
Two Hand Mace Mods
8 prefixes and 14 suffixes that roll on two hand maces, every tier with its item level✓ Checked against game files · 0.5.5
Two Hand Maces in Path of Exile 2 roll 8 prefix and 14 suffix modifiers, 150 tiers in all; the best tiers need item level 82. Patch 0.5.5, from the game files.
Prefixes (8)
(120–139)% increased Elemental Damage with Attacksprefix · 6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Devastating | 81 | (120–139)% increased Elemental Damage with Attacks |
| T2 | Overpowering | 60 | (100–119)% increased Elemental Damage with Attacks |
| T3 | Unleashed | 46 | (86–99)% increased Elemental Damage with Attacks |
| T4 | Empowering | 33 | (72–85)% increased Elemental Damage with Attacks |
| T5 | Infusing | 16 | (48–71)% increased Elemental Damage with Attacks |
| T6 | Catalysing | 4 | (34–47)% increased Elemental Damage with Attacks |
+(451–550) to Accuracy Ratingprefix · 9 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Amazon's | 76 | +(451–550) to Accuracy Rating |
| T2 | Ranger's | 67 | +(347–450) to Accuracy Rating |
| T3 | Hunter's | 58 | +(237–346) to Accuracy Rating |
| T4 | Steady | 48 | +(168–236) to Accuracy Rating |
| T5 | Consistent | 36 | +(124–167) to Accuracy Rating |
| T6 | Deliberate | 26 | +(85–123) to Accuracy Rating |
| T7 | Focused | 18 | +(61–84) to Accuracy Rating |
| T8 | Reliable | 13 | +(33–60) to Accuracy Rating |
| T9 | Precise | 8 | +(11–32) to Accuracy Rating |
Adds (112–124) to (168–189) Cold Damageprefix · 10 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Crystalising | 81 | Adds (112–124) to (168–189) Cold Damage |
| T2 | Entombing | 75 | Adds (84–107) to (126–161) Cold Damage |
| T3 | Polar | 65 | Adds (60–80) to (92–121) Cold Damage |
| T4 | Glaciated | 60 | Adds (46–57) to (70–88) Cold Damage |
| T5 | Frozen | 54 | Adds (32–43) to (49–66) Cold Damage |
| T6 | Freezing | 46 | Adds (25–30) to (38–46) Cold Damage |
| T7 | Frigid | 33 | Adds (16–23) to (25–35) Cold Damage |
| T8 | Icy | 16 | Adds (10–14) to (15–23) Cold Damage |
| T9 | Chilled | 8 | Adds (5–8) to (9–14) Cold Damage |
| T10 | Frosted | 1 | Adds (2–3) to (4–6) Cold Damage |
Adds (135–156) to (205–236) Fire Damageprefix · 10 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Carbonising | 81 | Adds (135–156) to (205–236) Fire Damage |
| T2 | Cremating | 75 | Adds (102–130) to (155–198) Fire Damage |
| T3 | Blasting | 65 | Adds (73–97) to (112–149) Fire Damage |
| T4 | Incinerating | 60 | Adds (56–70) to (84–107) Fire Damage |
| T5 | Scorching | 54 | Adds (39–53) to (59–80) Fire Damage |
| T6 | Flaming | 46 | Adds (30–37) to (45–56) Fire Damage |
| T7 | Burning | 33 | Adds (19–27) to (30–42) Fire Damage |
| T8 | Smoking | 16 | Adds (11–17) to (19–28) Fire Damage |
| T9 | Smouldering | 8 | Adds (6–9) to (10–16) Fire Damage |
| T10 | Heated | 1 | Adds (2–4) to (5–7) Fire Damage |
(75–79)% increased Physical Damage+(175–200) to Accuracy Ratingprefix · 8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Dictator's | 81 | (75–79)% increased Physical Damage +(175–200) to Accuracy Rating |
| T2 | Emperor's | 70 | (65–74)% increased Physical Damage +(150–174) to Accuracy Rating |
| T3 | Conqueror's | 65 | (55–64)% increased Physical Damage +(124–149) to Accuracy Rating |
