Runeforged Morning Star
One Hand Maces base type · Path of Exile 2✓ Checked against game files · 0.5.5
Runeforged Morning Star is an one hand mace base type in Path of Exile 2 that is made at the Verisium Anvil (patch 0.5 runeforging) and needs level 65: 90–134 physical damage, 1.45 attacks per second and 6.5% critical hit chance. 22 modifier groups can roll on it (8 prefixes, 14 suffixes). Patch 0.5.5, from the game files.

Runeforged Morning Star

One Hand Maces
Physical Damage: 90–134
Critical Hit Chance: 6.50%
Attacks per Second: 1.45
Requires: Level 65, 114 Str

Modifiers that can roll (22 groups)
Every prefix and suffix the game allows on this base, highest tier first. Item level is the minimum the item needs for that tier. The game client does not ship drop weights, so how often each tier rolls is not shown.
Prefixes (8)
(87–100)% increased Elemental Damage with Attacks6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Devastating | 81 | (87–100)% increased Elemental Damage with Attacks |
| T2 | Overpowering | 60 | (73–86)% increased Elemental Damage with Attacks |
| T3 | Unleashed | 46 | (63–72)% increased Elemental Damage with Attacks |
| T4 | Empowering | 33 | (53–62)% increased Elemental Damage with Attacks |
| T5 | Infusing | 16 | (36–52)% increased Elemental Damage with Attacks |
| T6 | Catalysing | 4 | (19–35)% increased Elemental Damage with Attacks |
+(451–550) to Accuracy Rating9 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Amazon's | 76 | +(451–550) to Accuracy Rating |
| T2 | Ranger's | 67 | +(347–450) to Accuracy Rating |
| T3 | Hunter's | 58 | +(237–346) to Accuracy Rating |
| T4 | Steady | 48 | +(168–236) to Accuracy Rating |
| T5 | Consistent | 36 | +(124–167) to Accuracy Rating |
| T6 | Deliberate | 26 | +(85–123) to Accuracy Rating |
| T7 | Focused | 18 | +(61–84) to Accuracy Rating |
| T8 | Reliable | 13 | +(33–60) to Accuracy Rating |
| T9 | Precise | 8 | +(11–32) to Accuracy Rating |
Adds (72–81) to (110–123) Cold Damage10 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Crystalising | 81 | Adds (72–81) to (110–123) Cold Damage |
| T2 | Entombing | 75 | Adds (55–69) to (83–106) Cold Damage |
| T3 | Polar | 65 | Adds (40–53) to (62–80) Cold Damage |
| T4 | Glaciated | 60 | Adds (31–38) to (47–59) Cold Damage |
| T5 | Frozen | 54 | Adds (22–29) to (34–44) Cold Damage |
| T6 | Freezing | 46 | Adds (17–20) to (26–32) Cold Damage |
| T7 | Frigid | 33 | Adds (11–15) to (17–24) Cold Damage |
| T8 | Icy | 16 | Adds (6–9) to (10–16) Cold Damage |
| T9 | Chilled | 8 | Adds (3–5) to (6–9) Cold Damage |
| T10 | Frosted | 1 | Adds (1–2) to (3–4) Cold Damage |
Adds (88–101) to (133–154) Fire Damage10 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Carbonising | 81 | Adds (88–101) to (133–154) Fire Damage |
| T2 | Cremating | 75 | Adds (62–85) to (101–129) Fire Damage |
| T3 | Blasting | 65 | Adds (47–59) to (74–97) Fire Damage |
| T4 | Incinerating | 60 | Adds (35–44) to (56–71) Fire Damage |
| T5 | Scorching | 54 | Adds (25–33) to (38–54) Fire Damage |
| T6 | Flaming | 46 | Adds (20–24) to (32–37) Fire Damage |
| T7 | Burning | 33 | Adds (13–19) to (21–29) Fire Damage |
| T8 | Smoking | 16 | Adds (7–11) to (13–19) Fire Damage |
| T9 | Smouldering | 8 | Adds (4–6) to (7–10) Fire Damage |
