Best Support Gems for Ancestral Cry
246 support gems fit Ancestral Cry in Path of Exile 2. 2 raise all of its damage or speed with a fixed multiplier; the biggest: Zerphi's Infamy (×1.5, cost ×1), Deliberation (×1.2, cost ×1). 1 more only multiply one kind of damage (physical, hits, area, ailments…), and 2 only work under a condition. Patch 0.5.5, from the game files.
2 supports that multiply all of Ancestral Cry's damage
#1Zerphi's InfamySupported Skills deal 50% more Damagealso: Supported Skills requires 50 Glory to use · Supported Skills gain Glory equal to 5% of Life spent on other Skills · Supported Skills have 50% increased Area of Effect×1.5all damagecost ×1
#2DeliberationSupported Skills deal 20% more Damagealso: 30% more Movement Speed penalty while using Supported Skills×1.2all damagecost ×1
1 supports for one kind of damage
These help only the part of Ancestral Cry's damage they name: physical, hits, area, damage over time, or an ailment it has to inflict first.
#1Concentrated AreaSupported Skills deal 30% more Area Damagealso: Supported Skills have 50% less Area of Effect×1.3area damagecost ×1
2 supports that need a condition
#1Profanity Ionly sometimes: Supported Skills deal 30% more Chaos Damage if consuming a Corpsealso: Supported Skills consume a Corpse within 5 metres on use, if possible×1conditionalcost ×1
#2Profanity IIonly sometimes: Supported Skills deal 5% more Chaos Damage for each Corpse consumed this wayalso: Supported Skills consume up to 10 Corpses within 5 metres on use, if possible×1conditionalcost ×1
How it is counted
Which supports fit Ancestral Cry: the game's skill types with Path of Building's rules (the full list). Multiplier = product of the support's "X% more/less Damage" and "more/less Attack, Cast or Skill Speed" lines; a line limited to one kind of damage (physical, hits, poison magnitude…) is kept to that kind. Cost = the support's cost & reservation multiplier (GrantedEffectsPerLevel.CostMultiplier).
Assumptions
- "% increased" lines, crit multipliers and utility (more projectiles, chains, area) are not multipliers here: their worth depends on your build.
- A multiplier for physical damage only helps the physical part of Ancestral Cry's damage, and so on for each kind.
- Read the "also" lines: some supports add a cooldown or a cost in Glory or Combo.
