Tactician vs Witchhunter
Mercenary ascendancies compared · Path of Exile 2✓ Checked against game files · 0.5.5
vs
Tactician and Witchhunter are both Mercenary ascendancies. Tactician has 10 notables and 10 small passives, mostly about totems (4), armour (4) and evasion (4). Witchhunter has 8 notables and 8 small passives, mostly about armour (3), evasion (3) and cooldowns (3). The biggest differences: totems (4 vs 0), projectiles (3 vs 0) and cooldowns (0 vs 3). Patch 0.5.5, from the game files.
Nodes by theme
| Nodes about… | Tactician | Witchhunter |
|---|---|---|
| Minions | 2 | – |
| Projectiles | 3 | – |
| Attack speed | 1 | – |
| Fire | 1 | – |
| Physical | – | 1 |
| Totems | 4 | – |
| Armour | 4 | 3 |
| Evasion | 4 | 3 |
| Spirit | 2 | – |
| Area of effect | 2 | 1 |
| Cooldowns | – | 3 |
Each number counts the nodes (notables and small passives) whose text is about the theme.
Skills they grant
Tactician
Supporting Firefrom Unleash Hell!
Witchhunter
Sorcery Wardfrom Obsessive Rituals
Every node, side by side

Tactician
10 notables · 10 small
- A Solid PlanNotablePersistent Buffs have 50% less Reservation
- Cannons, Ready!Notable+1 to maximum number of Summoned TotemsSkills used by Totems have 30% more Skill SpeedTotems only use Skills when you fire an Attack Projectile
- Polish That GearNotableGain Deflection Rating equal to 20% of ArmourGain 100% of Evasion Rating as extra Ailment Threshold
- Stay Light, Use CoverNotableDefend with 200% of ArmourEnemies have an Accuracy Penalty against you based on DistanceMaximum Chance to Evade is 50%Maximum Physical Damage Reduction is 50%
- Strategic EmbankmentsNotableTotems you place grant Embankment Auras
- Suppressing FireNotable40% more Immobilisation buildup
- Unleash Hell!Notable
Grants skill Supporting FireRecruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location. - Watch How I Do ItNotableAllies in your Presence gain added Attack Damage equalto 25% of your main hand Weapon's damage
- Whoever Pays BestNotableBanners gain 5 Glory per secondThere is no Limit on the number of Banners you can place
Small passives
- Armour and Evasion×215% increased Armour and Evasion Rating
- Banner AreaBanner Skills have 16% increased Area of Effect
- Minion DamageMinions deal 20% increased Damage
- Pin Buildup×220% increased Pin Buildup
- Presence Area20% increased Presence Area of Effect
- Spirit8% increased Spirit
- Totem Damage×220% increased Totem Damage

Witchhunter
8 notables · 8 small
- Ceremonial AblutionNotableSorcery Ward's Barrier can also take Physical and Chaos Damage from Hits
- Judge, Jury, and ExecutionerNotableDecimating Strike
- No MercyNotableDeal up to 40% more Damage to Enemies based on their missing Concentration
- Obsessive RitualsNotable50% less Armour and Evasion Rating
Grants skill Sorcery WardPassively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted. - Pitiless KillerNotableCulling Strike
- Weapon MasterNotable100 Passive Skill Points become Weapon Set Skill PointsGrants 100 Weapon Set Passive Skill Points
- WitchbaneNotableEnemies have Maximum Concentration equal to 30% of their Maximum LifeBreak enemy Concentration on Hit equal to 100% of Damage DealtEnemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
- Zealous InquisitionNotable10% chance for Enemies you Kill to Explode, dealing 100%of their maximum Life as Physical DamageChance is doubled against Undead and Demons
Small passives
- Area of Effect8% increased Area of Effect
- Armour and Evasion×215% increased Armour and Evasion Rating
- Cooldown Recovery Rate×36% increased Cooldown Recovery Rate
- Damage vs Low Life Enemies×235% increased Damage with Hits against Enemies that are on Low Life
Other Mercenary pairs: Gemling Legionnaire vs Tactician · Gemling Legionnaire vs Witchhunter. Compare with an ascendancy of another class →



















