Best Support Gems for Pain Offering
46 support gems fit Pain Offering in Path of Exile 2. 5 raise all of its damage or speed with a fixed multiplier; the biggest: Danse Macabre (×1.3, cost ×1), Feeding Frenzy I (×1.3, cost ×1), Feeding Frenzy II (×1.3, cost ×1). 1 more only multiply one kind of damage (physical, hits, area, ailments…), and 3 only work under a condition. Patch 0.5.5, from the game files.
5 supports that multiply all of Pain Offering's damage
#1Danse Macabrerecommended by the gameSupported Offering Skills deal 30% more Damagealso: Supported Offering Skills have 30% increased Buff effect×1.3all damagecost ×1
#2Feeding Frenzy IMinions from Supported Skills deal 30% more Damagealso: Minions from Supported Skills take 20% more Damage×1.3all damagecost ×1
#3Feeding Frenzy IIMinions from Supported Skills deal 30% more Damagealso: Minions from Supported Skills take 15% more Damage×1.3all damagecost ×1
#4Sacrificial Offeringrecommended by the gameSupported Offering Skills deal 30% more Damagealso: Supported Offering Skills have 30% increased Buff effect · Supported Skills Sacrifice 15% of Life on use×1.3all damagecost ×1
#5DeliberationSupported Skills deal 20% more Damagealso: 30% more Movement Speed penalty while using Supported Skills×1.2all damagecost ×1
1 supports for one kind of damage
These help only the part of Pain Offering's damage they name: physical, hits, area, damage over time, or an ailment it has to inflict first.
#1Concentrated AreaSupported Skills deal 30% more Area Damagealso: Supported Skills have 50% less Area of Effect×1.3area damagecost ×1
3 supports that need a condition
#1Musteronly sometimes: Supported Minions deal 7% more damage for each different type of Reviving Minion you have summoned×1conditionalcost ×1
#2Profanity Ionly sometimes: Supported Skills deal 30% more Chaos Damage if consuming a Corpsealso: Supported Skills consume a Corpse within 5 metres on use, if possible×1conditionalcost ×1
#3Profanity IIonly sometimes: Supported Skills deal 5% more Chaos Damage for each Corpse consumed this wayalso: Supported Skills consume up to 10 Corpses within 5 metres on use, if possible×1conditionalcost ×1
How it is counted
Which supports fit Pain Offering: the game's skill types with Path of Building's rules (the full list). Multiplier = product of the support's "X% more/less Damage" and "more/less Attack, Cast or Skill Speed" lines; a line limited to one kind of damage (physical, hits, poison magnitude…) is kept to that kind. Cost = the support's cost & reservation multiplier (GrantedEffectsPerLevel.CostMultiplier).
Assumptions
- "% increased" lines, crit multipliers and utility (more projectiles, chains, area) are not multipliers here: their worth depends on your build.
- A multiplier for physical damage only helps the physical part of Pain Offering's damage, and so on for each kind.
- Read the "also" lines: some supports add a cooldown or a cost in Glory or Combo.