| T4 | Champion's | 54 | (45–54)% increased Physical Damage +(98–123) to Accuracy Rating |
| T5 | Mercenary's | 38 | (35–44)% increased Physical Damage +(73–97) to Accuracy Rating |
| T6 | Reaver's | 23 | (25–34)% increased Physical Damage +(47–72) to Accuracy Rating |
| T7 | Journeyman's | 14 | (20–24)% increased Physical Damage +(21–46) to Accuracy Rating |
| T8 | Squire's | 8 | (15–19)% increased Physical Damage +(16–20) to Accuracy Rating |
Adds (1–19) to (310–358) Lightning Damageprefix · 10 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Vapourising | 81 | Adds (1–19) to (310–358) Lightning Damage |
| T2 | Electrocuting | 75 | Adds (1–16) to (239–300) Lightning Damage |
| T3 | Discharging | 65 | Adds (1–13) to (168–231) Lightning Damage |
| T4 | Shocking | 60 | Adds (1–8) to (128–162) Lightning Damage |
| T5 | Arcing | 54 | Adds (1–6) to (93–122) Lightning Damage |
| T6 | Sparking | 46 | Adds (1–4) to (80–88) Lightning Damage |
| T7 | Crackling | 33 | Adds (1–4) to (53–76) Lightning Damage |
| T8 | Snapping | 16 | Adds (1–3) to (31–43) Lightning Damage |
| T9 | Buzzing | 8 | Adds (1–2) to (19–27) Lightning Damage |
| T10 | Humming | 1 | Adds 1 to (7–10) Lightning Damage |
Adds (37–55) to (63–94) Physical Damageprefix · 9 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Flaring | 75 | Adds (37–55) to (63–94) Physical Damage |
| T2 | Tempered | 65 | Adds (29–44) to (50–75) Physical Damage |
| T3 | Razor-sharp | 60 | Adds (23–35) to (39–59) Physical Damage |
| T4 | Annealed | 54 | Adds (19–29) to (33–49) Physical Damage |
| T5 | Gleaming | 46 | Adds (14–21) to (25–37) Physical Damage |
| T6 | Honed | 33 | Adds (11–17) to (20–30) Physical Damage |
| T7 | Polished | 16 | Adds (8–12) to (15–22) Physical Damage |
| T8 | Burnished | 8 | Adds (5–8) to (10–15) Physical Damage |
| T9 | Glinting | 1 | Adds (2–3) to (5–7) Physical Damage |
(170–179)% increased Physical Damageprefix · 8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Merciless | 82 | (170–179)% increased Physical Damage |
| T2 | Tyrannical | 75 | (155–169)% increased Physical Damage |
| T3 | Cruel | 60 | (135–154)% increased Physical Damage |
| T4 | Bloodthirsty | 46 | (110–134)% increased Physical Damage |
| T5 | Vicious | 33 | (85–109)% increased Physical Damage |
| T6 | Wicked | 16 | (65–84)% increased Physical Damage |
| T7 | Serrated | 8 | (50–64)% increased Physical Damage |
| T8 | Heavy | 1 | (40–49)% increased Physical Damage |
Suffixes (14)
+5 to Level of all Melee Skillssuffix · 4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of War | 81 | +5 to Level of all Melee Skills |
| T2 | of Battle | 55 | +4 to Level of all Melee Skills |
| T3 | of Conflict | 36 | +3 to Level of all Melee Skills |
| T4 | of Dueling | 18 | +2 to Level of all Melee Skills |
Gain (69–84) Life per enemy killedsuffix · 8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Legend | 77 | Gain (69–84) Life per enemy killed |
| T2 | of Glory | 66 | Gain (54–68) Life per enemy killed |
| T3 | of Valour | 55 | Gain (41–53) Life per enemy killed |
| T4 | of Vanquishing | 44 | Gain (29–40) Life per enemy killed |
| T5 | of Conquest | 33 | Gain (19–28) Life per enemy killed |
