
(2–3)% increased amount of Life Leeched
(2–3)% of Damage taken Recouped as Life
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Infusion1
(2–3)% of Damage taken Recouped as Life
T2of Infusion1
1% of Damage taken Recouped as Life
(5–10)% increased Life Regeneration rate
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Regeneration1
(5–10)% increased Life Regeneration rate
T2of Regeneration1
(3–5)% increased Life Regeneration rate
(15–25)% increased Stun Buildup with Maces
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Thumping1
(15–25)% increased Stun Buildup with Maces
T2of Thumping1
(6–12)% increased Stun Buildup with Maces
(10–20)% increased Mana Flask Charges gained
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Fountains1
(10–20)% increased Mana Flask Charges gained
T2of Fountains1
(5–10)% increased Mana Flask Charges gained
Recover (1–2)% of maximum Mana on Kill
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Osmosis1
Recover (1–2)% of maximum Mana on Kill
T2of Osmosis1
Recover 1% of maximum Mana on Kill
(5–15)% increased amount of Mana Leeched
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Thirsting1
(5–15)% increased amount of Mana Leeched
T2of Thirsting1
(1–2)% increased amount of Mana Leeched
(5–15)% increased Mana Regeneration Rate
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Energy1
(5–15)% increased Mana Regeneration Rate
T2of Energy1
(1–2)% increased Mana Regeneration Rate
Mark Skills have (5–15)% increased Use Speed
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Targeting1
Mark Skills have (5–15)% increased Use Speed
T2of Targeting1
Mark Skills have (2–3)% increased Use Speed
Mark Skills have (18–32)% increased Skill Effect Duration
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Tracking1
Mark Skills have (18–32)% increased Skill Effect Duration
T2of Tracking1
Mark Skills have (3–4)% increased Skill Effect Duration
+1% to Maximum Cold Resistance
Only on Diamond, Sapphire and Timeless Jewel
suffix · 1 tier ›
TierNameItem levelValue
T1of the Kraken1
+1% to Maximum Cold Resistance
+1% to Maximum Fire Resistance
Only on Diamond, Ruby and Timeless Jewel
suffix · 1 tier ›
TierNameItem levelValue
T1of the Phoenix1
+1% to Maximum Fire Resistance
Recover (1–2)% of maximum Life on Kill
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Success1
Recover (1–2)% of maximum Life on Kill
T2of Success1
Recover 1% of maximum Life on Kill
+1% to Maximum Lightning Resistance
Only on Diamond, Emerald and Timeless Jewel
suffix · 1 tier ›
TierNameItem levelValue
T1of the Leviathan1
+1% to Maximum Lightning Resistance
Minions have (2–4)% increased Attack and Cast Speed
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Orchestration1
Minions have (2–4)% increased Attack and Cast Speed
T2of Orchestration1
Minions have (1–2)% increased Attack and Cast Speed
Minions have +(7–13)% to Chaos Resistance
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Righteousness1
Minions have +(7–13)% to Chaos Resistance
T2of Righteousness1
Minions have +(1–2)% to Chaos Resistance
Minions have (10–20)% increased Critical Hit Chance
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Marshalling1
Minions have (10–20)% increased Critical Hit Chance
T2of Marshalling1
Minions have (5–10)% increased Critical Hit Chance
Minions have (15–25)% increased Critical Damage Bonus
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Gripping1
Minions have (15–25)% increased Critical Damage Bonus
T2of Gripping1
Minions have (6–12)% increased Critical Damage Bonus
Minions have +(5–10)% to all Elemental Resistances
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Acclimatisation1
Minions have +(5–10)% to all Elemental Resistances
T2of Acclimatisation1
Minions have +(1–2)% to all Elemental Resistances
Minions have (6–16)% additional Physical Damage Reduction
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Confidence1
Minions have (6–16)% additional Physical Damage Reduction
T2of Confidence1
Minions have (1–2)% additional Physical Damage Reduction
(1–2)% increased Movement Speed
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Speed1
(1–2)% increased Movement Speed
T2of Speed1
1% increased Movement Speed
Offering Skills have (15–25)% increased Duration
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Offering1
Offering Skills have (15–25)% increased Duration
T2of Offering1
Offering Skills have (6–12)% increased Duration
(10–15)% increased Parried Debuff Duration
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Unsettling1
(10–15)% increased Parried Debuff Duration
T2of Unsettling1
(5–10)% increased Parried Debuff Duration
(10–20)% increased Pin Buildup
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Pinning1
(10–20)% increased Pin Buildup
T2of Pinning1
(5–10)% increased Pin Buildup
(5–10)% increased Poison Duration
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Infection1
(5–10)% increased Poison Duration
