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Best Anoints for Monk

Instilled notables ranked by the passive points they save · Path of Exile 2✓ Checked against game files · 0.5.5
Monk
Channelled Heritage
saves 38 passive points for Monk
Liquid EnvyLiquid EnvyConcentrated Liquid Fear

Anointing a notable on an amulet gives it without the path to it. For Monk the notable that would cost the most to reach is Channelled Heritage: 38 passive points from the Monk start. For life: Made to Last (36 points). For mana: Urgent Call (34). 858 notables on the tree can be instilled. Patch 0.5.5, from the game files.

Best anoint for each build theme (Monk)

For each theme, the instillable notables about it that sit farthest from your start: the points you would spend to path there.

Energy shield
Attack speed
Projectiles
Armour
Movement speed
Cold and freeze
Lightning and shock
Bleeding
Block and shields
Charges
Flasks and charms
Stun
Area of effect
Cooldowns
Shapeshifting
Strength stacking
Dexterity stacking
Intelligence stacking

Top 30 by points saved

  1. #1
    Channelled Heritage
    30% increased Area of Effect of Ancestrally Boosted Attacks
    38
    points saved
  2. #2
    Guided Hand
    The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted
    Ancestrally Boosted Attacks deal 30% increased Damage
    38
    points saved
  3. #3
    Frightening Shield
    Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raised
    38
    points saved
  4. #4
    Honourless
    25% increased Armour if you've Hit an Enemy with a Melee Attack Recently
    50% increased Melee Damage against Immobilised Enemies
    37
    points saved
  5. #5
    Punctured Lung
    Enemies you Fully Armour Break cannot Regenerate Life
    Enemies you Fully Armour Break are Maimed
    37
    points saved
  6. #6
    Watchtowers
    Recoup 5% of damage taken by your Totems as Life
    Each Totem applies 2% increased Damage taken to Enemies in their Presence
    37
    points saved
  7. #7
    Brute Strength
    10% reduced maximum Mana
    1% increased Damage per 15 Strength
    37
    points saved
  8. #8
    One With Flame
    50% reduced Magnitude of Ignite on you
    37
    points saved
  9. #9
    Shockproof
    10% increased Armour
    +30% of Armour also applies to Lightning Damage
    30% reduced effect of Shock on you
    36
    points saved
  10. #10
    Dazing Blocks
    100% chance to Daze Enemies whose Hits you Block with a raised Shield
    36
    points saved
  11. #11
    Glorious Anticipation
    Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
    36
    points saved
  12. #12
    Titanic
    30% increased Stun Buildup
    30% increased Stun Threshold
    5% increased Strength
    36
    points saved
  13. #13
    Heavy Armour
    Gain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet
    36
    points saved
  14. #14
    Fulmination
    80% increased Flammability Magnitude
    40% increased Damage with Hits against Ignited Enemies
    36
    points saved
  15. #15
    Made to Last
    30% increased Armour
    5% of Physical Damage prevented Recouped as Life
    36
    points saved
  16. #16
    Thrill of the Fight
    Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60%
    36
    points saved
  17. #17
    Cacophony
    40% increased Damage with Warcries
    Warcry Skills have 25% increased Area of Effect
    36
    points saved
  18. #18
    Skullcrusher
    20% more Damage against Heavy Stunned Enemies with Maces
    36
    points saved
  19. #19
    Split the Earth
    10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock
    Strike Skills you use yourself with Maces have 10% chance to deal Splash Damage
    36
    points saved
  20. #20
    Steadfast Resolve
    You cannot be Light Stunned if you've been Stunned Recently
    36
    points saved
  21. #21
    Vocal Empowerment
    Warcries Empower an additional Attack
    36
    points saved
  22. #22
    Breaking Blows
    30% increased Stun Buildup
    12% increased Area of Effect if you have Stunned an Enemy Recently
    35
    points saved
  23. #23
    Hunker Down
    Recover 20 Life when you Block
    +2% to maximum Block chance
    80% less Knockback Distance for Blocked Hits
    35
    points saved
  24. #24
    Irreparable
    100% increased Armour Break Duration
    35
    points saved
  25. #25
    Overwhelming Strike
    15% increased Critical Hit Chance for Attacks
    20% increased Critical Damage Bonus for Attack Damage
    20% more Stun Buildup with Critical Hits
    35
    points saved
  26. #26
    Savoured Blood
    35% increased amount of Life Leeched
    Leech Life 20% slower
    35
    points saved
  27. #27
    Crushing Verdict
    5% reduced Attack Speed
    30% increased Stun Buildup
    50% increased Attack Damage
    35
    points saved
  28. #28
    Greatest Defence
    4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
    35
    points saved
  29. #29
    Inherited Strength
    Warcries have 15% chance to Empower 3 additional Attacks
    35
    points saved
  30. #30
    Lasting Trauma
    5% reduced Attack Speed
    30% increased Magnitude of Ailments you inflict
    20% increased Duration of Damaging Ailments on Enemies
    35
    points saved

