ExileDB

Best Anoints for Ranger and Huntress

Instilled notables ranked by the passive points they save · Path of Exile 2✓ Checked against game files · 0.5.5
Ranger / Huntress
Molten Claw
saves 38 passive points for Ranger and Huntress
Concentrated Liquid SufferingDiluted Liquid GreedLiquid Paranoia

Anointing a notable on an amulet gives it without the path to it. For Ranger and Huntress the notable that would cost the most to reach is Molten Claw: 38 passive points from the Ranger / Huntress start. For life: Blood of the Wolf (36 points). For mana: Investing Energies (35). 858 notables on the tree can be instilled. Patch 0.5.5, from the game files.

Best anoint for each build theme (Ranger and Huntress)

For each theme, the instillable notables about it that sit farthest from your start: the points you would spend to path there.

Critical hits
Attack speed
Companions
Cold and freeze
Lightning and shock
Block and shields
Flasks and charms
Shapeshifting
Strength stacking
Dexterity stacking
Intelligence stacking

Top 30 by points saved

  1. #1
    Molten Claw
    Gain 8% of Damage as Extra Fire Damage while Shapeshifted
    38
    points saved
  2. #2
    Defensive Stance
    +4% to maximum Block chance
    38
    points saved
  3. #3
    Ancient Aegis
    60% increased Armour from Equipped Body Armour
    60% increased Energy Shield from Equipped Body Armour
    37
    points saved
  4. #4
    Immolation
    25% increased Ignite Magnitude
    +10 to Strength
    37
    points saved
  5. #5
    Bringer of Order
    20% increased Damage
    Minions deal 20% increased Damage
    37
    points saved
  6. #6
    Melting Flames
    Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
    37
    points saved
  7. #7
    Frozen Claw
    Gain 8% of Damage as Extra Cold Damage while Shapeshifted
    37
    points saved
  8. #8
    Holy Protector
    Minions have 25% increased maximum Life
    10% increased Block chance
    37
    points saved
  9. #9
    Fortified Aegis
    100% increased Armour, Evasion and Energy Shield from Equipped Shield
    37
    points saved
  10. #10
    Left Hand of Darkness
    Minions have 20% additional Physical Damage Reduction
    Minions have +23% to Chaos Resistance
    Attacks Gain 5% of Damage as extra Chaos Damage
    37
    points saved
  11. #11
    Mystical Rage
    Every Rage also grants 2% increased Spell Damage
    37
    points saved
  12. #12
    Pack Encouragement
    5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%
    37
    points saved
  13. #13
    Rallying Form
    Companions in your Presence have Onslaught while you are Shapeshifted
    37
    points saved
  14. #14
    Right Hand of Darkness
    Minions have 20% increased Area of Effect
    Minions have 10% chance to inflict Withered on Hit
    Spells Gain 5% of Damage as extra Chaos Damage
    37
    points saved
  15. #15
    Spirit of the Bear
    50% increased Damage against Immobilised Enemies while Shapeshifted
    25% increased Stun buildup while Shapeshifted
    36
    points saved
  16. #16
    Core of the Guardian
    20% reduced maximum Energy Shield
    30% increased Block chance
    36
    points saved
  17. #17
    Silent Guardian
    Minions have +20% to all Elemental Resistances
    20% increased Elemental Ailment Threshold
    36
    points saved
  18. #18
    Desensitisation
    25% increased Critical Damage Bonus
    Hits against you have 25% reduced Critical Damage Bonus
    36
    points saved
  19. #19
    Electrified Claw
    Gain 8% of Damage as Extra Lightning Damage while Shapeshifted
    36
    points saved
  20. #20
    Hide of the Bear
    40% increased Armour while Shapeshifted
    +1% to Maximum Fire Resistance while Shapeshifted
    25% increased Stun Threshold while Shapeshifted
    36
    points saved
  21. #21
    Scales of the Wyvern
    20% faster start of Energy Shield Recharge while Shapeshifted
    20% increased Energy Shield Recharge Rate while Shapeshifted
    +1% to Maximum Lightning Resistance while Shapeshifted
    36
    points saved
  22. #22
    Self Immolation
    Ignites you cause are reflected back to you
    40% reduced Magnitude of Ignite on you
    36
    points saved
  23. #23
    Spirit of the Wolf
    20% increased Critical Hit Chance while Shapeshifted
    8% increased Skill Speed while Shapeshifted
    36
    points saved
  24. #24
    Spirit of the Wyvern
    20% increased Accuracy Rating while Shapeshifted
    25% increased Elemental Damage while Shapeshifted
    36
    points saved
  25. #25
    Blood of the Wolf
    15% increased amount of Life Leeched while Shapeshifted
    15% increased Life Regeneration rate while Shapeshifted
    +1% to Maximum Cold Resistance while Shapeshifted
    36
    points saved
  26. #26
    Cirel of Tarth's Light
    +10% of Armour also applies to Elemental Damage
    10% faster start of Energy Shield Recharge
    10% increased Light Radius
    10% increased Accuracy Rating
    10% increased Area of Effect
    36
    points saved
  27. #27
    Dimensional Weakspot
    Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
    36
    points saved
  28. #28
    Wide Barrier
    20% reduced Armour
    30% increased Block chance
    36
    points saved
  29. #29
    Rhythm of Fire
    20% increased Fire Damage
    5% chance for Slam Skills to cause an additional Aftershock
    35
    points saved
  30. #30
    Investing Energies
    35% increased Mana Regeneration Rate while stationary
    35
    points saved

