ExileDB

Best Anoints for Warrior

Instilled notables ranked by the passive points they save · Path of Exile 2✓ Checked against game files · 0.5.5
Warrior
Electric Blood
saves 39 passive points for Warrior
Concentrated Liquid IsolationConcentrated Liquid IsolationDiluted Liquid Guilt

Anointing a notable on an amulet gives it without the path to it. For Warrior the notable that would cost the most to reach is Electric Blood: 39 passive points from the Warrior start. For life: Chakra of Stability (35 points). For mana: Lucidity (35). 858 notables on the tree can be instilled. Patch 0.5.5, from the game files.

Best anoint for each build theme (Warrior)

For each theme, the instillable notables about it that sit farthest from your start: the points you would spend to path there.

Energy shield
Projectiles
Movement speed
Companions
Fire
Cold and freeze
Lightning and shock
Block and shields
Flasks and charms
Area of effect
Cooldowns
Strength stacking
Dexterity stacking
Intelligence stacking

Top 30 by points saved

  1. #1
    Electric Blood
    +1% to Maximum Lightning Resistance
    50% reduced effect of Shock on you
    39
    points saved
  2. #2
    Exposed to the Storm
    Damage Penetrates 18% Lightning Resistance
    15% increased Critical Hit Chance against enemies with Exposure
    38
    points saved
  3. #3
    One with the River
    10% chance to Daze on Hit
    30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff
    30% increased Freeze Buildup with Quarterstaves
    30% increased Stun Buildup with Quarterstaves
    38
    points saved
  4. #4
    One with the Storm
    Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge
    38
    points saved
  5. #5
    Wild Storm
    Gain 4% of Damage as Extra Cold Damage
    Gain 4% of Damage as Extra Lightning Damage
    +10 to Dexterity
    38
    points saved
  6. #6
    Slippery Ice
    25% reduced Effect of Chill on you
    Unaffected by Chill during Dodge Roll
    37
    points saved
  7. #7
    Embracing Frost
    +1% to Maximum Cold Resistance
    +10% to Cold Resistance
    37
    points saved
  8. #8
    Icebreaker
    Gain 50% of maximum Energy Shield as additional Freeze Threshold
    37
    points saved
  9. #9
    Distant Dreamer
    +10% to Chaos Resistance
    Gain 5% of Damage as Extra Chaos Damage
    50% reduced effect of Withered on you
    37
    points saved
  10. #10
    Evocational Practitioner
    25% increased Critical Hit Chance if you've Triggered a Skill Recently
    Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
    37
    points saved
  11. #11
    Overflowing Power
    +2 to Maximum Power Charges
    37
    points saved
  12. #12
    Shadow Dancing
    40% increased Evasion Rating if you have been Hit Recently
    40% faster start of Energy Shield Recharge if you've been Stunned Recently
    36
    points saved
  13. #13
    Spectral Ward
    +1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour
    36
    points saved
  14. #14
    Electrifying Daze
    5% chance to Daze on Hit
    Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies
    36
    points saved
  15. #15
    Pure Chaos
    Gain 11% of Damage as Extra Chaos Damage
    36
    points saved
  16. #16
    Savouring
    20% increased Flask Effect Duration
    20% chance for Flasks you use to not consume Charges
    36
    points saved
  17. #17
    Shattering Daze
    5% chance to Daze on Hit
    Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies
    36
    points saved
  18. #18
    Instability
    25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
    35
    points saved
  19. #19
    Whirling Assault
    8% increased Attack Speed with Quarterstaves
    Knocks Back Enemies if you get a Critical Hit with a Quarterstaff
    35
    points saved
  20. #20
    Chakra of Sight
    20% increased Light Radius
    Cannot be Blinded
    12% chance to Blind Enemies on Hit
    35
    points saved
  21. #21
    Distracted Target
    30% increased Critical Hit Chance against Blinded Enemies
    35
    points saved
  22. #22
    Frantic Swings
    Enemies Blinded by you have 50% reduced Critical Hit Chance
    35
    points saved
  23. #23
    Precise Volatility
    Volatile Power also grants 1% increased Critical Hit chance per Volatility exploded
    35
    points saved
  24. #24
    Resolute Reach
    18% increased Area of Effect for Attacks
    20% reduced Critical Hit Chance
    35
    points saved
  25. #25
    Chakra of Stability
    30% increased Stun Recovery
    Regenerate 3% of maximum Life over 1 second when Stunned
    +1 to Stun Threshold per Dexterity
    35
    points saved
  26. #26
    Echoing Pulse
    Echoed Spells have 25% increased Area of Effect
    35
    points saved
  27. #27
    Frantic Reach
    20% reduced Accuracy Rating
    18% increased Area of Effect for Attacks
    35
    points saved
  28. #28
    Mending Deflection
    15% of Damage taken from Deflected Hits Recouped as Life
    20% faster start of Energy Shield Recharge when not on Full Life
    35
    points saved
  29. #29
    Deadly Force
    15% increased Damage if you've dealt a Critical Hit in the past 8 seconds
    15% increased Critical Hit Chance
    35
    points saved
  30. #30
    Lucidity
    8% of Damage is taken from Mana before Life
    +15 to Intelligence
    35
    points saved