17 notables only instilling grants

Not on the passive tree at all, so no class can path to them.

  • Augmented Flesh
    Grants 2 additional Skill Slots
    Potent Liquid ContemptConcentrated Liquid SufferingConcentrated Liquid Suffering
  • Bastion of Light
    Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
    Raise Shield inflicts Parried for 2 seconds on Hit
    Potent Liquid ContemptConcentrated Liquid FearLiquid Despair
  • Dark Entropy
    Withered also causes enemies to deal 1% reduced Damage
    Potent Liquid FerocityConcentrated Liquid IsolationLiquid Disgust
  • Desert's Scorn
    Enemies standing on Chilled Ground take 25% increased Fire Damage
    Enemies standing on Ignited Ground take 25% increased Cold Damage
    Potent Liquid ContemptConcentrated Liquid FearConcentrated Liquid Suffering
  • Dominion
    50% reduced effect of Archon Buffs on you
    Archon Buffs have no recovery period after you lose one
    Potent Liquid ContemptConcentrated Liquid SufferingConcentrated Liquid Isolation
  • Grace of the Ancestors
    10% increased Attack Speed
    Every Rage also grants 1% increased Evasion Rating
    Potent Liquid MelancholyLiquid EnvyConcentrated Liquid Fear
  • Growing Peril
    1% increased Chaos Damage over Time per Volatility
    Potent Liquid MelancholyConcentrated Liquid SufferingLiquid Despair
  • Kaom's Blessing
    The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted
    Potent Liquid FerocityConcentrated Liquid FearConcentrated Liquid Isolation
  • Lord of the Squall
    Grant Elemental Archon to your Minions for 5 seconds when they Revive
    Potent Liquid ContemptConcentrated Liquid IsolationLiquid Despair
  • Magnum Opus
    Charms applied to you have 100% increased Effect per empty Charm slot
    Potent Liquid FerocityLiquid DespairConcentrated Liquid Isolation
  • Mystic Avalanche
    Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis
    Potent Liquid FerocityConcentrated Liquid IsolationConcentrated Liquid Suffering
  • Paragon
    +5% to Quality of all Skills
    +5 to all Attributes
    Potent Liquid FerocityConcentrated Liquid IsolationLiquid Despair
  • Replenishing Horde
    25% Chance to revive a random Permanent Minion whenever you use a Command Skill
    25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
    Potent Liquid MelancholyConcentrated Liquid IsolationLiquid Disgust
  • Storm's Rebuke
    Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits
    Potent Liquid MelancholyConcentrated Liquid SufferingConcentrated Liquid Suffering
  • Thaumaturgic Generator
    Grants Thaumaturgical Dynamism
    Potent Liquid MelancholyLiquid DisgustConcentrated Liquid Isolation
  • Unfettered
    50% increased Armour while Bleeding
    10% increased Movement Speed while Sprinting
    Potent Liquid ContemptLiquid EnvyLiquid Despair
  • Zarokh's Gift
    Sinister Jewel Socket
    Potent Liquid MelancholyPotent Liquid FerocityPotent Liquid Contempt

How it is counted

Points saved = passive points to allocate the notable from the Monk start on the shortest path of the tree graph (every node one point, the notable included). Recipes are the game's instilling table (the three Liquid Emotions, in order). Themes match the notable's stat text, as on best ascendancy for….

Assumptions

  • Counted from a bare class start: if your build already paths nearby, the anoint saves less.
  • Points, not power: the list says what a notable would cost, not how strong it is.
  • No emotion prices: the tier is the game's order of the emotions (Diluted Liquid Ire is 1).

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