| T10 | Heated | 1 | Adds (1–2) to (3–5) Fire Damage |
(75–79)% increased Physical Damage+(175–200) to Accuracy Rating8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Dictator's | 81 | (75–79)% increased Physical Damage +(175–200) to Accuracy Rating |
| T2 | Emperor's | 70 | (65–74)% increased Physical Damage +(150–174) to Accuracy Rating |
| T3 | Conqueror's | 65 | (55–64)% increased Physical Damage +(124–149) to Accuracy Rating |
| T4 | Champion's | 54 | (45–54)% increased Physical Damage +(98–123) to Accuracy Rating |
| T5 | Mercenary's | 38 | (35–44)% increased Physical Damage +(73–97) to Accuracy Rating |
| T6 | Reaver's | 23 | (25–34)% increased Physical Damage +(47–72) to Accuracy Rating |
| T7 | Journeyman's | 14 | (20–24)% increased Physical Damage +(21–46) to Accuracy Rating |
| T8 | Squire's | 8 | (15–19)% increased Physical Damage +(16–20) to Accuracy Rating |
Adds (1–12) to (202–234) Lightning Damage10 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Vapourising | 81 | Adds (1–12) to (202–234) Lightning Damage |
| T2 | Electrocuting | 75 | Adds (1–10) to (157–196) Lightning Damage |
| T3 | Discharging | 65 | Adds (1–8) to (111–152) Lightning Damage |
| T4 | Shocking | 60 | Adds (1–6) to (85–107) Lightning Damage |
| T5 | Arcing | 54 | Adds (1–4) to (63–82) Lightning Damage |
| T6 | Sparking | 46 | Adds (1–3) to (55–60) Lightning Damage |
| T7 | Crackling | 33 | Adds (1–2) to (36–52) Lightning Damage |
| T8 | Snapping | 16 | Adds (1–2) to (20–30) Lightning Damage |
| T9 | Buzzing | 8 | Adds 1 to (13–19) Lightning Damage |
| T10 | Humming | 1 | Adds 1 to (4–6) Lightning Damage |
Adds (26–39) to (44–66) Physical Damage9 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Flaring | 75 | Adds (26–39) to (44–66) Physical Damage |
| T2 | Tempered | 65 | Adds (21–31) to (36–53) Physical Damage |
| T3 | Razor-sharp | 60 | Adds (16–24) to (28–42) Physical Damage |
| T4 | Annealed | 54 | Adds (13–20) to (23–35) Physical Damage |
| T5 | Gleaming | 46 | Adds (10–15) to (18–26) Physical Damage |
| T6 | Honed | 33 | Adds (8–12) to (14–21) Physical Damage |
| T7 | Polished | 16 | Adds (6–9) to (11–16) Physical Damage |
| T8 | Burnished | 8 | Adds (4–6) to (7–11) Physical Damage |
| T9 | Glinting | 1 | Adds (1–2) to (4–5) Physical Damage |
(170–179)% increased Physical Damage8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | Merciless | 82 | (170–179)% increased Physical Damage |
| T2 | Tyrannical | 75 | (155–169)% increased Physical Damage |
| T3 | Cruel | 60 | (135–154)% increased Physical Damage |
| T4 | Bloodthirsty | 46 | (110–134)% increased Physical Damage |
| T5 | Vicious | 33 | (85–109)% increased Physical Damage |
| T6 | Wicked | 16 | (65–84)% increased Physical Damage |
| T7 | Serrated | 8 | (50–64)% increased Physical Damage |
| T8 | Heavy | 1 | (40–49)% increased Physical Damage |
Suffixes (14)
+4 to Level of all Melee Skills4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of War | 81 | +4 to Level of all Melee Skills |
| T2 | of Battle | 55 | +3 to Level of all Melee Skills |
| T3 | of Conflict | 36 | +2 to Level of all Melee Skills |
| T4 | of Dueling | 18 | +1 to Level of all Melee Skills |