| T6 | of Triumph | 22 | Gain (10–18) Life per enemy killed |
| T7 | of Victory | 11 | Gain (7–9) Life per enemy killed |
| T8 | of Success | 1 | Gain (4–6) Life per enemy killed |
Grants 5 Life per Enemy Hitsuffix · 4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Nourishment | 40 | Grants 5 Life per Enemy Hit |
| T2 | of Regrowth | 30 | Grants 4 Life per Enemy Hit |
| T3 | of Restoration | 20 | Grants 3 Life per Enemy Hit |
| T4 | of Rejuvenation | 8 | Grants 2 Life per Enemy Hit |
Leeches (9–9.9)% of Physical Damage as Lifesuffix · 4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Vampire | 65 | Leeches (9–9.9)% of Physical Damage as Life |
| T2 | of the Lamprey | 54 | Leeches (8–8.9)% of Physical Damage as Life |
| T3 | of the Remora | 38 | Leeches (7–7.9)% of Physical Damage as Life |
| T4 | of the Locust | 21 | Leeches (6–6.9)% of Physical Damage as Life |
35% reduced Attribute Requirementssuffix · 5 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Proficient | 60 | 35% reduced Attribute Requirements |
| T2 | of the Skilled | 52 | 30% reduced Attribute Requirements |
| T3 | of the Talented | 40 | 25% reduced Attribute Requirements |
| T4 | of the Apt | 32 | 20% reduced Attribute Requirements |
| T5 | of the Worthy | 24 | 15% reduced Attribute Requirements |
+(4.41–5)% to Critical Hit Chancesuffix · 6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Unmaking | 73 | +(4.41–5)% to Critical Hit Chance |
| T2 | of Ruin | 59 | +(3.81–4.4)% to Critical Hit Chance |
| T3 | of Calamity | 44 | +(3.11–3.8)% to Critical Hit Chance |
| T4 | of Disaster | 30 | +(2.11–2.7)% to Critical Hit Chance |
| T5 | of Havoc | 20 | +(1.51–2.1)% to Critical Hit Chance |
| T6 | of Menace | 1 | +(1.01–1.5)% to Critical Hit Chance |
+(23–25)% to Critical Damage Bonussuffix · 6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Destruction | 73 | +(23–25)% to Critical Damage Bonus |
| T2 | of Ferocity | 59 | +(20–22)% to Critical Damage Bonus |
| T3 | of Fury | 44 | +(17–19)% to Critical Damage Bonus |
| T4 | of Rage | 30 | +(14–16)% to Critical Damage Bonus |
| T5 | of Anger | 21 | +(12–13)% to Critical Damage Bonus |
| T6 | of Ire | 8 | +(10–11)% to Critical Damage Bonus |
(26–28)% increased Attack Speedsuffix · 8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Celebration | 77 | (26–28)% increased Attack Speed |
| T2 | of Infamy | 60 | (23–25)% increased Attack Speed |
| T3 | of Fame | 45 | (20–22)% increased Attack Speed |
| T4 | of Acclaim | 37 | (17–19)% increased Attack Speed |
| T5 | of Renown | 30 | (14–16)% increased Attack Speed |
| T6 | of Mastery | 22 | (11–13)% increased Attack Speed |
| T7 | of Ease | 11 | (8–10)% increased Attack Speed |
| T8 | of Skill | 1 | (5–7)% increased Attack Speed |
+(41–60) to Accuracy Rating15% increased Light Radiussuffix · 3 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Radiance | 30 | +(41–60) to Accuracy Rating 15% increased Light Radius |
| T2 | of Light | 15 | +(21–40) to Accuracy Rating 10% increased Light Radius |
| T3 | of Shining | 8 | +(10–20) to Accuracy Rating 5% increased Light Radius |
Causes (71–80)% increased Stun Buildupsuffix · 6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Champion | 74 | Causes (71–80)% increased Stun Buildup |