17 notables only instilling grants

Not on the passive tree at all, so no class can path to them.

  • Augmented Flesh
    Grants 2 additional Skill Slots
    Potent Liquid ContemptConcentrated Liquid SufferingConcentrated Liquid Suffering
  • Bastion of Light
    Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
    Raise Shield inflicts Parried for 2 seconds on Hit
    Potent Liquid ContemptConcentrated Liquid FearLiquid Despair
  • Dark Entropy
    Withered also causes enemies to deal 1% reduced Damage
    Potent Liquid FerocityConcentrated Liquid IsolationLiquid Disgust
  • Desert's Scorn
    Enemies standing on Chilled Ground take 25% increased Fire Damage
    Enemies standing on Ignited Ground take 25% increased Cold Damage
    Potent Liquid ContemptConcentrated Liquid FearConcentrated Liquid Suffering
  • Dominion
    50% reduced effect of Archon Buffs on you
    Archon Buffs have no recovery period after you lose one
    Potent Liquid ContemptConcentrated Liquid SufferingConcentrated Liquid Isolation
  • Grace of the Ancestors
    10% increased Attack Speed
    Every Rage also grants 1% increased Evasion Rating
    Potent Liquid MelancholyLiquid EnvyConcentrated Liquid Fear
  • Growing Peril
    1% increased Chaos Damage over Time per Volatility
    Potent Liquid MelancholyConcentrated Liquid SufferingLiquid Despair
  • Kaom's Blessing
    The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted
    Potent Liquid FerocityConcentrated Liquid FearConcentrated Liquid Isolation
  • Lord of the Squall
    Grant Elemental Archon to your Minions for 5 seconds when they Revive
    Potent Liquid ContemptConcentrated Liquid IsolationLiquid Despair
  • Magnum Opus
    Charms applied to you have 100% increased Effect per empty Charm slot
    Potent Liquid FerocityLiquid DespairConcentrated Liquid Isolation
  • Mystic Avalanche
    Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis
    Potent Liquid FerocityConcentrated Liquid IsolationConcentrated Liquid Suffering
  • Paragon
    +5% to Quality of all Skills
    +5 to all Attributes
    Potent Liquid FerocityConcentrated Liquid IsolationLiquid Despair
  • Replenishing Horde
    25% Chance to revive a random Permanent Minion whenever you use a Command Skill
    25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
    Potent Liquid MelancholyConcentrated Liquid IsolationLiquid Disgust
  • Storm's Rebuke
    Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits
    Potent Liquid MelancholyConcentrated Liquid SufferingConcentrated Liquid Suffering
  • Thaumaturgic Generator
    Grants Thaumaturgical Dynamism
    Potent Liquid MelancholyLiquid DisgustConcentrated Liquid Isolation
  • Unfettered
    50% increased Armour while Bleeding
    10% increased Movement Speed while Sprinting
    Potent Liquid ContemptLiquid EnvyLiquid Despair
  • Zarokh's Gift
    Sinister Jewel Socket
    Potent Liquid MelancholyPotent Liquid FerocityPotent Liquid Contempt

How it is counted

Points saved = passive points to allocate the notable from the Warrior start on the shortest path of the tree graph (every node one point, the notable included). Recipes are the game's instilling table (the three Liquid Emotions, in order). Themes match the notable's stat text, as on best ascendancy for….

Assumptions

  • Counted from a bare class start: if your build already paths nearby, the anoint saves less.
  • Points, not power: the list says what a notable would cost, not how strong it is.
  • No emotion prices: the tier is the game's order of the emotions (Diluted Liquid Ire is 1).

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