Gain (69–84) Life per enemy killed8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Legend | 77 | Gain (69–84) Life per enemy killed |
| T2 | of Glory | 66 | Gain (54–68) Life per enemy killed |
| T3 | of Valour | 55 | Gain (41–53) Life per enemy killed |
| T4 | of Vanquishing | 44 | Gain (29–40) Life per enemy killed |
| T5 | of Conquest | 33 | Gain (19–28) Life per enemy killed |
| T6 | of Triumph | 22 | Gain (10–18) Life per enemy killed |
| T7 | of Victory | 11 | Gain (7–9) Life per enemy killed |
| T8 | of Success | 1 | Gain (4–6) Life per enemy killed |
Grants 5 Life per Enemy Hit4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Nourishment | 40 | Grants 5 Life per Enemy Hit |
| T2 | of Regrowth | 30 | Grants 4 Life per Enemy Hit |
| T3 | of Restoration | 20 | Grants 3 Life per Enemy Hit |
| T4 | of Rejuvenation | 8 | Grants 2 Life per Enemy Hit |
Leeches (9–9.9)% of Physical Damage as Life4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Vampire | 65 | Leeches (9–9.9)% of Physical Damage as Life |
| T2 | of the Lamprey | 54 | Leeches (8–8.9)% of Physical Damage as Life |
| T3 | of the Remora | 38 | Leeches (7–7.9)% of Physical Damage as Life |
| T4 | of the Locust | 21 | Leeches (6–6.9)% of Physical Damage as Life |
35% reduced Attribute Requirements5 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Proficient | 60 | 35% reduced Attribute Requirements |
| T2 | of the Skilled | 52 | 30% reduced Attribute Requirements |
| T3 | of the Talented | 40 | 25% reduced Attribute Requirements |
| T4 | of the Apt | 32 | 20% reduced Attribute Requirements |
| T5 | of the Worthy | 24 | 15% reduced Attribute Requirements |
+(4.41–5)% to Critical Hit Chance6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Unmaking | 73 | +(4.41–5)% to Critical Hit Chance |
| T2 | of Ruin | 59 | +(3.81–4.4)% to Critical Hit Chance |
| T3 | of Calamity | 44 | +(3.11–3.8)% to Critical Hit Chance |
| T4 | of Disaster | 30 | +(2.11–2.7)% to Critical Hit Chance |
| T5 | of Havoc | 20 | +(1.51–2.1)% to Critical Hit Chance |
| T6 | of Menace | 1 | +(1.01–1.5)% to Critical Hit Chance |
+(23–25)% to Critical Damage Bonus6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Destruction | 73 | +(23–25)% to Critical Damage Bonus |
| T2 | of Ferocity | 59 | +(20–22)% to Critical Damage Bonus |
| T3 | of Fury | 44 | +(17–19)% to Critical Damage Bonus |
| T4 | of Rage | 30 | +(14–16)% to Critical Damage Bonus |
| T5 | of Anger | 21 | +(12–13)% to Critical Damage Bonus |
| T6 | of Ire | 8 | +(10–11)% to Critical Damage Bonus |
(26–28)% increased Attack Speed8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Celebration | 77 | (26–28)% increased Attack Speed |
| T2 | of Infamy | 60 | (23–25)% increased Attack Speed |
| T3 | of Fame | 45 | (20–22)% increased Attack Speed |
| T4 | of Acclaim | 37 | (17–19)% increased Attack Speed |
| T5 | of Renown | 30 | (14–16)% increased Attack Speed |
| T6 | of Mastery | 22 | (11–13)% increased Attack Speed |
| T7 | of Ease | 11 | (8–10)% increased Attack Speed |
| T8 | of Skill | 1 | (5–7)% increased Attack Speed |
+(41–60) to Accuracy Rating15% increased Light Radius3 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Radiance | 30 | +(41–60) to Accuracy Rating 15% increased Light Radius |