| T2 | of the Gladiator | 58 | Causes (61–70)% increased Stun Buildup |
| T3 | of the Combatant | 44 | Causes (51–60)% increased Stun Buildup |
| T4 | of the Boxer | 30 | Causes (41–50)% increased Stun Buildup |
| T5 | of the Brawler | 20 | Causes (31–40)% increased Stun Buildup |
| T6 | of the Pugilist | 5 | Causes (21–30)% increased Stun Buildup |
(27–30)% increased Stun Durationsuffix · 6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Concussion | 71 | (27–30)% increased Stun Duration |
| T2 | of Staggering | 58 | (23–26)% increased Stun Duration |
| T3 | of Slamming | 44 | (20–22)% increased Stun Duration |
| T4 | of Stunning | 30 | (17–19)% increased Stun Duration |
| T5 | of Dazing | 18 | (14–16)% increased Stun Duration |
| T6 | of Impact | 5 | (11–13)% increased Stun Duration |
Gain (36–45) Mana per enemy killedsuffix · 8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Assimilation | 78 | Gain (36–45) Mana per enemy killed |
| T2 | of Devouring | 67 | Gain (28–35) Mana per enemy killed |
| T3 | of Siphoning | 56 | Gain (21–27) Mana per enemy killed |
| T4 | of Consumption | 45 | Gain (15–20) Mana per enemy killed |
| T5 | of Enveloping | 34 | Gain (10–14) Mana per enemy killed |
| T6 | of Infusion | 23 | Gain (6–9) Mana per enemy killed |
| T7 | of Osmosis | 12 | Gain (4–5) Mana per enemy killed |
| T8 | of Absorption | 1 | Gain (2–3) Mana per enemy killed |
Leeches (8–8.9)% of Physical Damage as Manasuffix · 4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Desperate | 65 | Leeches (8–8.9)% of Physical Damage as Mana |
| T2 | of the Drought | 54 | Leeches (7–7.9)% of Physical Damage as Mana |
| T3 | of the Arid | 38 | Leeches (6–6.9)% of Physical Damage as Mana |
| T4 | of the Parched | 21 | Leeches (5–5.9)% of Physical Damage as Mana |
+(31–33) to Strengthsuffix · 8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Titan | 74 | +(31–33) to Strength |
| T2 | of the Leviathan | 66 | +(28–30) to Strength |
| T3 | of the Goliath | 55 | +(25–27) to Strength |
| T4 | of the Gorilla | 44 | +(21–24) to Strength |
| T5 | of the Lion | 33 | +(17–20) to Strength |
| T6 | of the Bear | 22 | +(13–16) to Strength |
| T7 | of the Wrestler | 11 | +(9–12) to Strength |
| T8 | of the Brute | 1 | +(5–8) to Strength |
Two Hand Maces bases (24)
Felled Greatclub
Oak Greathammer
Forge Maul
Studded Greatclub
Cultist Greathammer
Temple Maul
Leaden Greathammer
Crumbling Maul
Pointed Maul
Snakewood Greathammer
Blacksmith Maul
Totemic Greatclub
Zealot Greathammer
Solemn Maul
Heavy Greathammer
Disintegrating Maul
Giant Maul
Anvil Maul
Sacred Maul
Ironwood Greathammer
Massive Greathammer
Fanatic Greathammer
Tawhoan Greatclub
Ruination Maul
More for this class
- Item level breakpoints — which tiers item level 81 and 82 add
- Desecrated modifiers — the Abyssal Lords' mods for two hand maces
- Regex generator — find these mods in your stash or a vendor
- Item mod tier checker — paste an item to see the tier of every mod on it
How many modifiers can roll on two hand maces in PoE2?
8 prefixes and 14 suffixes, 150 tiers in all, in patch 0.5.5.
What item level do two hand maces need for every mod tier?
Item level 82: no two hand mace modifier tier needs more.