17 notables only instilling grants

Not on the passive tree at all, so no class can path to them.

  • Augmented Flesh
    Grants 2 additional Skill Slots
    Potent Liquid ContemptConcentrated Liquid SufferingConcentrated Liquid Suffering
  • Bastion of Light
    Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
    Raise Shield inflicts Parried for 2 seconds on Hit
    Potent Liquid ContemptConcentrated Liquid FearLiquid Despair
  • Dark Entropy
    Withered also causes enemies to deal 1% reduced Damage
    Potent Liquid FerocityConcentrated Liquid IsolationLiquid Disgust
  • Desert's Scorn
    Enemies standing on Chilled Ground take 25% increased Fire Damage
    Enemies standing on Ignited Ground take 25% increased Cold Damage
    Potent Liquid ContemptConcentrated Liquid FearConcentrated Liquid Suffering
  • Dominion
    50% reduced effect of Archon Buffs on you
    Archon Buffs have no recovery period after you lose one
    Potent Liquid ContemptConcentrated Liquid SufferingConcentrated Liquid Isolation
  • Grace of the Ancestors
    10% increased Attack Speed
    Every Rage also grants 1% increased Evasion Rating
    Potent Liquid MelancholyLiquid EnvyConcentrated Liquid Fear
  • Growing Peril
    1% increased Chaos Damage over Time per Volatility
    Potent Liquid MelancholyConcentrated Liquid SufferingLiquid Despair
  • Kaom's Blessing
    The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted
    Potent Liquid FerocityConcentrated Liquid FearConcentrated Liquid Isolation
  • Lord of the Squall
    Grant Elemental Archon to your Minions for 5 seconds when they Revive
    Potent Liquid ContemptConcentrated Liquid IsolationLiquid Despair
  • Magnum Opus
    Charms applied to you have 100% increased Effect per empty Charm slot
    Potent Liquid FerocityLiquid DespairConcentrated Liquid Isolation
  • Mystic Avalanche
    Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis
    Potent Liquid FerocityConcentrated Liquid IsolationConcentrated Liquid Suffering
  • Paragon
    +5% to Quality of all Skills
    +5 to all Attributes
    Potent Liquid FerocityConcentrated Liquid IsolationLiquid Despair
  • Replenishing Horde
    25% Chance to revive a random Permanent Minion whenever you use a Command Skill
    25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
    Potent Liquid MelancholyConcentrated Liquid IsolationLiquid Disgust
  • Storm's Rebuke
    Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits
    Potent Liquid MelancholyConcentrated Liquid SufferingConcentrated Liquid Suffering
  • Thaumaturgic Generator
    Grants Thaumaturgical Dynamism
    Potent Liquid MelancholyLiquid DisgustConcentrated Liquid Isolation
  • Unfettered
    50% increased Armour while Bleeding
    10% increased Movement Speed while Sprinting
    Potent Liquid ContemptLiquid EnvyLiquid Despair
  • Zarokh's Gift
    Sinister Jewel Socket
    Potent Liquid MelancholyPotent Liquid FerocityPotent Liquid Contempt

How it is counted

Points saved = passive points to allocate the notable from the Ranger / Huntress start on the shortest path of the tree graph (every node one point, the notable included). Recipes are the game's instilling table (the three Liquid Emotions, in order). Themes match the notable's stat text, as on best ascendancy for….

Assumptions

  • Counted from a bare class start: if your build already paths nearby, the anoint saves less.
  • Points, not power: the list says what a notable would cost, not how strong it is.
  • No emotion prices: the tier is the game's order of the emotions (Diluted Liquid Ire is 1).

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