Best Two Hand Mace Bases
Every two hand mace base ranked by damage · Path of Exile 2✓ Checked against game files · 0.5.5
The two hand mace base with the highest base damage in Path of Exile 2 is the Massive Greathammer: 119–161 physical damage at 1.10 attacks per second, 154.0 physical DPS before quality and mods, from level 77. Next are the Ironwood Greathammer (150.5, level 77) and the Tawhoan Greatclub (146.3, level 78), out of 24 two hand mace bases that drop. Patch 0.5.5, from the game files.
#1 by base DPSMassive Greathammer154.0 pDPS · level 77
#2 by base DPSIronwood Greathammer150.5 pDPS · level 77
#3 by base DPSTawhoan Greatclub146.3 pDPS · level 78All 24 two hand mace bases by base physical DPS
| # | Base | Level | pDPS | Runeforged version |
|---|---|---|---|---|
| 1 | ![]() Massive Greathammer 119–161 physical · 1.10 APS · 5% crit | 77 | 154.0 | — |
| 2 | ![]() | 77 | 150.5 | — |
| 3 | ![]() | 78 | 146.3 | — |
| 4 | ![]() Sacred Maul 76–158 physical · 1.20 APS · 5% crit | 72 | 140.5 | — |
| 5 | ![]() Giant Maul 96–144 physical · 1.10 APS · 5% crit | 65 | 132.0 | — |
| 6 | ![]() Ruination Maul Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage 104–127 physical · 1.10 APS · 8% crit | 79 | 127.1 | — |
| 7 | ![]() | 78 | 125.0 | — |
| 8 | ![]() | 67 | 124.5 | — |
| 9 | ![]() Heavy Greathammer 94–127 physical · 1.10 APS · 5% crit | 59 | 121.6 | — |
| 10 | ![]() Disintegrating Maul Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage 92–112 physical · 1.10 APS · 8% crit | 62 | 112.2 | — |
| 11 | ![]() Solemn Maul 59–123 physical · 1.20 APS · 5% crit | 54 | 109.2 | — |
| 12 | ![]() | 50 | 100.1 | — |
| 13 | ![]() Pointed Maul 68–102 physical · 1.10 APS · 6.5% crit | 45 | 93.5 | 172.2 · Lv 65 |
| 14 | ![]() | 45 | 93.0 | — |
| 15 | ![]() | 48 | 93.0 | — |
| 16 | ![]() | 51 | 86.7 | — |
| 17 | ![]() Crumbling Maul Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage 62–75 physical · 1.10 APS · 8% crit | 38 | 75.4 | 128.2 · Lv 55 |
| 18 | ![]() Leaden Greathammer 58–78 physical · 1.10 APS · 5% crit | 33 | 74.8 | 171.1 · Lv 55 |
| 19 | ![]() Temple Maul 35–72 physical · 1.20 APS · 5% crit | 28 | 64.2 | 128.7 · Lv 55 |
| 20 | ![]() | 22 | 44.6 | 177.5 · Lv 40 |
| 21 | ![]() Studded Greatclub 32–48 physical · 1.10 APS · 5% crit | 16 | 44.0 | 342.7 · Lv 55 |
| 22 | ![]() | 11 | 32.0 | 181.7 · Lv 40 |
| 23 | ![]() | 4 | 23.0 | 159.0 · Lv 55 |
| 24 | ![]() Felled Greatclub 13–18 physical · 1.10 APS · 5% crit | 1 | 17.1 | 280.5 · Lv 55 |
| Nothing at that level yet. | ||||
How this ranking works
- Base physical DPS = average physical damage × attacks per second of the plain base: no quality, runes or modifiers.
- Implicit modifiers are shown under each name. Some trade damage for a downside, so read them before picking the top line.
- Level is the base's drop level, which is also the character level it requires.
- Runeforged versions are made at the Verisium Anvil (patch 0.5 league mechanic) and do not drop, so they are listed beside their base instead of ranked.
- Bases that only exist as a unique item are left out.




