| T2 | of Light | 15 | +(21–40) to Accuracy Rating 10% increased Light Radius |
| T3 | of Shining | 8 | +(10–20) to Accuracy Rating 5% increased Light Radius |
Causes (71–80)% increased Stun Buildup6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Champion | 74 | Causes (71–80)% increased Stun Buildup |
| T2 | of the Gladiator | 58 | Causes (61–70)% increased Stun Buildup |
| T3 | of the Combatant | 44 | Causes (51–60)% increased Stun Buildup |
| T4 | of the Boxer | 30 | Causes (41–50)% increased Stun Buildup |
| T5 | of the Brawler | 20 | Causes (31–40)% increased Stun Buildup |
| T6 | of the Pugilist | 5 | Causes (21–30)% increased Stun Buildup |
(27–30)% increased Stun Duration6 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Concussion | 71 | (27–30)% increased Stun Duration |
| T2 | of Staggering | 58 | (23–26)% increased Stun Duration |
| T3 | of Slamming | 44 | (20–22)% increased Stun Duration |
| T4 | of Stunning | 30 | (17–19)% increased Stun Duration |
| T5 | of Dazing | 18 | (14–16)% increased Stun Duration |
| T6 | of Impact | 5 | (11–13)% increased Stun Duration |
Gain (36–45) Mana per enemy killed8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of Assimilation | 78 | Gain (36–45) Mana per enemy killed |
| T2 | of Devouring | 67 | Gain (28–35) Mana per enemy killed |
| T3 | of Siphoning | 56 | Gain (21–27) Mana per enemy killed |
| T4 | of Consumption | 45 | Gain (15–20) Mana per enemy killed |
| T5 | of Enveloping | 34 | Gain (10–14) Mana per enemy killed |
| T6 | of Infusion | 23 | Gain (6–9) Mana per enemy killed |
| T7 | of Osmosis | 12 | Gain (4–5) Mana per enemy killed |
| T8 | of Absorption | 1 | Gain (2–3) Mana per enemy killed |
Leeches (8–8.9)% of Physical Damage as Mana4 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Desperate | 65 | Leeches (8–8.9)% of Physical Damage as Mana |
| T2 | of the Drought | 54 | Leeches (7–7.9)% of Physical Damage as Mana |
| T3 | of the Arid | 38 | Leeches (6–6.9)% of Physical Damage as Mana |
| T4 | of the Parched | 21 | Leeches (5–5.9)% of Physical Damage as Mana |
+(31–33) to Strength8 tiers ›
| Tier | Name | Item level | Value |
|---|---|---|---|
| T1 | of the Titan | 74 | +(31–33) to Strength |
| T2 | of the Leviathan | 66 | +(28–30) to Strength |
| T3 | of the Goliath | 55 | +(25–27) to Strength |
| T4 | of the Gorilla | 44 | +(21–24) to Strength |
| T5 | of the Lion | 33 | +(17–20) to Strength |
| T6 | of the Bear | 22 | +(13–16) to Strength |
| T7 | of the Wrestler | 11 | +(9–12) to Strength |
| T8 | of the Brute | 1 | +(5–8) to Strength |
Corrupted implicits (13)
What a Vaal Orb can add to Runeforged Morning Star as a corrupted implicit: one of these. The game client doesn't ship how often each one rolls. All item classes →
- (10–15)% chance to cause Bleeding on Hit
- (10–20)% increased Melee Strike Range with this weapon
- (10–20)% reduced Attribute Requirements
- (15–25)% increased Physical Damage
- (20–30)% increased Elemental Damage with Attacks
- (6–8)% increased Attack Speed
- +(5–10)% to Critical Damage Bonus
- Adds (1–2) to (29–43) Lightning Damage
- Adds (7–11) to (12–18) Chaos damage
- Adds (8–12) to (13–19) Cold Damage
- Adds (9–14) to (15–22) Fire Damage
- Causes (20–30)% increased Stun Buildup
- Grants 1 Rage on Hit