T2of Infection1
(3–7)% increased Poison Duration
(10–20)% increased Freeze Buildup with Quarterstaves
Not on Ruby and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Glaciers1
(10–20)% increased Freeze Buildup with Quarterstaves
T2of Glaciers1
(5–10)% increased Freeze Buildup with Quarterstaves
Gain 1 Rage on Melee Hit
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Raging1
Gain 1 Rage on Melee Hit
T2of Raging1
Gain 1 Rage on Melee Hit
(2–4)% increased Skill Speed while Shapeshifted
Not on Emerald and Time-Lost Emerald
suffix · 2 tiers ›
TierNameItem levelValue
T1of the Wild1
(2–4)% increased Skill Speed while Shapeshifted
T2of the Wild1
(1–2)% increased Skill Speed while Shapeshifted
(10–20)% increased chance to Shock
Not on Ruby and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Shocking1
(10–20)% increased chance to Shock
T2of Shocking1
(2–3)% increased chance to Shock
(15–25)% increased Shock Duration
Not on Ruby and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Paralyzing1
(15–25)% increased Shock Duration
T2of Paralyzing1
(2–3)% increased Shock Duration
(5–10)% increased Skill Effect Duration
Not on Emerald and Time-Lost Emerald
suffix · 2 tiers ›
TierNameItem levelValue
T1of Lengthening1
(5–10)% increased Skill Effect Duration
T2of Lengthening1
(3–5)% increased Skill Effect Duration
(5–10)% reduced Slowing Potency of Debuffs on You
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Hastening1
(5–10)% reduced Slowing Potency of Debuffs on You
T2of Hastening1
(2–5)% reduced Slowing Potency of Debuffs on You
(2–4)% increased Attack Speed with Spears
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Spearing1
(2–4)% increased Attack Speed with Spears
T2of Spearing1
(1–2)% increased Attack Speed with Spears
(10–20)% increased Critical Damage Bonus with Spears
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Hunting1
(10–20)% increased Critical Damage Bonus with Spears
T2of Hunting1
(5–10)% increased Critical Damage Bonus with Spears
(5–15)% increased Critical Hit Chance for Spells
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Annihilating1
(5–15)% increased Critical Hit Chance for Spells
T2of Annihilating1
(3–7)% increased Critical Hit Chance for Spells
(10–20)% increased Critical Spell Damage Bonus
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Unmaking1
(10–20)% increased Critical Spell Damage Bonus
T2of Unmaking1
(5–10)% increased Critical Spell Damage Bonus
(2–4)% increased Attack Speed with Quarterstaves
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Sequencing1
(2–4)% increased Attack Speed with Quarterstaves
T2of Sequencing1
(1–2)% increased Attack Speed with Quarterstaves
(10–20)% increased Stun Buildup
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Stunning1
(10–20)% increased Stun Buildup
T2of Stunning1
(5–10)% increased Stun Buildup
(15–25)% increased Stun Threshold while Parrying
Not on Ruby, Sapphire, Time-Lost Ruby and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Biding1
(15–25)% increased Stun Threshold while Parrying
T2of Biding1
(8–12)% increased Stun Threshold while Parrying
Gain additional Stun Threshold equal to (5–15)% of maximum Energy Shield
Not on Emerald, Ruby, Time-Lost Emerald and Time-Lost Ruby
suffix · 2 tiers ›
TierNameItem levelValue
T1of Barriers1
Gain additional Stun Threshold equal to (5–15)% of maximum Energy Shield
T2of Barriers1
Gain additional Stun Threshold equal to (1–2)% of maximum Energy Shield
(10–20)% increased Totem Placement speed
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Ancestry1
(10–20)% increased Totem Placement speed
T2of Ancestry1
(2–3)% increased Totem Placement speed
(5–15)% increased Warcry Cooldown Recovery Rate
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Rallying1
(5–15)% increased Warcry Cooldown Recovery Rate
T2of Rallying1
(3–7)% increased Warcry Cooldown Recovery Rate
(10–20)% increased Warcry Speed
Not on Emerald, Sapphire, Time-Lost Emerald and Time-Lost Sapphire
suffix · 2 tiers ›
TierNameItem levelValue
T1of Lungs1
(10–20)% increased Warcry Speed
T2of Lungs1
(2–3)% increased Warcry Speed
(15–25)% increased Effect of Notable Passive Skills in Radius
Only on Time-Lost Diamond, Time-Lost Emerald, Time-Lost Ruby and Time-Lost Sapphire
suffix · 1 tier ›
TierNameItem levelValue
T1of Supremacy1
(15–25)% increased Effect of Notable Passive Skills in Radius
(15–25)% increased Effect of Small Passive Skills in Radius
Only on Time-Lost Diamond, Time-Lost Emerald, Time-Lost Ruby and Time-Lost Sapphire
suffix · 1 tier ›
TierNameItem levelValue
T1of Potency1
(15–25)% increased Effect of Small Passive Skills in Radius

Jewels bases (9)

More for this class

How many modifiers can roll on jewels in PoE2?

71 prefixes and 92 suffixes, 320 tiers in all, in patch 0.5.5.

What item level do jewels need for every mod tier?

Item level 1: no jewel modifier tier needs more.

Spotted a mistake on this page?